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Webjester_RDM.xml
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<ashitacast>
<settings>
<buffupdate>true</buffupdate>
<statusupdate>true</statusupdate>
<hpupdate>false</hpupdate>
<autoupdate>false</autoupdate>
</settings>
<sets>
<set name="Idle">
<main>$main</main>
<sub>$sub</sub>
<range augment="S7973728454464518565">Tarutaru F. Rod</range>
<ammo augment="S7932496139267718469">Minnow</ammo> <!-- mEVA +40 -->
<head>Viti. Chapeau +1</head>
<body>Atrophy Tabard +3</body>
<hands>Atrophy Gloves +3</hands>
<legs>Blood Cuisses</legs>
<feet>Iaso Boots</feet>
<neck>Loricate Torque +1</neck> <!-- Counter +40 -->
<waist>Goading Belt</waist> <!-- mEVA +40 -->
<ear1>Etiolation Earring</ear1> <!-- Counter +40 -->
<ear2>Cryptic Earring</ear2> <!-- mEVA +40 -->
<ring1>Defending Ring</ring1> <!-- STP 10, TA +9 -->
<ring2>Gelatinous Ring +1</ring2> <!-- STP 10, TA +9 -->
<back>Agema Cape</back> <!-- TA +12 -->
</set>
<set name="Standard" baseset="Idle">
<ammo augment="S14964323893455334841">Lufaise Fly</ammo>
<head augment="S182109392262544240">Volte Tiara</head>
<body augment="S182109392262544240">Volte Harness</body>
<hands augment="S182109392262544240">Volte Mittens</hands>
<legs augment="S182109392262544240">Volte Tights</legs>
<feet augment="S182109392262544240">Volte Spats</feet>
<neck>Tlamiztli Collar</neck> <!-- TA +12 -->
<waist>Windbuffet Belt +1</waist> <!-- STP 10, TA +9 -->
<ear1 augment="S353610053140898233">Telos Earring</ear1>
<ear2 augment="S14964323893455334841">Tati Earring</ear2>
<ring1>Rajas Ring</ring1> <!-- STP 10, TA +9 -->
<ring2>Petrov Ring</ring2> <!-- STP 10, TA +9 -->
<back>Laic Mantle</back> <!-- STP 10, TA +9 -->
</set>
<set name="Defensive" baseset="Standard">
<waist>Windbuffet Belt +1</waist> <!-- STP 10, TA +9 -->
<ammo augment="S7932496139267718469">Minnow</ammo> <!-- mEVA +40 -->
<ear2 augment="S182109392119204240">Mache Earring +1</ear2> <!-- TA +12% -->
<neck>Loricate Torque +1</neck> <!-- Counter +40 -->
<waist>Goading Belt</waist> <!-- mEVA +40 -->
<ear1>Etiolation Earring</ear1> <!-- Counter +40 -->
<ear2>Cryptic Earring</ear2> <!-- mEVA +40 -->
<ring1>Defending Ring</ring1> <!-- STP 10, TA +9 -->
<ring2>Gelatinous Ring +1</ring2> <!-- STP 10, TA +9 -->
<back>Agema Cape</back> <!-- TA +12 -->
</set>
<set name="WS" baseset="Standard">
<neck>Fotia Gorget</neck>
<waist>Fotia Belt</waist>
</set>
<set name="FastCast">
<body augment="S6217489529050814476">Pilgrim Tunica</body> <!-- FC +32 -->
<neck augment="S7939368191800518485">Willpower Torque</neck> <!-- Interrupt -40% -->
<ring1 augment="S7939341918017218485">Ascetic's Ring</ring1> <!-- FC +16 Interrupt -20% -->
<ring2 augment="S6217489529050814476">Ascetic's Ring</ring2> <!-- FC +32 -->
<waist augment="S7939368191800518485">Resolute Belt</waist> <!-- Interrupt -40% -->
</set>
<set name="Nuke" baseset="Idle">
<ammo augment="S14968618926288334851">Sinking Minnow</ammo> <!-- MACC +72 -->
<neck augment="S7973728454464518565">Baetyl Pendant</neck><!-- MAB +40 -->
<waist augment="S7973728454464518565">Eschan Stone</waist> <!-- MAB +40 -->
<ear1 augment="S7973728454464518565">Choleric Earring</ear1> <!-- MAB +40 -->
<!--ear1>Moldavite Earring</ear1> <!-- MACC +72 -->
<ear2 augment="S7973728454464518565">Regal Earring</ear2> <!-- MAB +40 -->
<ring1 augment="S7973728454464518565">Stikini Ring +1</ring1> <!-- MAB +40 -->
<ring2 augment="S7973728454464518565">Stikini Ring +1</ring2> <!-- MAB +40 -->
<back augment="S7973728454464518565">Izdubar Mantle</back> <!-- MAB +40 -->
<head>Atrophy Chapeau +3</head>
<body>Atrophy Tabard +3</body>
<hands>Volte Gloves</hands> <!-- MAB +40 -->
<legs>Volte Brais</legs> <!-- MAB +40 -->
<feet>Volte Gaiters</feet> <!-- MAB +40 -->
</set>
<set name="Nuke71" baseset="Nuke">
<main augment="S7973728454464518565">Chatoyant Staff</main> <!-- MAB 40 -->
<sub augment="S7973728454464518565">Vivid Strap +1</sub> <!-- MAB 40 -->
<neck augment="S7973728454464518565">Justice Badge</neck> <!-- MAB 40 -->
<waist augment="S7973728454464518565">Hachirin-no-Obi</waist> <!-- MAB 40 -->
<ear1 augment="S7973728454464518565">Tranquility Earring</ear1> <!-- MAB 40 -->
<ear2 augment="S7973728454464518565">Tranquility Earring</ear2> <!-- MAB 40 -->
<ring1 augment="S7973728454464518565">Hermit's Ring</ring1> <!-- MAB 40 -->
<ring2 augment="S7973728454464518565">Hermit's Ring</ring2> <!-- MAB 40 -->
<back augment="S7973728454464518565">Shaper's Shawl</back> <!-- MAB 40 -->
<sub augment="S7973728454464518565">Tenax Strap</sub> <!-- MAB 40 -->
<head>Charity Cap</head> <!-- MAB 40 -->
<body>Field tunica</body> <!-- MAB 40 -->
<hands>Field gloves</hands> <!-- MAB 40 -->
<legs>Field hose</legs> <!-- MAB 40 -->
<feet>Field boots</feet> <!-- MAB 40 -->
</set>
<set name="Nuke51" baseset="Nuke71">
<waist augment="S7973728454464518565">Bronze Mog. Belt</waist> <!-- MAB 40 -->
</set>
<set name="Nuke50" baseset="Nuke51">
<main augment="S7973728454464518565">Malice Masher +1</main> <!-- MAB 40 -->
</set>
<set name="Enfeeble" baseset="Nuke">
<ammo augment="S14968618926288334851">Sinking Minnow</ammo> <!-- MACC +72 -->
<neck augment="S14968618926288334851">Voltsurge Torque</neck> <!-- MACC +72 -->
<waist augment="S14968618926288334851">Virtuoso Belt</waist> <!-- MACC +72 -->
<ear1 augment="S14968618926288334851">Andoaa Earring</ear1> <!-- MACC +72 -->
<ear2 augment="S14968618926288334851">Gifted Earring</ear2> <!-- MACC +72 -->
<ring1 augment="S14968618926288334851">Stikini Ring</ring1> <!-- MACC +72 -->
<ring2 augment="S14968618926288334851">Stikini Ring</ring2> <!-- MACC +72 -->
<back augment="S14968618926288334851">Immortal's Cape</back> <!-- MACC +72 -->
</set>
<set name="Enh">
<body>Viti. Tabard +1</body>
<hands>Atrophy Gloves +3</hands>
<feet>Leth. Houseaux +1</feet>
<legs>Atrophy Tights +3</legs>
<ring1 augment="S7973728454464518565">Stikini Ring +1</ring1>
<ring2 augment="S7973728454464518565">Stikini Ring +1</ring2>
<ear1 augment="S14968618926288334851">Andoaa Earring</ear1>
