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This repository has been archived by the owner on Mar 14, 2020. It is now read-only.
hjnilsson edited this page Jul 30, 2012
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7 revisions
9.60 support
Update ProtocolGame / protocolLogin so connecting using that client and moving around does not give any errors.
Add Market.
Move monsters from legacy to trunk.
Move items from legacy to trunk.
Add OnTimerEvent
Would allow to schedule actions in the future without keeping the current event thread alive (as wait) does.
Proposed solution: Add a new queue to ScriptManager with <microtime, Listener_ptr>, check this at the same time as timer event and dispatch any that have run out. Register function should be registerTimerEvent(1000, handler [, repeating]).
Update IO code to match new database schema.
Currently, the server is not up-to-date with the new database structure.