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service.rs
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service.rs
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//! Support for building payloads.
//!
//! The payload builder is responsible for building payloads.
//! Once a new payload is created, it is continuously updated.
use crate::{
error::PayloadBuilderError, metrics::PayloadBuilderServiceMetrics, traits::PayloadJobGenerator,
BuiltPayload, KeepPayloadJobAlive, PayloadBuilderAttributes, PayloadJob,
};
use futures_util::{future::FutureExt, StreamExt};
use reth_rpc_types::engine::PayloadId;
use std::{
fmt,
future::Future,
pin::Pin,
sync::Arc,
task::{Context, Poll},
};
use tokio::sync::{mpsc, oneshot};
use tokio_stream::wrappers::UnboundedReceiverStream;
use tracing::{debug, info, trace, warn};
/// A communication channel to the [PayloadBuilderService] that can retrieve payloads.
#[derive(Debug, Clone)]
pub struct PayloadStore {
inner: PayloadBuilderHandle,
}
// === impl PayloadStore ===
impl PayloadStore {
/// Resolves the payload job and returns the best payload that has been built so far.
///
/// Note: depending on the installed [PayloadJobGenerator], this may or may not terminate the
/// job, See [PayloadJob::resolve].
pub async fn resolve(
&self,
id: PayloadId,
) -> Option<Result<Arc<BuiltPayload>, PayloadBuilderError>> {
self.inner.resolve(id).await
}
/// Returns the best payload for the given identifier.
///
/// Note: this merely returns the best payload so far and does not resolve the job.
pub async fn best_payload(
&self,
id: PayloadId,
) -> Option<Result<Arc<BuiltPayload>, PayloadBuilderError>> {
self.inner.best_payload(id).await
}
/// Returns the payload attributes associated with the given identifier.
///
/// Note: this returns the attributes of the payload and does not resolve the job.
pub async fn payload_attributes(
&self,
id: PayloadId,
) -> Option<Result<PayloadBuilderAttributes, PayloadBuilderError>> {
self.inner.payload_attributes(id).await
}
}
impl From<PayloadBuilderHandle> for PayloadStore {
fn from(inner: PayloadBuilderHandle) -> Self {
Self { inner }
}
}
/// A communication channel to the [PayloadBuilderService].
///
/// This is the API used to create new payloads and to get the current state of existing ones.
#[derive(Debug, Clone)]
pub struct PayloadBuilderHandle {
/// Sender half of the message channel to the [PayloadBuilderService].
to_service: mpsc::UnboundedSender<PayloadServiceCommand>,
}
// === impl PayloadBuilderHandle ===
impl PayloadBuilderHandle {
pub(crate) fn new(to_service: mpsc::UnboundedSender<PayloadServiceCommand>) -> Self {
Self { to_service }
}
/// Resolves the payload job and returns the best payload that has been built so far.
///
/// Note: depending on the installed [PayloadJobGenerator], this may or may not terminate the
/// job, See [PayloadJob::resolve].
pub async fn resolve(
&self,
id: PayloadId,
) -> Option<Result<Arc<BuiltPayload>, PayloadBuilderError>> {
let (tx, rx) = oneshot::channel();
self.to_service.send(PayloadServiceCommand::Resolve(id, tx)).ok()?;
match rx.await.transpose()? {
Ok(fut) => Some(fut.await),
Err(e) => Some(Err(e.into())),
}
}
/// Returns the best payload for the given identifier.
pub async fn best_payload(
&self,
id: PayloadId,
) -> Option<Result<Arc<BuiltPayload>, PayloadBuilderError>> {
let (tx, rx) = oneshot::channel();
self.to_service.send(PayloadServiceCommand::BestPayload(id, tx)).ok()?;
rx.await.ok()?
}
/// Returns the payload attributes associated with the given identifier.
///
/// Note: this returns the attributes of the payload and does not resolve the job.
pub async fn payload_attributes(
&self,
id: PayloadId,
) -> Option<Result<PayloadBuilderAttributes, PayloadBuilderError>> {
let (tx, rx) = oneshot::channel();
self.to_service.send(PayloadServiceCommand::PayloadAttributes(id, tx)).ok()?;
rx.await.ok()?