<ear2 augment="S14968618926288334851">Gifted Earring</ear2>
</set>
<set name="EnhPot" baseset="Enh">
<hands>Viti. Gloves +1</hands>
</set>
<set name="Ref" baseset="Enh">
<body>Atrophy Tabard +3</body>
<legs>Leth. Fuseau +1</legs>
</set>
<set name="TH" baseset="Idle">
<head>Volte Cap</head>
<body>Volte Jupon</body>
<hands>Volte Bracers</hands>
<legs>Volte Hose</legs>
<feet>Volte Boots</feet>
<waist>Chaac Belt</waist>
</set>
<set name="Enspell">
<main augment="S8301439459622419328">Lady Bell</main> <!-- Enspell +40 -->
<sub augment="S8301439459622419328">Kupo Shield</sub> <!-- Enspell +40 -->
<ammo augment="S8301439459622419328">Morion Tathlum</ammo> <!-- Enspell +40 -->
<head augment="S8301439459622419328">Copper Hairpin</head> <!-- Enspell +40 -->
<neck augment="S8301439459622419328">Silver Name Tag</neck> <!-- Enspell +40 -->
<ear1 augment="S8301439459622419328">Courage Earring</ear1> <!-- Enspell +40 -->
<ear2 augment="S8301439459622419328">Courage Earring</ear2> <!-- Enspell +40 -->
<body augment="S8301439459622419328">Fsh. Tunica</body> <!-- Enspell +40 -->
<hands augment="S8301439459622419328">Fsh. Gloves</hands> <!-- Enspell +40 -->
<ring1 augment="S8301439459622419328">Copper Ring</ring1> <!-- Enspell +40 -->
<ring2 augment="S8301439459622419328">Copper Ring</ring2> <!-- Enspell +40 -->
<back augment="S8301439459622419328">Warlock's Mantle</back> <!-- Enspell +40 -->
<waist augment="S8301439459622419328">Silver Mog. Belt</waist> <!-- Enspell +40 -->
<legs augment="S8301439459622419328">Fisherman's Hose</legs> <!-- Enspell +40 -->
<feet augment="S8301439459622419328">Fisherman's Boots</feet> <!-- Enspell +40 -->
</set>
<include>
</include>
</sets>
<init>
<!--if p_joblevel="99">
<command>/macro book 5</command>
<command delay="1000">/macro set 5</command>
<command>/echo [Switching to RDM Macros]</command>
<command>/bind F9 /tpmode</command>
<command>/bind F10 /status</command>
<command>/bind F12 /main</command>
<command delay="4000">/lockstyle on</command>
</if>
<else>
<command>/ac load webjester_noob</command>
</else-->
<command>/macro book 5</command>
<command delay="1000">/macro set 5</command>
<command>/echo [Switching to RDM Macros]</command>
<command>/bind F9 /tpmode</command>
<command>/bind F10 /status</command>
<command>/bind F12 /main</command>
<command delay="4000">/lockstyle on</command>
</init>
<variables>
<var name="tptype">Standard</var>
<var name="weapon">0</var>
<var name="main">Murgleis</var>
<var name="sub">Genmei Shield</var>
</variables>
<inputcommands>
<cmd input="/main">
<if advanced="$weapon=2">
<setvar name="main" value="Murgleis" />
<setvar name="sub" value="Genmei Shield" />
<setvar name="weapon" value="0" />
</if>
<elseif advanced="$weapon=1">
<setvar name="main" value="Almace" />
<setvar name="sub" value="Acclimator" />
<setvar name="weapon" value="2" />
</elseif>
<else>
<setvar name="main" value="Almace" />
<setvar name="sub" value="Genmei Shield" />
<setvar name="weapon" value="1" />
</else>
<doidlegear />
<command>/echo [$main / $sub] [$tptype]</command>
</cmd>
