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Dev Test: Center and Variability 1.1.0-dev.16 #985
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QA:dev-test
Dev test before an RC
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marlitas
changed the title
Dev Test: Center and Variability 1.1.0-dev
Dev Test: Center and Variability 1.1.0-dev.15
Sep 25, 2023
This was referenced Sep 27, 2023
marlitas
changed the title
Dev Test: Center and Variability 1.1.0-dev.15
Dev Test: Center and Variability 1.1.0-dev.16
Sep 27, 2023
This was referenced Sep 27, 2023
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This issue is now completed. RC has begun |
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Dev Test
Mentions: @catherinecarter, @samreid, @matthew-blackman, @marlitas
Simulation links
Test Matrix
Please include all (non-screen reader) feature testing in these records if applicable.
Light testing, or optionally skip if time crunch:
If PhET-iO is being tested:
Features included
[ ] Description[ ] VoicingFocus and Special Instructions
This is Center and Variability's second dev test. There were some architectural changes made to increase performance. It would be beneficial to test that performance is quicker in the third screen, as well as keeping an eye on the kicker animation in the third screen which was most affected by these changes.
There were also some changes to alternative input cueing and interactions that would be good focus on in this dev test as well.
An alternative input bug that we are currently aware of and in the process of finding a solution for can be found here: phetsims/center-and-variability#557
Issues to Verify
Both of these issues can be closed after verifying.:
Please keep this issue open after verifying to complete code review:
For QA...
General features
What to Test
PhET-iO features
What to Test
sure the simulation loads without crashing or throwing errors.
Accessibility features
What to Test
Specific instructions can be found above.
Make sure the accessibility (a11y) feature that is being tested doesn't negatively affect the sim in any way. Here is
a list of features that may be supported in this test:
Test all possible forms of input.
Screen Readers
This sim may support screen readers. If you are unfamiliar with screen readers, please ask Katie to introduce you to
screen readers. If you simply need a refresher on screen readers, please consult the
QA Book, which should have all of the information
you need as well as a link to a screen reader tutorial made by Jesse. Otherwise, look over the a11y view before opening
the simulation. Once you've done that, open the simulation and make sure alerts and descriptions work as intended.
Platforms and Screen Readers to Be Tested
Critical Screen Reader Information
We are tracking known screen reader bugs in
here. If you find a screen reader bug,
please check it against this list.
Keyboard Navigation
This sim supports keyboard navigation. Please make sure it works as intended on all platforms by itself and with a
screen reader.
Magnification
This sim supports magnification with pinch and drag gestures on touch screens, keyboard shortcuts, and mouse/wheel
controls. Please test magnfication and make sure it is working as intended and well with the use cases of the
simulation. Due to the way screen readers handle user input, magnification is NOT expected to work while using a screen
reader so there is no need to test this case.
FAQs for QA Members
There are multiple tests in this issue... Which test should I do first?
Test in order! Test the first thing first, the second thing second, and so on.
How should I format my issue?
Here's a template for making issues:
Who should I assign?
We typically assign the developer who opened the issue in the QA repository.
My question isn't in here... What should I do?
You should:
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