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.gdextension
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[configuration]
entry_symbol = "blast_bullets_2d_library_init"
compatibility_minimum = "4.1"
[libraries]
windows.debug.x86_64 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.windows.template_debug.x86_64.dll"
windows.release.x86_64 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.windows.template_release.x86_64.dll"
windows.debug.arm64 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.windows.template_debug.arm64.dll"
windows.release.arm64 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.windows.template_release.arm64.dll"
linux.debug.x86_64 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.linux.template_debug.x86_64.so"
linux.release.x86_64 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.linux.template_release.x86_64.so"
android.debug.x86_64 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.android.template_debug.x86_64.so"
android.release.x86_64 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.android.template_release.x86_64.so"
android.debug.arm64 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.android.template_debug.arm64.so"
android.release.arm64 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.android.template_release.arm64.so"
web.debug.wasm32 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.web.template_debug.wasm32.wasm"
web.release.wasm32 = "res://addons/BlastBullets2D/bin/lib_blast_bullets_2d.web.template_release.wasm32.wasm"