Skip to content
This repository has been archived by the owner on Nov 13, 2024. It is now read-only.

Releases: p4535992/conditional-visibility

v0.4.35

18 Mar 20:34
Compare
Choose a tag to compare
version 0.4.35

v0.4.34

18 Mar 19:52
Compare
Choose a tag to compare
version 0.4.34

v0.4.32

17 Mar 23:34
Compare
Choose a tag to compare
version 0.4.32

v0.4.31

17 Mar 20:20
Compare
Choose a tag to compare
version 0.4.31

v0.4.30

17 Mar 20:17
Compare
Choose a tag to compare
version 0.4.30

v0.4.29

17 Mar 19:52
Compare
Choose a tag to compare
  • Some bug fix

v0.4.28

16 Mar 21:54
Compare
Choose a tag to compare
  • Add warning on the hud form
  • Bug fix missing effect.flags.core.statusId on the effect used, becuase is mandatory for the moduel i will create this runtime
  • Bug gix #11
  • Bug fix #12
  • Is impossibile to make the auto stealth work with other module like token action hud, LMRTFY or similar module in a multisystem enviroment, so now i just rendered the chat and hope everything is working like expected, so if no chat is been rendered on the client side no stealth effect is applied and you are force to use the token hud feature.

v0.4.27

15 Mar 23:33
Compare
Choose a tag to compare
  • update lang

v0.4.26

15 Mar 23:20
Compare
Choose a tag to compare
  • Bug fix for check with passive perception when no source sense is present
  • Bug fix when the effect is not recover from the dfred convenient effects store

v0.4.25

15 Mar 22:54
Compare
Choose a tag to compare
  • Add new active effect change ATCV.conditionType for indicate the type of CV usually they are or 'sense' or 'condition' not both, THIS IS ESSENTIAL FOR USE SENSE AND CONDITION NOT REGISTERED ON THE MODULE IF NOT FOUNDED BY DEFAULT IS CONSIDERED A SENSE, so now you can just modify the AE and you are not forced to call the registered macro of the module CV, this is very useful for integration with other modules.
  • Add new active effect change ATCV.conditionLevelMinIndex and ATCV.conditionLevelMaxIndex for setup range of senses and coditions, you mus use some math for get what you want.
  • First integration for full customize the AE with custom icon path, ecc. if not found the default preset is been loaded.
  • Big clean up of the code , should be faster and better now...
  • Many bug fix