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Demos are buggy and do not setup game loop correctly #4

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lukateras opened this issue Dec 3, 2017 · 0 comments
Open

Demos are buggy and do not setup game loop correctly #4

lukateras opened this issue Dec 3, 2017 · 0 comments

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@lukateras
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See: http://isaacsukin.com/news/2015/01/detailed-explanation-javascript-game-loops-and-timing

In Super Koalia if I jump long enough on a slowed down laptop I go straight through the block that I was standing on. Needless to say, on a 144Hz monitor the game would probably be unplayably fast.

Flappy Bird doesn't use delta time at all from what I can see.

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