Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

removeAllGameBuildings doesn't remove the whole map #3607

Open
1 task done
MrSol0 opened this issue Jul 26, 2024 · 0 comments · May be fixed by #3627
Open
1 task done

removeAllGameBuildings doesn't remove the whole map #3607

MrSol0 opened this issue Jul 26, 2024 · 0 comments · May be fixed by #3627
Assignees
Labels
bug Something isn't working

Comments

@MrSol0
Copy link

MrSol0 commented Jul 26, 2024

Describe the bug

The issue i'm having is that removeAllGameBuildings causes some world models such as palm trees ID 710 to not get deleted or the hanger door, or some gates, and even using things such as removeWorldObject in a map file or removeWorldModel doesn't affect these objects left on the map and doesn't delete them, and if you done so before using removeAllGameBuildings they are restored again and not able to be deleted even after you disconnect, the only way to delete them again is exiting the game and connecting again.

1-- This is after deleting the palm trees using removeWorldObject map file.

Capture

2-- This is after using removeAllGameBuildings() for the first time. after the first picture directly

Capture

3- Now the palm trees are permanently not deleteable even after you reconnect, and the only way to delete the palm trees again is after you exit GTA SA game and start it again.

Capture

4- To note this is not just for Palm trees but other world objects too.

Steps to reproduce

1- use removeAllGameBuildings() to delete the whole map
2- this step you can do either after or before, make a map file and this line
<removeWorldObject id="removeWorldObject (vgs_palm01) (1)" radius="2000" interior="-1" model="710" lodModel="0" posX="1402.0859" posY="785.11719" posZ="25.54688" rotX="0" rotY="0" rotZ="0"></removeWorldObject>
those trees exist in the LV church beside the bridge to LS.
and notice how it doesn't get deleted even after you reconnect to the server.

Version

No response

Additional context

No response

Relevant log output

No response

Security Policy

  • I have read and understood the Security Policy and this issue is not security related.
@MrSol0 MrSol0 added the bug Something isn't working label Jul 26, 2024
@TheNormalnij TheNormalnij self-assigned this Jul 28, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants