A Floating numbers plugin for Phaser v3 (Looking for the v2 plugin?)
import FloatingNumbersPlugin from "../components/FloatingNumbersPlugin";
this.load.scenePlugin('floatingNumbersPlugin', FloatingNumbersPlugin, 'floatingNumbersPlugin', 'floatingNumbers');
this.floatingNumbers.createFloatingText({
textOptions: {
fontFamily: 'shrewsbury',
fontSize: 42,
color: "#ff0000",
strokeThickness: 2,
fontWeight: "bold",
stroke: "#000000",
shadow: {
offsetX: 0,
offsetY: 0,
color: '#000',
blur: 4,
stroke: true,
fill: false
}
},
text: "10",
align: "top-center",
parentObject: <any-game-object>,
animation: "smoke",
animationEase: "Linear"
});
{
"align": "center", //left, right, center
"textOptions": {},
"offsetX": 0,
"offsetY": 0,
"animation": "up", // explode, smoke, custom, directional: updown, left, right, fade
"timeToLive": 400,
"animationDistance": 50,
"animationEase": "Sine.easeOut",
"fixedToCamera": false,
"text": "",
"store": false,
"textType": "normal", // normal, bitmaptext
"parentObject": null,
"target": this.scene,
"pointX": [], // for custom animation cubic bezier curve
"pointY": [] // for custom animation cubic bezier curve
};
- Add examples
- Support bitmap text
- Add more effects
- Make it work nicely when target object is moving
- Performance review