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Right now, comparing any of the objects in Geometry to objects of a different type fails. The eq and ne magic methods in these objects should be implemented in a way that the comparison does not fail but returns False.
The text was updated successfully, but these errors were encountered:
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Types in Geometry should allow to compare them to other Types (e.g. None)
Objects in Geometry should allow comparing them to objects of other types (e.g. None)
Jan 28, 2019
Right now, comparing any of the objects in Geometry to objects of a different type fails. The eq and ne magic methods in these objects should be implemented in a way that the comparison does not fail but returns False.
The text was updated successfully, but these errors were encountered: