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Insta Crash #118

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Directox01 opened this issue Oct 13, 2022 · 10 comments
Closed

Insta Crash #118

Directox01 opened this issue Oct 13, 2022 · 10 comments

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@Directox01
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Does it work for you guys? because I don't see anyone open an issue related to it since 22.2.0.

Whatever I'm trying to open that requires OpenGL the app crashes even OpenGL viewer

I'm running Amd Ryzen9 5950X CPU
No GPU

@Directox01
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@Directox01
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Directox01 commented Oct 18, 2022

Hello @pal1000 !

I'd like to ask may by an chance you can release an small update with fixes of [Improve MSVC debug info package layout]?

I'd really like to test 22.2.1 version on windows

Thank you in advance.

@pal1000
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pal1000 commented Oct 18, 2022

I may do a 22.2.1 build with Windows 7 support stripped to workaround this issue and link with recently released LLVM 15.0.3 or wait for 22.2.2 whichever happens first.
This may take 2 days.

@Directox01
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Directox01 commented Oct 18, 2022

Ok, thank you.

Do you think maybe they release 22.2.2 this week? if yes maybe worth to wait for it. However, I had the issue with windows server 2019 & 2022 I forgot to mention it.

@pal1000
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pal1000 commented Oct 18, 2022

Do you think maybe they release 22.2.2 this week?

Yes according to 22.2.1 announcement unless it falls out of schedule.

However, I had the issue with windows server 2019 & 2022 I forgot to mention it.

The call stack I posted upstream was obtained with Windows 11 21H2.

@Directox01
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Oh, ok thank you so much

@pal1000
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pal1000 commented Oct 20, 2022

22.2.2 is out right on time. Closing.

@pal1000 pal1000 closed this as completed Oct 20, 2022
@Directox01
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Directox01 commented Oct 20, 2022

@pal1000 Hello! a quick question, please do you recommend msvc or minwg for gpuless windows servers 2019 & 22
Also another question too: As expert you think its possible to have opengl 4.6 support with mesa?
Thank you in advance.

@pal1000
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pal1000 commented Oct 20, 2022

MinGW is a bit faster while MSVC is a bit more reliable. Not long ago I reported upstream a MinGW only crash happening only with build optimized for speed.

@Directox01
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That makes sense thank you!

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