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Dev Test: Geometric Optics: Basics 1.2.0-dev.2 #799
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On hold until a studio issue is addressed. |
The Studio bug is due to work that's in-progress for https://github.com/phetsims/studio/issues/253, and affects all sims. If Studio is run without @KatieWoe let’s proceed with QA, using |
For comparison, previous memory tests were phetsims/geometric-optics-basics#12 (brand=phet) and phetsims/geometric-optics-basics#13 (brand=phet-io). |
QA is done |
All issues have been addressed or are being tracked in other issues. This sim is in good shape, ready for RC testing. |
Dev Test
Mentions: @arouinfar @kathy-phet @ariel-phet
Simulation links
Test Matrix
Please include all (non-screen reader) feature testing in these records if applicable.
Light testing, or optionally skip if time crunch:
If PhET-iO is being tested:
Features included
Focus and Special Instructions
This is the first QA test for Geometric Optics: Basics. This sim shares the same codebase with Geometric Optics. The focus of testing is how this sim differs from the full version of the sim (General and PhET-iO features) as described in implementation-notes.md.
For QA...
General features
What to Test
PhET-iO features
What to Test
sure the simulation loads without crashing or throwing errors.
Accessibility features
What to Test
Specific instructions can be found above.
Make sure the accessibility (a11y) feature that is being tested doesn't negatively affect the sim in any way. Here is
a list of features that may be supported in this test:
Test all possible forms of input.
Screen Readers
This sim may support screen readers. If you are unfamiliar with screen readers, please ask Katie to introduce you to
screen readers. If you simply need a refresher on screen readers, please consult the
QA Book, which should have all of the information
you need as well as a link to a screen reader tutorial made by Jesse. Otherwise, look over the a11y view before opening
the simulation. Once you've done that, open the simulation and make sure alerts and descriptions work as intended.
Platforms and Screen Readers to Be Tested
Critical Screen Reader Information
We are tracking known screen reader bugs in
this Google Document. If you find a
screen reader bug, please check it against this list.
Keyboard Navigation
This sim supports keyboard navigation. Please make sure it works as intended on all platforms by itself and with a
screen reader.
Magnification
This sim supports magnification with pinch and drag gestures on touch screens, keyboard shortcuts, and mouse/wheel controls. Please test magnfication and make sure
it is working as intended and well with the use cases of the simulation. Due to the way screen readers handle user input, magnification is NOT expected to
work while using a screen reader so there is no need to test this case.
FAQs for QA Members
There are multiple tests in this issue... Which test should I do first?
Test in order! Test the first thing first, the second thing second, and so on.
How should I format my issue?
Here's a template for making issues:
Who should I assign?
We typically assign the developer who opened the issue in the QA repository.
My question isn't in here... What should I do?
You should:
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