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index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta name="format-detection" content="telephone=no" />
<meta name="msapplication-tap-highlight" content="no" />
<meta name="viewport" content="user-scalable=no, initial-scale=1, maximum-scale=1, minimum-scale=1, width=device-width" />
<!--
<meta http-equiv="Content-Security-Policy" content="default-src * 'unsafe-inline'; style-src 'self' 'unsafe-inline'; media-src *" />
<meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: 'unsafe-inline' https://ssl.gstatic.com; style-src 'self' 'unsafe-inline'; media-src *" />
-->
<title>PolySlide</title>
<style>
html, body {
margin: 0px;
overflow: hidden;
}
@font-face {
font-family: "uni_sans_heavy";
src: url("assets/fonts/uni_sans_heavy.ttf") format("truetype");
}
</style>
</head>
<body>
<!-- Preload Fonts -->
<div style="position: absolute; top: -100px; font-family: uni_sans_heavy;">.</div>
<!-- Game -->
<div id="game"></div>
<!-- Libs -->
<script type="text/javascript" src="src/libs/ds.min.js"></script>
<script type="text/javascript" src="src/libs/phaser.min.js"></script>
<!-- PolySlide Object -->
<script type="text/javascript">
var PolySlide = ds.static.class({
States: {},
Entities: {},
Items: {}
});
</script>
<!-- Util -->
<script type="text/javascript" src="src/PolySlideUtil.js"></script>
<!-- Entities -->
<script type="text/javascript" src="src/entities/Player.js"></script>
<!-- Items -->
<script type="text/javascript" src="src/items/Shield.js"></script>
<script type="text/javascript" src="src/items/Watch.js"></script>
<!-- UI -->
<script type="text/javascript" src="src/ui/PauseUI.js"></script>
<script type="text/javascript" src="src/ui/GameoverUI.js"></script>
<script type="text/javascript" src="src/ui/OverlayUI.js"></script>
<!-- Game -->
<script type="text/javascript" src="src/Boot.js"></script>
<script type="text/javascript" src="src/Preloader.js"></script>
<script type="text/javascript" src="src/MainMenu.js"></script>
<script type="text/javascript" src="src/Game.js"></script>
<script type="text/javascript" charset="utf-8">
var game = new Phaser.Game(
window.screen.availWidth * window.devicePixelRatio,
window.screen.availHeight * window.devicePixelRatio,
Phaser.AUTO,
"game"
);
game.state.add("Boot", PolySlide.States.Boot);
game.state.add("Preloader", PolySlide.States.Preloader);
game.state.add("MainMenu", PolySlide.States.MainMenu);
game.state.add("Game", PolySlide.States.Game);
game.state.start("Boot");
</script>
</body>
</html>