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list.c
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/*
* Functions for dealing with linked lists of goodies
*
* @(#)list.c 3.3 (Berkeley) 6/15/81
*/
#include <curses.h>
#include "rogue.h"
/*
* detach:
* Takes an item out of whatever linked list it might be in
*/
_detach(list, item)
register struct linked_list **list, *item;
{
if (*list == item)
*list = next(item);
if (prev(item) != NULL) item->l_prev->l_next = next(item);
if (next(item) != NULL) item->l_next->l_prev = prev(item);
item->l_next = NULL;
item->l_prev = NULL;
}
/*
* _attach:
* add an item to the head of a list
*/
_attach(list, item)
register struct linked_list **list, *item;
{
if (*list != NULL)
{
item->l_next = *list;
(*list)->l_prev = item;
item->l_prev = NULL;
}
else
{
item->l_next = NULL;
item->l_prev = NULL;
}
*list = item;
}
/*
* _free_list:
* Throw the whole blamed thing away
*/
_free_list(ptr)
register struct linked_list **ptr;
{
register struct linked_list *item;
while (*ptr != NULL)
{
item = *ptr;
*ptr = next(item);
discard(item);
}
}
/*
* discard:
* free up an item
*/
discard(item)
register struct linked_list *item;
{
total -= 2;
FREE(item->l_data);
FREE(item);
}
/*
* new_item
* get a new item with a specified size
*/
struct linked_list *
new_item(size)
int size;
{
register struct linked_list *item;
if ((item = (struct linked_list *) new(sizeof *item)) == NULL)
msg("Ran out of memory for header after %d items", total);
if ((item->l_data = new(size)) == NULL)
msg("Ran out of memory for data after %d items", total);
item->l_next = item->l_prev = NULL;
return item;
}
char *
new(size)
int size;
{
register char *space = ALLOC(size);
if (space == NULL)
fatal(sprintf(prbuf, "Rogue ran out of memory (%d). Fatal error!", sbrk(0)));
total++;
return space;
}