[ 0.000][d][global] user path: 'log.txt' -> 'log.txt' [ 0.009][v][cplayer] mpv 0.35.0-317-g9880b06a Copyright © 2000-2023 mpv/MPlayer/mplayer2 projects [ 0.010][v][cplayer] built on Sat Mar 11 08:19:37 2023 [ 0.011][v][cplayer] libplacebo version: v5.264.0-rc1-1-g3bdfb69 [ 0.012][v][cplayer] FFmpeg version: N-109993-g205117d87 [ 0.012][v][cplayer] FFmpeg library versions: [ 0.013][v][cplayer] libavutil 58.3.100 [ 0.013][v][cplayer] libavcodec 60.6.101 [ 0.014][v][cplayer] libavformat 60.4.100 [ 0.014][v][cplayer] libswscale 7.2.100 [ 0.015][v][cplayer] libavfilter 9.4.100 [ 0.015][v][cplayer] libswresample 4.11.100 [ 0.016][v][cplayer] [ 0.016][v][cplayer] Configuration: meson configure build -Dprefix=/__w/mpv-winbuild-cmake/mpv-winbuild-cmake/build64-v3/install/mingw -Dbuildtype=release -Doptimization=3 [ 0.020][v][cplayer] List of enabled features: av-channel-layout build-date cuda-hwaccel cuda-interop d3d-hwaccel d3d11 d3d9-hwaccel direct3d dos-paths dvdnav egl-angle egl-angle-win32 egl-helpers ffmpeg ffnvcodec gl gl-dxinterop gl-dxinterop-d3d9 gl-win32 glob glob-win32 gpl iconv javascript jpeg jpegxl lcms2 libarchive libass libavdevice libbluray libm libplacebo libplacebo-next luajit manpage-build noexecstack openal pdf-build rubberband rubberband-3 sdl2 sdl2-audio sdl2-gamepad sdl2-video shaderc spirv-cross stdatomic threads uchardet vapoursynth vector vk_khr_display vulkan wasapi win32 win32-desktop win32-executable win32-internal-pthreads zimg zlib [ 0.021][v][cplayer] Built with NDEBUG. [ 0.022][v][cplayer] Command line options: '--no-config' 'sample.mkv' '-v' '-v' '--log-file=log.txt' [ 0.023][v][cplayer] mpv 0.35.0-317-g9880b06a Copyright © 2000-2023 mpv/MPlayer/mplayer2 projects [ 0.023][v][cplayer] built on Sat Mar 11 08:19:37 2023 [ 0.024][v][cplayer] libplacebo version: v5.264.0-rc1-1-g3bdfb69 [ 0.025][v][cplayer] FFmpeg version: N-109993-g205117d87 [ 0.025][v][cplayer] FFmpeg library versions: [ 0.026][v][cplayer] libavutil 58.3.100 [ 0.026][v][cplayer] libavcodec 60.6.101 [ 0.027][v][cplayer] libavformat 60.4.100 [ 0.027][v][cplayer] libswscale 7.2.100 [ 0.028][v][cplayer] libavfilter 9.4.100 [ 0.028][v][cplayer] libswresample 4.11.100 [ 0.029][v][cplayer] [ 0.029][v][cplayer] Configuration: meson configure build -Dprefix=/__w/mpv-winbuild-cmake/mpv-winbuild-cmake/build64-v3/install/mingw -Dbuildtype=release -Doptimization=3 [ 0.030][v][cplayer] List of enabled features: av-channel-layout build-date cuda-hwaccel cuda-interop d3d-hwaccel d3d11 d3d9-hwaccel direct3d dos-paths dvdnav egl-angle egl-angle-win32 egl-helpers ffmpeg ffnvcodec gl gl-dxinterop gl-dxinterop-d3d9 gl-win32 glob glob-win32 gpl iconv javascript jpeg jpegxl lcms2 libarchive libass libavdevice libbluray libm libplacebo libplacebo-next luajit manpage-build noexecstack openal pdf-build rubberband rubberband-3 sdl2 sdl2-audio sdl2-gamepad sdl2-video shaderc spirv-cross stdatomic threads uchardet vapoursynth vector vk_khr_display vulkan wasapi win32 win32-desktop win32-executable win32-internal-pthreads zimg zlib [ 0.030][v][cplayer] Built with NDEBUG. [ 0.031][d][global] config path: '' -> '-' [ 0.031][d][global] user path: '~~home/' -> '' [ 0.032][d][global] user path: '~~old_home/' -> '' [ 0.035][v][cplayer] Setting option 'config' = 'no' (flags = 8) [ 0.037][v][cplayer] Setting option 'v' = '' (flags = 8) [ 0.037][v][cplayer] Setting option 'v' = '' (flags = 8) [ 0.038][v][cplayer] Setting option 'log-file' = 'log.txt' (flags = 8) [ 0.041][d][global] user path: 'log.txt' -> 'log.txt' [ 0.042][d][osc] Loading lua script @osc.lua... [ 0.043][d][ytdl_hook] Loading lua script @ytdl_hook.lua... [ 0.043][d][osc] loading mp.defaults [ 0.044][d][stats] Loading lua script @stats.lua... [ 0.044][d][ytdl_hook] loading mp.defaults [ 0.045][d][console] Loading lua script @console.lua... [ 0.046][d][osc] loading @osc.lua [ 0.046][d][stats] loading mp.defaults [ 0.047][d][auto_profiles] Loading lua script @auto_profiles.lua... [ 0.047][d][console] loading mp.defaults [ 0.050][d][ytdl_hook] loading @ytdl_hook.lua [ 0.051][d][stats] loading @stats.lua [ 0.053][d][auto_profiles] loading mp.defaults [ 0.053][d][osc] reading options for osc [ 0.054][d][ytdl_hook] reading options for ytdl_hook [ 0.055][d][ytdl_hook] script-opts/ytdl_hook.conf not found. [ 0.056][d][ytdl_hook] lua-settings/ytdl_hook.conf not found. [ 0.057][d][console] loading @console.lua [ 0.058][v][cplayer] Waiting for scripts... [ 0.059][d][osc] script-opts/osc.conf not found. [ 0.059][d][stats] reading options for stats [ 0.060][d][auto_profiles] loading @auto_profiles.lua [ 0.060][d][stats] script-opts/stats.conf not found. [ 0.061][d][stats] lua-settings/stats.conf not found. [ 0.062][d][osc] lua-settings/osc.conf not found. [ 0.063][d][console] reading options for console [ 0.066][d][auto_profiles] Exiting... [ 0.066][d][console] script-opts/console.conf not found. [ 0.068][d][cplayer] Run command: define-section, flags=64, args=[name="input_stats", contents="", flags="default"] [ 0.069][d][console] lua-settings/console.conf not found. [ 0.070][d][cplayer] Run command: enable-section, flags=64, args=[name="input_stats", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.070][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_stats", contents="", flags="force"] [ 0.071][d][cplayer] Run command: define-section, flags=64, args=[name="showhide", contents="mouse_move script-binding osc/__keybinding1\nmouse_leave script-binding osc/__keybinding2\n", flags="force"] [ 0.071][d][cplayer] Run command: define-section, flags=64, args=[name="input_console", contents="", flags="default"] [ 0.072][d][cplayer] Run command: define-section, flags=64, args=[name="showhide_wc", contents="mouse_move script-binding osc/__keybinding3\nmouse_leave script-binding osc/__keybinding4\n", flags="force"] [ 0.073][d][cplayer] Run command: enable-section, flags=64, args=[name="input_console", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.073][d][cplayer] Run command: enable-section, flags=64, args=[name="showhide", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.074][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_console", contents="", flags="force"] [ 0.075][d][cplayer] Run command: enable-section, flags=64, args=[name="showhide_wc", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.075][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_console", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.076][d][cplayer] Run command: define-section, flags=64, args=[name="input", contents="mbtn_left script-binding osc/__keybinding5\nshift+mbtn_left script-binding osc/__keybinding6\nmbtn_right script-binding osc/__keybinding7\nmbtn_mid script-binding osc/__keybinding8\nwheel_up script-binding osc/__keybinding9\nwheel_down script-binding osc/__keybinding10\nmbtn_left_dbl ignore\nshift+mbtn_left_dbl ignore\nmbtn_right_dbl ignore\n", flags="force"] [ 0.077][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_stats", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.077][d][cplayer] Run command: enable-section, flags=64, args=[name="input", flags=""] [ 0.078][d][cplayer] Run command: