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sseEventMappings.hpp
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//========================================================
// Scaled Simulator Engine
//
// Author: Jason Huntley
//
// Description: Event Mappings to Keyboard
//
// Notes:
//
// Y+
// |
// |__ X+
// /
// Z+
//
// License:
//
// Licensed under the Apache License, Version 2.0
// (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of
// the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in
// writing, software distributed under the License is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
// CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing
// permissions and limitations under the License.
//
//=========================================================
#ifndef __SSEEVENTMAPPINGS__
#define __SSEEVENTMAPPINGS__
class sseEventMappings
{
public:
sseEventMappings()
{
m_bKeyEventFoward=false;
m_bKeyEventBackward=false;
m_bKeyEventDown=false;
m_bKeyEventUp=false;
m_bKeyEventLeft=false;
m_bKeyEventRight=false;
m_bMouseEventRight=false;
m_bMouseEventUp=false;
m_bMouseEventLeft=false;
m_bMouseEventDown=false;
m_bMouseLBttnDown=false;
m_bMouseMBttnDown=false;
m_bMouseRBttnDown=false;
m_bMouseLBttnUp=false;
m_bMouseMBttnUp=false;
m_bMouseRBttnUp=false;
m_eScrollButton=SSENOMOTION;
}
public:
bool m_bKeyEventFoward;
bool m_bKeyEventBackward;
bool m_bKeyEventDown;
bool m_bKeyEventUp;
bool m_bKeyEventLeft;
bool m_bKeyEventRight;
bool m_bMouseEventRight;
bool m_bMouseEventLeft;
bool m_bMouseEventUp;
bool m_bMouseEventDown;
bool m_bMouseLBttnDown;
bool m_bMouseMBttnDown;
bool m_bMouseRBttnDown;
bool m_bMouseLBttnUp;
bool m_bMouseMBttnUp;
bool m_bMouseRBttnUp;
public:
enum ScrollButton
{
SSESCROLLUP,
SSENOMOTION,
SSESCROLLDOWN
};
ScrollButton m_eScrollButton;
};
#endif