<cmd input="/tpmode">
<if advanced="$tptype=Defensive">
<setvar name="tptype" value="Standard" />
</if>
<else>
<setvar name="tptype" value="Defensive" />
</else>
<doidlegear />
<command>/echo [$main / $sub] [$tptype]</command>
</cmd>
<cmd input="/status">
<equip>
<back>Agema Cape</back>
</equip>
<doidlegear />
<command>/echo [$main / $sub] [$tptype]</command>
<if buffactive="4|566">
<command>/item "Panacea" me</command>
</if>
<elseif buffactive="9|15">
<equip lock="true">
<ring2>Purity Ring</ring2>
</equip>
<command>/item "Hallowed Water" me</command>
</elseif>
<elseif buffactive="6">
<command>/item "Echo Drops" me</command>
</elseif>
<elseif buffactive="11|12|21|128|129|130|131|132|133|134|135|136|137|138|139|140|141|142|144|145|146|147|148|149|174|175|404|557|558|559|560|561|562|563|564|567">
<command>/item "Panacea" me</command>
</elseif>
</cmd>
</inputcommands>
<idlegear>
<if eq_back="Nexus Cape">
<equip lock="true">
<back>Nexus Cape</back>
</equip>
</if>
<if p_status="engaged">
<if p_joblevel="99">
<equip set="$tptype" />
</if>
<else>
<equip set="TP50" />
</else>
</if>
<else>
<equip set="Idle" />
</else>
</idlegear>
<preranged>
</preranged>
<midranged>
</midranged>
<premagic>
<equip set="FastCast" />
</premagic>
<midmagic>
<if ad_skill="elementalmagic">
<if p_joblevel="99">
<if advanced="(%ad_element=%e_dayelement)|(%ad_element=%e_weatherelement)">
<equip set="Nuke">
<waist augment="S7973728454464518565">Hachirin-no-Obi</waist>
<back>Twilight Cape</back>
</equip>
</if>
<else>
<equip set="Nuke" />
</else>
</if>
<elseif p_joblevel=">70&<99">
<if advanced="(%ad_element=%e_dayelement)|(%ad_element=%e_weatherelement)">
<equip set="Nuke71">
<waist augment="S7973728454464518565">Hachirin-no-Obi</waist>
</equip>
</if>
<else>
<equip set="Nuke71" />
</else>
</elseif>
<elseif p_joblevel=">50&<71">
<equip set="Nuke51" />
</elseif>
<else>
<equip set="Nuke50" />
</else>
</if>
<if ad_skill="enfeeblingmagic|bluemagic">
<equip set="Enfeeble" />
</if>
<if ad_skill="darkmagic">
<equip set="Nuke">
<head>Appetence Crown</head>
</equip>
</if>
<if ad_skill="enhancingmagic">
<if ad_name="Refresh*">
<equip set="Ref" />
</if>
<elseif ad_name="Phalanx*">
<equip set="EnhPot" />
</elseif>
<elseif ad_name="en*">
<!--
Enspell Augment Bonus applies when the spell is cast, not when it procs on melee strike.
-->
<equip set="Enspell" />
</elseif>
<else>
<equip set="Enh" />
</else>
</if>
<if ad_name="Stoneskin|Metallic*|Diamondhide">
<if buffactive="37">
<command>/cancel 37</command>
</if>
</if>
<if ad_name="Shock Spikes">
<if buffactive="38">
<command>/cancel 38</command>
</if>
</if>
</midmagic>
<jobability>
</jobability>
<weaponskill>
<if ad_name="Uriel*|Seraph*|Shining*|Burning*|Red Lotus*|Sanguine*">
<equip set="Nuke" />
</if>
<elseif ad_name="Requiescat">
<equip set="WS">
<ammo augment="S6176686717137314381">Minnow</ammo>
<ear1>Telos Earring</ear1>
<ear2 augment="S6176686717137314381">Mache Earring +1</ear2>
</equip>
</elseif>
<else>
<equip set="WS" />
</else>
</weaponskill>
</ashitacast>