define-section, flags=64, args=[name="window-controls", contents="mbtn_left script-binding osc/__keybinding11\n", flags="force"] [ 0.078][d][cplayer] Run command: enable-section, flags=64, args=[name="window-controls", flags=""] [ 0.082][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-visibility=auto"] [ 0.083][v][cplayer] Set property: shared-script-properties -> 1 [ 0.084][d][osd/libass] ASS library version: 0x1701000 (runtime 0x1701000) [ 0.085][v][osd/libass] libass API version: 0x1701000 [ 0.085][v][osd/libass] libass source: commit: 0.17.0-40-g218dacece7d24b45e4637ced4dc56564de29919d [ 0.087][v][osd/libass] Shaper: FriBidi 1.0.12 (SIMPLE) HarfBuzz-ng 7.1.0 (COMPLEX) [ 0.088][v][osd/libass] Setting up fonts... [ 0.090][v][osd/libass] Using font provider directwrite (with GDI) [ 0.091][v][osd/libass] Done. [ 0.093][v][cplayer] Set property: user-data/osc/visibility="auto" -> 1 [ 0.093][d][cplayer] Run command: disable-section, flags=64, args=[name="input"] [ 0.094][d][cplayer] Run command: disable-section, flags=64, args=[name="window-controls"] [ 0.094][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.097][v][cplayer] Set property: shared-script-properties -> 1 [ 0.100][v][cplayer] Set property: user-data/osc/margins={"b":0,"r":0,"l":0,"t":0} -> 1 [ 0.101][v][cplayer] Done loading scripts. [ 0.102][d][global] config path: 'watch_later' -> '-' [ 0.102][d][global] config path: 'watch_later' -> '-' [ 0.103][v][cplayer] Running hook: ytdl_hook/on_load [ 0.103][v][ytdl_hook] ytdl:// hook [ 0.104][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.105][v][cplayer] Set property: shared-script-properties -> 1 [ 0.105][v][ytdl_hook] not a ytdl:// url [ 0.106][v][cplayer] Set property: user-data/osc/margins={"b":0,"r":0,"l":0,"t":0} -> 1 [ 0.106][d][osc] osc_init [ 0.111][v][ifo_dvdnav] Opening sample.mkv [ 0.113][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.114][v][bdmv/bluray] Opening sample.mkv [ 0.114][v][cplayer] Set property: shared-script-properties -> 1 [ 0.115][v][file] Opening sample.mkv [ 0.115][v][cplayer] Set property: user-data/osc/margins={"b":0,"r":0,"l":0,"t":0} -> 1 [ 0.116][d][file] resize stream to 131072 bytes, drop 0 bytes [ 0.116][d][osd/libass] ASS library version: 0x1701000 (runtime 0x1701000) [ 0.117][d][file] Stream opened successfully. [ 0.117][v][demux] Trying demuxers for level=normal. [ 0.118][v][osd/libass] libass API version: 0x1701000 [ 0.118][v][osd/libass] libass source: commit: 0.17.0-40-g218dacece7d24b45e4637ced4dc56564de29919d [ 0.119][d][demux] Trying demuxer: disc (force-level: normal) [ 0.119][d][demux] Trying demuxer: edl (force-level: normal) [ 0.120][d][demux] Trying demuxer: cue (force-level: normal) [ 0.120][v][osd/libass] Shaper: FriBidi 1.0.12 (SIMPLE) HarfBuzz-ng 7.1.0 (COMPLEX) [ 0.121][v][osd/libass] Setting up fonts... [ 0.121][d][demux] Trying demuxer: rawaudio (force-level: normal) [ 0.122][d][demux] Trying demuxer: rawvideo (force-level: normal) [ 0.122][v][osd/libass] Using font provider directwrite (with GDI) [ 0.123][v][osd/libass] Done. [ 0.123][d][demux] Trying demuxer: mkv (force-level: normal) [ 0.127][d][mkv] Found the head... [ 0.128][d][mkv] + a segment... [ 0.129][d][cplayer] Run command: define-section, flags=64, args=[name="input_osc", contents="", flags="default"] [ 0.129][d][mkv] Parsing seek head... [ 0.130][d][mkv] |+ segment information... [ 0.130][d][mkv] float 5421.000000 [ 0.131][d][mkv] | + muxing app: Lavf60.3.100 [ 0.131][d][mkv] | + writing app: Lavf60.3.100 [ 0.132][d][mkv] | + timecode scale: 1000000 [ 