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Hello, I encountered a bug here because gtsam::Rot3::quaternion() does not behave as expected (the w, x, y, z are in the wrong order). This is probably due to the specific version of GTSAM I'm using, as the behavior has not always been the same (see borglab/gtsam#1219). It may be a good idea to switch to toQuaternion() which should always be correct.
Hello, I encountered a bug here because
gtsam::Rot3::quaternion()
does not behave as expected (the w, x, y, z are in the wrong order). This is probably due to the specific version of GTSAM I'm using, as the behavior has not always been the same (seeborglab/gtsam#1219). It may be a good idea to switch to
toQuaternion()
which should always be correct.Current code:
D-LIOM/src/cartographer/cartographer/mapping/internal/3d/local_trajectory_builder_3d.cc
Lines 1107 to 1111 in 82063e0
Proposed change:
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