}
/// Sends a message to the service to start building a new payload for the given payload.
///
/// This is the same as [PayloadBuilderHandle::new_payload] but does not wait for the result and
/// returns the receiver instead
pub fn send_new_payload(
&self,
attr: PayloadBuilderAttributes,
) -> oneshot::Receiver<Result<PayloadId, PayloadBuilderError>> {
let (tx, rx) = oneshot::channel();
let _ = self.to_service.send(PayloadServiceCommand::BuildNewPayload(attr, tx));
rx
}
/// Starts building a new payload for the given payload attributes.
///
/// Returns the identifier of the payload.
///
/// Note: if there's already payload in progress with same identifier, it will be returned.
pub async fn new_payload(
&self,
attr: PayloadBuilderAttributes,
) -> Result<PayloadId, PayloadBuilderError> {
self.send_new_payload(attr).await?
}
}
/// A service that manages payload building tasks.
///
/// This type is an endless future that manages the building of payloads.
///
/// It tracks active payloads and their build jobs that run in a worker pool.
///
/// By design, this type relies entirely on the [`PayloadJobGenerator`] to create new payloads and
/// does know nothing about how to build them, it just drives their jobs to completion.
#[derive(Debug)]
#[must_use = "futures do nothing unless you `.await` or poll them"]
pub struct PayloadBuilderService<Gen>
where
Gen: PayloadJobGenerator,
{
/// The type that knows how to create new payloads.
generator: Gen,
/// All active payload jobs.
payload_jobs: Vec<(Gen::Job, PayloadId)>,
/// Copy of the sender half, so new [`PayloadBuilderHandle`] can be created on demand.
service_tx: mpsc::UnboundedSender<PayloadServiceCommand>,
/// Receiver half of the command channel.
command_rx: UnboundedReceiverStream<PayloadServiceCommand>,
/// Metrics for the payload builder service
metrics: PayloadBuilderServiceMetrics,
}
// === impl PayloadBuilderService ===
impl<Gen> PayloadBuilderService<Gen>
where
Gen: PayloadJobGenerator,
{
/// Creates a new payload builder service and returns the [PayloadBuilderHandle] to interact
/// with it.
pub fn new(generator: Gen) -> (Self, PayloadBuilderHandle) {
let (service_tx, command_rx) = mpsc::unbounded_channel();
let service = Self {
generator,
payload_jobs: Vec::new(),
service_tx,
command_rx: UnboundedReceiverStream::new(command_rx),
metrics: Default::default(),
};
let handle = service.handle();
(service, handle)
}
/// Returns a handle to the service.
pub fn handle(&self) -> PayloadBuilderHandle {
PayloadBuilderHandle::new(self.service_tx.clone())
}
/// Returns true if the given payload is currently being built.
fn contains_payload(&self, id: PayloadId) -> bool {
self.payload_jobs.iter().any(|(_, job_id)| *job_id == id)
}
/// Returns the best payload for the given identifier that has been built so far.
fn best_payload(
&self,
id: PayloadId,
) -> Option<Result<Arc<BuiltPayload>, PayloadBuilderError>> {
self.payload_jobs.iter().find(|(_, job_id)| *job_id == id).map(|(j, _)| j.best_payload())
}
/// Returns the payload attributes for the given payload.
fn payload_attributes(
&self,
id: PayloadId,
) -> Option<Result<PayloadBuilderAttributes, PayloadBuilderError>> {
self.payload_jobs
.iter()
.find(|(_, job_id)| *job_id == id)
.map(|(j, _)| j.payload_attributes())
}
/// Returns the best payload for the given identifier that has been built so far and terminates
/// the job if requested.
