[RFC] Depth stencil format #1407
Labels
1.21.1
Targeted at Minecraft 1.21.1
cleanup
Change that isn't an enhancement or a bug fix
rendering
Related to rendering
request for comments
For gathering opinions on some topic or subject
Currently, neo patches RenderTarget to use
GL_DEPTH32F_STENCIL8
if a mod enables the stencil. Is there a reason this format was chosen over theGL_DEPTH24F_STENCIL8
one? This addition precision might not be needed, and can cause some performance loss.So in short, why is the format chosen, and does it need to be this one? This probably needs to be asked to mods make use of this feature (I only know of IE).
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