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When loading a saved game in which the player is docked, the game plays music from the "near-spacestation" or "near-planet" folder (or "space" if none exists in those folders) instead of from the "docked" folder. This is not the case when starting a new game, where it does in fact play from the "docked" folder.
Expected behaviour
The game should check if the player is docked upon loading a saved game, then play music from the "docked" folder.
Steps to reproduce
Place unique music files into "near-spacestation" and/or "near-planet" as well as "docked" folders. Save a game while docked, then exit the game and load the saved game.
My pioneer version (and OS):
Windows 10 customized build, but nothing which would have caused this (some things trying to mitigate it unsuccessfully...).
The text was updated successfully, but these errors were encountered:
Observed behaviour
When loading a saved game in which the player is docked, the game plays music from the "near-spacestation" or "near-planet" folder (or "space" if none exists in those folders) instead of from the "docked" folder. This is not the case when starting a new game, where it does in fact play from the "docked" folder.
Expected behaviour
The game should check if the player is docked upon loading a saved game, then play music from the "docked" folder.
Steps to reproduce
Place unique music files into "near-spacestation" and/or "near-planet" as well as "docked" folders. Save a game while docked, then exit the game and load the saved game.
My pioneer version (and OS):
Windows 10 customized build, but nothing which would have caused this (some things trying to mitigate it unsuccessfully...).
The text was updated successfully, but these errors were encountered: