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lume.github.io
Publicharp.gl
Publicwebsite
Publicelement
PublicFast and simple custom elements.cli
Publickiwi
PublicFast TypeScript implementation of the Cassowary constraint solving algorithm (soon for AssemblyScript / WebAssembly).lume
PublicGPU-powered 3D HTML. ✨🧊 <lume-box size="1 2 3">showcase
Public.github
Publicclassy-solid
PublicSolid.js reactivity patterns for classes, and class components. See https://github.com/lume/element for a Custom Element system built with classy-solid.basicss
Publicreadem
Publiclive-code
Public`<live-code>` element to display editable code with live output. Demo:custom-attributes
Publiccode-mirror-el
PublicA customizeable <code-mirror> element that makes a code editor powered by CodeMirror. Use it in React, Vue, Svelte, Solid, etc. Demo:three-projected-material
Publiceventful
PublicA class (or mixin) whose instances emit events that external code can subscribe to.element-behaviors
PublicAn entity-component system for HTML elements.autolayout
Publicglas
PublicWebGL in WebAssembly with AssemblyScriptasdom
PublicUse DOM APIs in AssemblyScriptthree-mesh-ui
Publicthree-meshline
Publicvariable
Public archiveDEPRECATED, use https://solidjs.com and https://github.com/lume/classy-solid directly instead. Create reactive variables and observe their changes in a simple and concise way with less code and less coupling.docsify
Publictween.js
Publicharp-terrain-datasource
Publicharp-tin-terrain
Publictin-terrain
Publicharp-leaflet
Public