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Hello people!
I'm currently working on an app that is a live game show similar to HQ Trivia, and one problem we are having is that some players lose synchronization creating a bad experience, for example:
3 players are seeing the presenter
The person 2 gets 3 seconds out of sync for any reason
But I have an implementation problem, looks like if I set anything to video.currentTime(live is a different from video, I can't actually seek to anytime I want .-.) it will chop and then get to the correct time.
There are any way to implement this "fix" more smooth? Using these Mux metrics?
Other thing, is that I can't have in Mux data, the average delay for a specific live, just for everything I think
I have only seen this about a similar topic, but it's for the same page, and does not look to treat the same problem: #259
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Hello people!
I'm currently working on an app that is a live game show similar to HQ Trivia, and one problem we are having is that some players lose synchronization creating a bad experience, for example:
I don't bother about the delay, even if needed, I can add more, but I need a way to keep all 3 always in sync.
I have talked to Mux Support, and they told me what I was looking for was the Program Date Time:
https://docs.mux.com/guides/synchronize-video-playback#how-to-get-epoch-time-value
and the Mux latency metric:
https://docs.mux.com/guides/data-video-quality-metric#live-stream-latency
But I have an implementation problem, looks like if I set anything to
video.currentTime
(live is a different from video, I can't actually seek to anytime I want .-.) it will chop and then get to the correct time.There are any way to implement this "fix" more smooth? Using these Mux metrics?
Other thing, is that I can't have in Mux data, the average delay for a specific live, just for everything I think
I have only seen this about a similar topic, but it's for the same page, and does not look to treat the same problem: #259
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