fn resolve(&mut self, id: PayloadId) -> Option<PayloadFuture> {
let job = self.payload_jobs.iter().position(|(_, job_id)| *job_id == id)?;
let (fut, keep_alive) = self.payload_jobs[job].0.resolve();
if keep_alive == KeepPayloadJobAlive::No {
let (_, id) = self.payload_jobs.remove(job);
trace!(%id, "terminated resolved job");
}
Some(Box::pin(fut))
}
}
impl<Gen> Future for PayloadBuilderService<Gen>
where
Gen: PayloadJobGenerator + Unpin + 'static,
<Gen as PayloadJobGenerator>::Job: Unpin + 'static,
{
type Output = ();
fn poll(self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
let this = self.get_mut();
loop {
// we poll all jobs first, so we always have the latest payload that we can report if
// requests
// we don't care about the order of the jobs, so we can just swap_remove them
for idx in (0..this.payload_jobs.len()).rev() {
let (mut job, id) = this.payload_jobs.swap_remove(idx);
// drain better payloads from the job
match job.poll_unpin(cx) {
Poll::Ready(Ok(_)) => {
this.metrics.set_active_jobs(this.payload_jobs.len());
trace!(%id, "payload job finished");
}
Poll::Ready(Err(err)) => {
warn!(?err, ?id, "Payload builder job failed; resolving payload");
this.metrics.inc_failed_jobs();
this.metrics.set_active_jobs(this.payload_jobs.len());
}
Poll::Pending => {
// still pending, put it back
this.payload_jobs.push((job, id));
}
}
}
// marker for exit condition
let mut new_job = false;
// drain all requests
while let Poll::Ready(Some(cmd)) = this.command_rx.poll_next_unpin(cx) {
match cmd {
PayloadServiceCommand::BuildNewPayload(attr, tx) => {
let id = attr.payload_id();
let mut res = Ok(id);
if this.contains_payload(id) {
debug!(%id, parent = %attr.parent, "Payload job already in progress, ignoring.");
} else {
// no job for this payload yet, create one
let parent = attr.parent;
match this.generator.new_payload_job(attr) {
Ok(job) => {
info!(%id, %parent, "New payload job created");
this.metrics.inc_initiated_jobs();
new_job = true;
this.payload_jobs.push((job, id));
}
Err(err) => {
this.metrics.inc_failed_jobs();
warn!(?err, %id, "Failed to create payload builder job");
res = Err(err);
}
}
}
// return the id of the payload
let _ = tx.send(res);
}
PayloadServiceCommand::BestPayload(id, tx) => {
let _ = tx.send(this.best_payload(id));
}
PayloadServiceCommand::PayloadAttributes(id, tx) => {
let _ = tx.send(this.payload_attributes(id));
}
PayloadServiceCommand::Resolve(id, tx) => {
let _ = tx.send(this.resolve(id));
}
}
}
if !new_job {
return Poll::Pending
}
}
}
}
type PayloadFuture =
Pin<Box<dyn Future<Output = Result<Arc<BuiltPayload>, PayloadBuilderError>> + Send + Sync>>;
/// Message type for the [PayloadBuilderService].
pub(crate) enum PayloadServiceCommand {
/// Start building a new payload.
BuildNewPayload(
PayloadBuilderAttributes,
oneshot::Sender<Result<PayloadId, PayloadBuilderError>>,
),
/// Get the best payload so far
BestPayload(PayloadId, oneshot::Sender<Option<Result<Arc<BuiltPayload>, PayloadBuilderError>>>),
/// Get the payload attributes for the given payload
PayloadAttributes(
PayloadId,
oneshot::Sender<Option<Result<PayloadBuilderAttributes, PayloadBuilderError>>>,
),
/// Resolve the payload and return the payload
Resolve(PayloadId, oneshot::Sender<Option<PayloadFuture>>),
}
impl fmt::Debug for PayloadServiceCommand {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
PayloadServiceCommand::BuildNewPayload(f0, f1) => {
f.debug_tuple("BuildNewPayload").field(&f0).field(&f1).finish()
}
PayloadServiceCommand::BestPayload(f0, f1) => {
f.debug_tuple("BestPayload").field(&f0).field(&f1).finish()
}
PayloadServiceCommand::PayloadAttributes(f0, f1) => {
f.debug_tuple("PayloadAttributes").field(&f0).field(&f1).finish()
}
PayloadServiceCommand::Resolve(f0, _f1) => f.debug_tuple("Resolve").field(&f0).finish(),
}
}
}