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updateGameDevices() in lime/_internal/backend/html5/HTML5Application.hx prevents the event from happening
the
cache.connected = false; Joystick.__disconnect(id); Gamepad.__disconnect(id);
part never happens because of if (data == null) continue
if (data == null) continue
a dirty fix replacing
with
if (data == null) { if (gameDeviceCache.exists(id)) { gameDeviceCache.remove(id); Joystick.__disconnect(id); Gamepad.__disconnect(id); } continue; }
solved the issue for me
The text was updated successfully, but these errors were encountered:
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updateGameDevices() in lime/_internal/backend/html5/HTML5Application.hx prevents the event from happening
the
part never happens because of
if (data == null) continue
a dirty fix replacing
if (data == null) continue
with
solved the issue for me
The text was updated successfully, but these errors were encountered: