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routing_enums.proto
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routing_enums.proto
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// Copyright 2010-2022 Google LLC
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Enums used to define routing parameters.
syntax = "proto3";
option java_package = "com.google.ortools.constraintsolver";
option java_multiple_files = true;
option csharp_namespace = "Google.OrTools.ConstraintSolver";
package operations_research;
// First solution strategies, used as starting point of local search.
message FirstSolutionStrategy {
enum Value {
// See the homonymous value in LocalSearchMetaheuristic.
UNSET = 0;
// Lets the solver detect which strategy to use according to the model being
// solved.
AUTOMATIC = 15;
// --- Path addition heuristics ---
// Starting from a route "start" node, connect it to the node which produces
// the cheapest route segment, then extend the route by iterating on the
// last node added to the route.
PATH_CHEAPEST_ARC = 3;
// Same as PATH_CHEAPEST_ARC, but arcs are evaluated with a comparison-based
// selector which will favor the most constrained arc first. To assign a
// selector to the routing model, see
// RoutingModel::ArcIsMoreConstrainedThanArc() in routing.h for details.
PATH_MOST_CONSTRAINED_ARC = 4;
// Same as PATH_CHEAPEST_ARC, except that arc costs are evaluated using the
// function passed to RoutingModel::SetFirstSolutionEvaluator()
// (cf. routing.h).
EVALUATOR_STRATEGY = 5;
// Savings algorithm (Clarke & Wright).
// Reference: Clarke, G. & Wright, J.W.:
// "Scheduling of Vehicles from a Central Depot to a Number of Delivery
// Points", Operations Research, Vol. 12, 1964, pp. 568-581
SAVINGS = 10;
// Sweep algorithm (Wren & Holliday).
// Reference: Anthony Wren & Alan Holliday: Computer Scheduling of Vehicles
// from One or More Depots to a Number of Delivery Points Operational
// Research Quarterly (1970-1977),
// Vol. 23, No. 3 (Sep., 1972), pp. 333-344
SWEEP = 11;
// Christofides algorithm (actually a variant of the Christofides algorithm
// using a maximal matching instead of a maximum matching, which does
// not guarantee the 3/2 factor of the approximation on a metric travelling
// salesman). Works on generic vehicle routing models by extending a route
// until no nodes can be inserted on it.
// Reference: Nicos Christofides, Worst-case analysis of a new heuristic for
// the travelling salesman problem, Report 388, Graduate School of
// Industrial Administration, CMU, 1976.
CHRISTOFIDES = 13;
// --- Path insertion heuristics ---
// Make all nodes inactive. Only finds a solution if nodes are optional (are
// element of a disjunction constraint with a finite penalty cost).
ALL_UNPERFORMED = 6;
// Iteratively build a solution by inserting the cheapest node at its
// cheapest position; the cost of insertion is based on the global cost
// function of the routing model. As of 2/2012, only works on models with
// optional nodes (with finite penalty costs).
BEST_INSERTION = 7;
// Iteratively build a solution by inserting the cheapest node at its
// cheapest position; the cost of insertion is based on the arc cost
// function. Is faster than BEST_INSERTION.
PARALLEL_CHEAPEST_INSERTION = 8;
// Iteratively build a solution by constructing routes sequentially, for
// each route inserting the cheapest node at its cheapest position until the
// route is completed; the cost of insertion is based on the arc cost
// function. Is faster than PARALLEL_CHEAPEST_INSERTION.
SEQUENTIAL_CHEAPEST_INSERTION = 14;
// Iteratively build a solution by inserting each node at its cheapest
// position; the cost of insertion is based on the arc cost function.
// Differs from PARALLEL_CHEAPEST_INSERTION by the node selected for
// insertion; here nodes are considered in decreasing order of distance to
// the start/ends of the routes, i.e. farthest nodes are inserted first.
// Is faster than SEQUENTIAL_CHEAPEST_INSERTION.
LOCAL_CHEAPEST_INSERTION = 9;
// Same as LOCAL_CHEAPEST_INSERTION except that the cost of insertion is
// based on the routing model cost function instead of arc costs only.
LOCAL_CHEAPEST_COST_INSERTION = 16;
// --- Variable-based heuristics ---
// Iteratively connect two nodes which produce the cheapest route segment.
GLOBAL_CHEAPEST_ARC = 1;
// Select the first node with an unbound successor and connect it to the
// node which produces the cheapest route segment.
LOCAL_CHEAPEST_ARC = 2;
// Select the first node with an unbound successor and connect it to the
// first available node.
// This is equivalent to the CHOOSE_FIRST_UNBOUND strategy combined with
// ASSIGN_MIN_VALUE (cf. constraint_solver.h).
FIRST_UNBOUND_MIN_VALUE = 12;
}
}
// Local search metaheuristics used to guide the search. Apart from greedy
// descent, they will try to escape local minima.
message LocalSearchMetaheuristic {
enum Value {
// Means "not set". If the solver sees that, it'll behave like for
// AUTOMATIC. But this value won't override others upon a proto MergeFrom(),
// whereas "AUTOMATIC" will.
UNSET = 0;
// Lets the solver select the metaheuristic.
AUTOMATIC = 6;
// Accepts improving (cost-reducing) local search neighbors until a local
// minimum is reached.
GREEDY_DESCENT = 1;
// Uses guided local search to escape local minima
// (cf. http://en.wikipedia.org/wiki/Guided_Local_Search); this is generally
// the most efficient metaheuristic for vehicle routing.
GUIDED_LOCAL_SEARCH = 2;
// Uses simulated annealing to escape local minima
// (cf. http://en.wikipedia.org/wiki/Simulated_annealing).
SIMULATED_ANNEALING = 3;
// Uses tabu search to escape local minima
// (cf. http://en.wikipedia.org/wiki/Tabu_search).
TABU_SEARCH = 4;
// Uses tabu search on a list of variables to escape local minima. The list
// of variables to use must be provided via the SetTabuVarsCallback
// callback.
GENERIC_TABU_SEARCH = 5;
}
}