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Trading with Pickle Pee doesn't appear to notify AP #5

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nickdavies opened this issue Jan 17, 2025 · 1 comment
Open

Trading with Pickle Pee doesn't appear to notify AP #5

nickdavies opened this issue Jan 17, 2025 · 1 comment

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@nickdavies
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I went and traded with Pickle Pee and I got the item however I saw nothing in the DS3 console nor the AP server logs and my auto-tracker still sees it as unchecked.

Settings were mostly default:

name: nick_ds3
game: Dark Souls III
description: Generated by https://archipelago.gg/ for Dark Souls III
Dark Souls III:
  progression_balancing: '50'
  accessibility: full
  early_banner: 'off'
  late_basin_of_vows: 'off'
  late_dlc: after_basin
  death_link: 'false'
  enable_dlc: 'true'
  enable_ngp: 'false'
  random_starting_loadout: 'true'
  require_one_handed_starting_weapons: 'true'
  auto_equip: 'false'
  lock_equip: 'false'
  no_equip_load: 'true'
  no_weapon_requirements: 'true'
  no_spell_requirements: 'false'
  randomize_infusion: 'true'
  randomize_infusion_percentage: '2'
  randomize_weapon_level: all
  randomize_weapon_level_percentage: '33'
  min_levels_in_5: '1'
  max_levels_in_5: '5'
  min_levels_in_10: '2'
  max_levels_in_10: '10'
  smooth_soul_items: 'true'
  smooth_upgrade_items: 'true'
  smooth_upgraded_weapons: 'false'
  randomize_enemies: 'true'
  simple_early_bosses: 'true'
  scale_enemies: 'true'
  randomize_mimics_with_enemies: 'false'
  randomize_small_crystal_lizards_with_enemies: 'false'
  reduce_harmless_enemies: 'false'
  all_chests_are_mimics: 'false'
  impatient_mimics: 'false'
  exclude_locations:
  - Hidden
  - Miscellaneous
  - Small Crystal Lizards
  - Small Souls
  - Upgrade
  excluded_location_behavior: forbid_useful
  missable_location_behavior: forbid_useful
  start_inventory: {}

Let me know if I can help provide more info but I didn't really do anything beyond just trade with them. All my other checks appear to be working fine

@nex3
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nex3 commented Jan 22, 2025

This is a known issue, and a side effect of the way that particular interaction works. Because technically you're picking up a dropped item, none of the normal "get item" interfaces we hook into trigger, so Pickle Pee items end up being a special case in a lot of ways. To mitigate this, we only allow local non-progression items to be randomized there.

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