0.132][d][mkv] | + duration: 5.421s [ 0.133][d][cplayer] Run command: enable-section, flags=64, args=[name="input_osc", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.133][d][mkv] | + segment uid 2e 2c f2 52 18 8a f3 cd 6c 6e 5c 6b 18 cc ed 7f [ 0.133][d][mkv] |+ segment tracks... [ 0.134][d][mkv] | + a track... [ 0.134][d][mkv] | + Track number: 1 [ 0.135][d][mkv] | + Track type: Video [ 0.135][d][mkv] | + Video track [ 0.136][d][mkv] | + Pixel width: 1920 [ 0.136][d][mkv] | + Pixel height: 1080 [ 0.137][d][mkv] | + Codec ID: V_MPEG4/ISO/AVC [ 0.137][d][mkv] | + CodecPrivate, length 101 [ 0.137][d][mkv] | + Language: enm [ 0.138][d][mkv] | + Default flag: 0 [ 0.138][d][mkv] | + Default duration: 41.708ms ( = 23.976 fps) [ 0.141][d][mkv] Parsing chapters... [ 0.142][d][cplayer] Run command: define-section, flags=64, args=[name="input_forced_osc", contents="", flags="force"] [ 0.143][v][mkv] Default edition: 0 [ 0.143][v][mkv] New edition 0 [ 0.144][v][mkv] Default edition flag: 1 [ 0.144][d][mkv] Chapter 0 from 00:00:00.000 to 00:04:19.762791666, Chapter 01 [ 0.145][d][mkv] Chapter 1 from 00:04:19.762791666 to 00:12:27.208083333, Chapter 02 [ 0.145][d][mkv] Chapter 2 from 00:12:27.208083333 to 00:17:41.605500000, Chapter 03 [ 0.145][d][mkv] Chapter 3 from 00:17:41.605500000 to 00:21:00.804500000, Chapter 04 [ 0.146][d][mkv] Chapter 4 from 00:21:00.804500000 to 00:28:03.893833333, Chapter 05 [ 0.146][d][mkv] Chapter 5 from 00:28:03.893833333 to 00:33:56.704625000, Chapter 06 [ 0.147][d][mkv] Chapter 6 from 00:33:56.704625000 to 00:37:52.481833333, Chapter 07 [ 0.147][d][mkv] Chapter 7 from 00:37:52.481833333 to 00:42:15.828250000, Chapter 08 [ 0.148][d][mkv] Chapter 8 from 00:42:15.828250000 to 00:47:51.246666666, Chapter 09 [ 0.148][d][mkv] Chapter 9 from 00:47:51.246666666 to 00:52:46.750208333, Chapter 10 [ 0.149][d][mkv] Chapter 10 from 00:52:46.750208333 to 00:57:23.776958333, Chapter 11 [ 0.149][d][mkv] Chapter 11 from 00:57:23.776958333 to 01:01:19.887833333, Chapter 12 [ 0.149][d][mkv] Chapter 12 from 01:01:19.887833333 to 01:07:14.200125000, Chapter 13 [ 0.150][d][mkv] Chapter 13 from 01:07:14.200125000 to 01:15:11.426875000, Chapter 14 [ 0.150][d][mkv] Chapter 14 from 01:15:11.426875000 to 01:19:55.43541666, Chapter 15 [ 0.151][d][mkv] Chapter 15 from 01:19:55.43541666 to 01:24:17.889458333, Chapter 16 [ 0.151][d][mkv] Chapter 16 from 01:24:17.889458333 to 01:27:42.51750000, Chapter 17 [ 0.152][d][mkv] Chapter 17 from 01:27:42.51750000 to 01:33:20.723416666, Chapter 18 [ 0.152][d][mkv] Chapter 18 from 01:33:20.723416666 to 01:37:20.963416666, Chapter 19 [ 0.152][d][mkv] Chapter 19 from 01:37:20.963416666 to 01:39:01.981000000, Chapter 20 [ 0.153][d][cplayer] Run command: enable-section, flags=64, args=[name="input_forced_osc", flags="allow-hide-cursor+allow-vo-dragging"] [ 0.156][d][mkv] |+ found cluster [ 0.159][v][mkv] Deferring reading cues. [ 0.159][v][mkv] All headers are parsed! [ 0.160][v][demux] Detected file format: Matroska [ 0.160][v][cplayer] Opening done: sample.mkv [ 0.161][d][osc] osc_init [ 0.161][v][find_files] Loading external files in . [ 0.162][v][cplayer] Running hook: ytdl_hook/on_preloaded [ 0.163][v][mkv] select track 0 [ 0.163][i][cplayer] (+) Video --vid=1 (h264 1920x1080 23.976fps) [ 0.164][i][display-tags] File tags: [ 0.164][i][display-tags] Title: Dragon Ball Super Super Hero [ 0.165][v][vo/gpu] Probing for best GPU context. [ 0.166][v][vo/gpu/d3d11] Initializing GPU context 'd3d11' [ 0.296][v][vo/gpu/d3d11] Using Direct3D 11 feature level 12_1 [ 0.296][v][vo/gpu/d3d11] Device Name: Intel(R) UHD Graphics [ 0.297][v][vo/gpu/d3d11] Device ID: 8086:9bc4 (rev 05) [ 0.297][v][vo/gpu/d3d11] Subsystem ID: 1025:142f [ 0.298][v][vo/gpu/d3d11] LUID: 0000000000011a8e [ 0.298][v][vo/gpu/d3d11] Initializing SPIR-V compiler 'shaderc' [ 0.299][v][vo/gpu/d3d11] Using Direct3D 11.1 runtime [ 0.299][v][vo/gpu/d3d11] Maximum Texture2D size: 16384x16384 [ 0.301][v][vo/gpu/d3d11] D3DCompiler version: 10.0.19041.868 [ 0.319][v][vo/gpu/d3d11] Using DXGI 1.2+ [ 0.321][v][vo/gpu/d3d11] Queried output: \\.\DISPLAY1, 1920x1080 @ 8 bits, colorspace: RGB_FULL_G22_NONE_P709 (0) [ 0.322][v][vo/gpu/d3d11] Selected swapchain format R8G8B8A8_UNORM (28), attempting to utilize it. [ 0.324][v][vo/gpu/d3d11] Selected swapchain color space RGB_FULL_G22_NONE_P709 (0), attempting to utilize it. [ 0.324][v][vo/gpu/d3d11] Swapchain capabilities for color space RGB_FULL_G22_NONE_P709 (0): normal: yes, overlay: yes [ 0.325][v][vo/gpu/d3d11] Swapchain successfully configured to color space RGB_FULL_G22_NONE_P709 (0)! [ 0.325][v][vo/gpu/d3d11] Using flip-model presentation [ 0.326][d][vo/gpu/d3d11] Texture formats: [ 0.327][d][vo/gpu/d3d11] NAME COMP*TYPE SIZE DEPTH PER COMP. [ 0.327][d][vo/gpu/d3d11] r8 1*unorm 1B LF CR ST {8} [ 0.328][d][vo/gpu/d3d11] rg8 2*unorm 2B LF CR ST {8 8} [ 0.328][d][vo/gpu/d3d11] rgba8 4*unorm 4B LF CR ST {8 8 8 8} [ 0.329][d][vo/gpu/d3d11] r16 1*unorm 2B LF CR ST {16} [ 0.329][d][vo/gpu/d3d11] rg16 2*unorm 4B LF CR ST {16 16} [ 0.330][d][vo/gpu/d3d11] rgba16 4*unorm 8B LF CR ST {16 16 16 16} [ 0.330][d][vo/gpu/d3d11] r32ui 1*uint 4B ST {32} [ 0.331][d][vo/gpu/d3d11] rg32ui 2*uint 8B ST {32 32} [ 0.331][d][vo/gpu/d3d11] rgb32ui 3*uint 12B {32 32 32} [ 0.332][d][vo/gpu/d3d11] rgba32ui 4*uint 16B ST {32 32 32 32} [ 0.332][d][vo/gpu/d3d11] r16hf 1*float 2B LF CR ST {16} [ 0.335][d][vo/gpu/d3d11] rg16hf 2*float 4B LF CR ST {16 16} [ 0.336][d][vo/gpu/d3d11] rgba16hf 4*float 8B LF CR ST {16 16 16 16} [ 0.336][d][vo/gpu/d3d11] r32f 1*float 4B LF CR ST {32} [ 0.337][d][vo/gpu/d3d11] rg32f 2*float 8B LF CR ST {32 32} [ 0.337][d][vo/gpu/d3d11] rgb32f 3*float 12B LF {32 32 32} [ 0.338][d][vo/gpu/d3d11] rgba32f 4*float 16B LF CR ST {32 32 32 32} [ 0.338][d][vo/gpu/d3d11] rgb10_a2 4*unorm 4B LF CR ST {10 10 10 2} [ 0.339][d][vo/gpu/d3d11] bgra8 4*unorm 4B LF CR ST {8 8 8 8} [ 0.339][d][vo/gpu/d3d11] bgrx8 3*unorm 4B LF CR {8 8 8} [ 0.340][d][vo/gpu/d3d11] LA = LUMINANCE_ALPHA hack format [ 0.340][d][vo/gpu/d3d11] LF = linear filterable [ 0.341][d][vo/gpu/d3d11] CR = can be used for render targets [ 0.341][d][vo/gpu/d3d11] ST = can be used for storable images [ 0.342][d][vo/gpu/d3d11] Image formats: [ 0.342][d][vo/gpu/d3d11] yuv444p => 3 planes 1x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.343][d][vo/gpu/d3d11] yuv420p => 3 planes 2x2 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.343][d][vo/gpu/d3d11] gray => 1 planes 1x1 8/0 [r8] (r) [unorm] [ 0.343][d][vo/gpu/d3d11] gray16 => 1 planes 1x1 16/0 [r16] (r) [unorm] [ 0.344][d][vo/gpu/d3d11] uyvy422 [ 0.344][d][vo/gpu/d3d11] nv12 => 2 planes 2x2 8/0 [r8/rg8] (r/gb) [unorm] [ 0.345][d][vo/gpu/d3d11] p010 => 2 planes 2x2 16/6 [r16/rg16] (r/gb) [unorm] [ 0.345][d][vo/gpu/d3d11] argb => 1 planes 1x1 8/0 [rgba8] (argb) [unorm] [ 0.346][d][vo/gpu/d3d11] bgra => 1 planes 1x1 8/0 [rgba8] (bgra) [unorm] [ 0.346][d][vo/gpu/d3d11] abgr => 1 planes 1x1 8/0 [rgba8] (abgr) [unorm] [ 0.347][d][vo/gpu/d3d11] rgba => 1 planes 1x1 8/0 [rgba8] (rgba) [unorm] [ 0.347][d][vo/gpu/d3d11] bgr24 [ 0.347][d][vo/gpu/d3d11] rgb24 [ 0.351][d][vo/gpu/d3d11] 0rgb => 1 planes 1x1 8/0 [rgba8] (_rgb) [unorm] [ 0.351][d][vo/gpu/d3d11] bgr0 => 1 planes 1x1 8/0 [rgba8] (bgr) [unorm] [ 0.352][d][vo/gpu/d3d11] 0bgr => 1 planes 1x1 8/0 [rgba8] (_bgr) [unorm] [ 0.353][d][vo/gpu/d3d11] rgb0 => 1 planes 1x1 8/0 [rgba8] (rgb) [unorm] [ 0.353][d][vo/gpu/d3d11] rgba64 => 1 planes 1x1 16/0 [rgba16] (rgba) [unorm] [ 0.354][d][vo/gpu/d3d11] rgb565 [ 0.354][d][vo/gpu/d3d11] pal8 [ 0.355][d][vo/gpu/d3d11] vdpau [ 0.355][d][vo/gpu/d3d11] d3d11 [ 0.355][d][vo/gpu/d3d11] dxva2_vld [ 0.356][d][vo/gpu/d3d11] mmal [ 0.357][d][vo/gpu/d3d11] mediacodec [ 0.357][d][vo/gpu/d3d11] cuda [ 0.358][d][vo/gpu/d3d11] yap8 => 2 planes 1x1 8/0 [r8/r8] (r/a) [unorm] [ 0.358][d][vo/gpu/d3d11] yap16 => 2 planes 1x1 16/0 [r16/r16] (r/a) [unorm] [ 0.359][d][vo/gpu/d3d11] grayaf32 => 2 planes 1x1 32/0 [r32f/r32f] (r/a) [float] [ 0.359][d][vo/gpu/d3d11] yuv444pf => 3 planes 1x1 32/0 [r32f/r32f/r32f] (r/g/b) [float] [ 0.360][d][vo/gpu/d3d11] yuva444pf => 4 planes 1x1 32/0 [r32f/r32f/r32f/r32f] (r/g/b/a) [float] [ 0.360][d][vo/gpu/d3d11] yuv420pf => 3 planes 2x2 32/0 [r32f/r32f/r32f] (r/g/b) [float] [ 0.361][d][vo/gpu/d3d11] yuva420pf => 4 planes 2x2 32/0 [r32f/r32f/r32f/r32f] (r/g/b/a) [float] [ 0.361][d][vo/gpu/d3d11] yuv422pf => 3 planes 2x1 32/0 [r32f/r32f/r32f] (r/g/b) [float] [ 0.361][d][vo/gpu/d3d11] yuva422pf => 4 planes 2x1 32/0 [r32f/r32f/r32f/r32f] (r/g/b/a) [float] [ 0.362][d][vo/gpu/d3d11] yuv440pf => 3 planes 1x2 32/0 [r32f/r32f/r32f] (r/g/b) [float] [ 0.362][d][vo/gpu/d3d11] yuva440pf => 4 planes 1x2 32/0 [r32f/r32f/r32f/r32f] (r/g/b/a) [float] [ 0.363][d][vo/gpu/d3d11] yuv410pf => 3 planes 4x4 32/0 [r32f/r32f/r32f] (r/g/b) [float] [ 0.363][d][vo/gpu/d3d11] yuva410pf => 4 planes 4x4 32/0 [r32f/r32f/r32f/r32f] (r/g/b/a) [float] [ 0.366][d][vo/gpu/d3d11] yuv411pf => 3 planes 4x1 32/0 [r32f/r32f/r32f] (r/g/b) [float] [ 0.366][d][vo/gpu/d3d11] yuva411pf => 4 planes 4x1 32/0 [r32f/r32f/r32f/r32f] (r/g/b/a) [float] [ 0.367][d][vo/gpu/d3d11] rgb30 [ 0.368][d][vo/gpu/d3d11] y1 => 1 planes 1x1 8/-7 [r8] (r) [unorm] [ 0.368][d][vo/gpu/d3d11] gbrp1 => 3 planes 1x1 8/-7 [r8/r8/r8] (g/b/r) [unorm] [ 0.369][d][vo/gpu/d3d11] gbrp2 => 3 planes 1x1 8/-6 [r8/r8/r8] (g/b/r) [unorm] [ 0.369][d][vo/gpu/d3d11] gbrp3 => 3 planes 1x1 8/-5 [r8/r8/r8] (g/b/r) [unorm] [ 0.370][d][vo/gpu/d3d11] gbrp4 => 3 planes 1x1 8/-4 [r8/r8/r8] (g/b/r) [unorm] [ 0.370][d][vo/gpu/d3d11] gbrp5 => 3 planes 1x1 8/-3 [r8/r8/r8] (g/b/r) [unorm] [ 0.371][d][vo/gpu/d3d11] gbrp6 => 3 planes 1x1 8/-2 [r8/r8/r8] (g/b/r) [unorm] [ 0.371][d][vo/gpu/d3d11] vdpau_output [ 0.372][d][vo/gpu/d3d11] vaapi [ 0.372][d][vo/gpu/d3d11] videotoolbox [ 0.372][d][vo/gpu/d3d11] drm_prime [ 0.373][d][vo/gpu/d3d11] yuyv422 [ 0.374][d][vo/gpu/d3d11] yuv422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.374][d][vo/gpu/d3d11] yuv410p => 3 planes 4x4 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.375][d][vo/gpu/d3d11] yuv411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.375][d][vo/gpu/d3d11] monow [ 0.376][d][vo/gpu/d3d11] monob [ 0.376][d][vo/gpu/d3d11] yuvj422p => 3 planes 2x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.377][d][vo/gpu/d3d11] uyyvyy411 [ 0.377][d][vo/gpu/d3d11] bgr8 [ 0.378][d][vo/gpu/d3d11] bgr4 [ 0.378][d][vo/gpu/d3d11] bgr4_byte [ 0.378][d][vo/gpu/d3d11] rgb8 [ 0.379][d][vo/gpu/d3d11] rgb4 [ 0.382][d][vo/gpu/d3d11] rgb4_byte [ 0.383][d][vo/gpu/d3d11] nv21 => 2 planes 2x2 8/0 [r8/rg8] (r/bg) [unorm] [ 0.384][d][vo/gpu/d3d11] gray16be [ 0.384][d][vo/gpu/d3d11] yuv440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.385][d][vo/gpu/d3d11] yuvj440p => 3 planes 1x2 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.385][d][vo/gpu/d3d11] yuva420p => 4 planes 2x2 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm] [ 0.386][d][vo/gpu/d3d11] rgb48be [ 0.386][d][vo/gpu/d3d11] rgb48 [ 0.387][d][vo/gpu/d3d11] rgb565be [ 0.387][d][vo/gpu/d3d11] rgb555be [ 0.387][d][vo/gpu/d3d11] rgb555 [ 0.388][d][vo/gpu/d3d11] bgr565be [ 0.388][d][vo/gpu/d3d11] bgr565 [ 0.389][d][vo/gpu/d3d11] bgr555be [ 0.389][d][vo/gpu/d3d11] bgr555 [ 0.390][d][vo/gpu/d3d11] yuv420p16 => 3 planes 2x2 16/0 [r16/r16/r16] (r/g/b) [unorm] [ 0.391][d][vo/gpu/d3d11] yuv420p16be [ 0.391][d][vo/gpu/d3d11] yuv422p16 => 3 planes 2x1 16/0 [r16/r16/r16] (r/g/b) [unorm] [ 0.392][d][vo/gpu/d3d11] yuv422p16be [ 0.392][d][vo/gpu/d3d11] yuv444p16 => 3 planes 1x1 16/0 [r16/r16/r16] (r/g/b) [unorm] [ 0.392][d][vo/gpu/d3d11] yuv444p16be [ 0.393][d][vo/gpu/d3d11] rgb444 [ 0.393][d][vo/gpu/d3d11] rgb444be [ 0.394][d][vo/gpu/d3d11] bgr444 [ 0.394][d][vo/gpu/d3d11] bgr444be [ 0.395][d][vo/gpu/d3d11] ya8 => 1 planes 1x1 8/0 [rg8] (ra) [unorm] [ 0.397][d][vo/gpu/d3d11] bgr48be [ 0.398][d][vo/gpu/d3d11] bgr48 [ 0.399][d][vo/gpu/d3d11] yuv420p9be [ 0.399][d][vo/gpu/d3d11] yuv420p9 => 3 planes 2x2 16/-7 [r16/r16/r16] (r/g/b) [unorm] [ 0.400][d][vo/gpu/d3d11] yuv420p10be [ 0.400][d][vo/gpu/d3d11] yuv420p10 => 3 planes 2x2 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.401][d][vo/gpu/d3d11] yuv422p10be [ 0.401][d][vo/gpu/d3d11] yuv422p10 => 3 planes 2x1 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.402][d][vo/gpu/d3d11] yuv444p9be [ 0.402][d][vo/gpu/d3d11] yuv444p9 => 3 planes 1x1 16/-7 [r16/r16/r16] (r/g/b) [unorm] [ 0.403][d][vo/gpu/d3d11] yuv444p10be [ 0.403][d][vo/gpu/d3d11] yuv444p10 => 3 planes 1x1 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.403][d][vo/gpu/d3d11] yuv422p9be [ 0.404][d][vo/gpu/d3d11] yuv422p9 => 3 planes 2x1 16/-7 [r16/r16/r16] (r/g/b) [unorm] [ 0.404][d][vo/gpu/d3d11] gbrp => 3 planes 1x1 8/0 [r8/r8/r8] (g/b/r) [unorm] [ 0.405][d][vo/gpu/d3d11] gbrp9be [ 0.405][d][vo/gpu/d3d11] gbrp9 => 3 planes 1x1 16/-7 [r16/r16/r16] (g/b/r) [unorm] [ 0.406][d][vo/gpu/d3d11] gbrp10be [ 0.406][d][vo/gpu/d3d11] gbrp10 => 3 planes 1x1 16/-6 [r16/r16/r16] (g/b/r) [unorm] [ 0.407][d][vo/gpu/d3d11] gbrp16be [ 0.407][d][vo/gpu/d3d11] gbrp16 => 3 planes 1x1 16/0 [r16/r16/r16] (g/b/r) [unorm] [ 0.408][d][vo/gpu/d3d11] yuva422p => 4 planes 2x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm] [ 0.408][d][vo/gpu/d3d11] yuva444p => 4 planes 1x1 8/0 [r8/r8/r8/r8] (r/g/b/a) [unorm] [ 0.409][d][vo/gpu/d3d11] yuva420p9be [ 0.409][d][vo/gpu/d3d11] yuva420p9 => 4 planes 2x2 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.409][d][vo/gpu/d3d11] yuva422p9be [ 0.410][d][vo/gpu/d3d11] yuva422p9 => 4 planes 2x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.410][d][vo/gpu/d3d11] yuva444p9be [ 0.413][d][vo/gpu/d3d11] yuva444p9 => 4 planes 1x1 16/-7 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.414][d][vo/gpu/d3d11] yuva420p10be [ 0.415][d][vo/gpu/d3d11] yuva420p10 => 4 planes 2x2 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.415][d][vo/gpu/d3d11] yuva422p10be [ 0.416][d][vo/gpu/d3d11] yuva422p10 => 4 planes 2x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.416][d][vo/gpu/d3d11] yuva444p10be [ 0.416][d][vo/gpu/d3d11] yuva444p10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.417][d][vo/gpu/d3d11] yuva420p16be [ 0.417][d][vo/gpu/d3d11] yuva420p16 => 4 planes 2x2 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.418][d][vo/gpu/d3d11] yuva422p16be [ 0.418][d][vo/gpu/d3d11] yuva422p16 => 4 planes 2x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.419][d][vo/gpu/d3d11] yuva444p16be [ 0.419][d][vo/gpu/d3d11] yuva444p16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.420][d][vo/gpu/d3d11] xyz12 [ 0.420][d][vo/gpu/d3d11] xyz12be [ 0.420][d][vo/gpu/d3d11] nv16 => 2 planes 2x1 8/0 [r8/rg8] (r/gb) [unorm] [ 0.421][d][vo/gpu/d3d11] nv20 => 2 planes 2x1 16/-6 [r16/rg16] (r/gb) [unorm] [ 0.421][d][vo/gpu/d3d11] nv20be [ 0.422][d][vo/gpu/d3d11] rgba64be [ 0.422][d][vo/gpu/d3d11] bgra64be [ 0.423][d][vo/gpu/d3d11] bgra64 => 1 planes 1x1 16/0 [rgba16] (bgra) [unorm] [ 0.423][d][vo/gpu/d3d11] yvyu422 [ 0.424][d][vo/gpu/d3d11] ya16be [ 0.424][d][vo/gpu/d3d11] ya16 => 1 planes 1x1 16/0 [rg16] (ra) [unorm] [ 0.425][d][vo/gpu/d3d11] gbrap => 4 planes 1x1 8/0 [r8/r8/r8/r8] (g/b/r/a) [unorm] [ 0.425][d][vo/gpu/d3d11] gbrap16be [ 0.426][d][vo/gpu/d3d11] gbrap16 => 4 planes 1x1 16/0 [r16/r16/r16/r16] (g/b/r/a) [unorm] [ 0.426][d][vo/gpu/d3d11] qsv [ 0.427][d][vo/gpu/d3d11] d3d11va_vld [ 0.427][d][vo/gpu/d3d11] yuv420p12be [ 0.428][d][vo/gpu/d3d11] yuv420p12 => 3 planes 2x2 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.428][d][vo/gpu/d3d11] yuv420p14be [ 0.428][d][vo/gpu/d3d11] yuv420p14 => 3 planes 2x2 16/-2 [r16/r16/r16] (r/g/b) [unorm] [ 0.429][d][vo/gpu/d3d11] yuv422p12be [ 0.429][d][vo/gpu/d3d11] yuv422p12 => 3 planes 2x1 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.430][d][vo/gpu/d3d11] yuv422p14be [ 0.430][d][vo/gpu/d3d11] yuv422p14 => 3 planes 2x1 16/-2 [r16/r16/r16] (r/g/b) [unorm] [ 0.431][d][vo/gpu/d3d11] yuv444p12be [ 0.434][d][vo/gpu/d3d11] yuv444p12 => 3 planes 1x1 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.434][d][vo/gpu/d3d11] yuv444p14be [ 0.435][d][vo/gpu/d3d11] yuv444p14 => 3 planes 1x1 16/-2 [r16/r16/r16] (r/g/b) [unorm] [ 0.436][d][vo/gpu/d3d11] gbrp12be [ 0.436][d][vo/gpu/d3d11] gbrp12 => 3 planes 1x1 16/-4 [r16/r16/r16] (g/b/r) [unorm] [ 0.437][d][vo/gpu/d3d11] gbrp14be [ 0.437][d][vo/gpu/d3d11] gbrp14 => 3 planes 1x1 16/-2 [r16/r16/r16] (g/b/r) [unorm] [ 0.438][d][vo/gpu/d3d11] yuvj411p => 3 planes 4x1 8/0 [r8/r8/r8] (r/g/b) [unorm] [ 0.438][d][vo/gpu/d3d11] bayer_bggr8 [ 0.438][d][vo/gpu/d3d11] bayer_rggb8 [ 0.439][d][vo/gpu/d3d11] bayer_gbrg8 [ 0.439][d][vo/gpu/d3d11] bayer_grbg8 [ 0.440][d][vo/gpu/d3d11] bayer_bggr16 [ 0.440][d][vo/gpu/d3d11] bayer_bggr16be [ 0.441][d][vo/gpu/d3d11] bayer_rggb16 [ 0.441][d][vo/gpu/d3d11] bayer_rggb16be [ 0.442][d][vo/gpu/d3d11] bayer_gbrg16 [ 0.442][d][vo/gpu/d3d11] bayer_gbrg16be [ 0.443][d][vo/gpu/d3d11] bayer_grbg16 [ 0.443][d][vo/gpu/d3d11] bayer_grbg16be [ 0.444][d][vo/gpu/d3d11] xvmc [ 0.444][d][vo/gpu/d3d11] yuv440p10 => 3 planes 1x2 16/-6 [r16/r16/r16] (r/g/b) [unorm] [ 0.445][d][vo/gpu/d3d11] yuv440p10be [ 0.445][d][vo/gpu/d3d11] yuv440p12 => 3 planes 1x2 16/-4 [r16/r16/r16] (r/g/b) [unorm] [ 0.445][d][vo/gpu/d3d11] yuv440p12be [ 0.446][d][vo/gpu/d3d11] ayuv64 => 1 planes 1x1 16/0 [rgba16] (argb) [unorm] [ 0.446][d][vo/gpu/d3d11] ayuv64be [ 0.449][d][vo/gpu/d3d11] p010be [ 0.450][d][vo/gpu/d3d11] gbrap12be [ 0.451][d][vo/gpu/d3d11] gbrap12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (g/b/r/a) [unorm] [ 0.451][d][vo/gpu/d3d11] gbrap10be [ 0.452][d][vo/gpu/d3d11] gbrap10 => 4 planes 1x1 16/-6 [r16/r16/r16/r16] (g/b/r/a) [unorm] [ 0.452][d][vo/gpu/d3d11] gray12be [ 0.453][d][vo/gpu/d3d11] gray12 => 1 planes 1x1 16/-4 [r16] (r) [unorm] [ 0.453][d][vo/gpu/d3d11] gray10be [ 0.453][d][vo/gpu/d3d11] gray10 => 1 planes 1x1 16/-6 [r16] (r) [unorm] [ 0.454][d][vo/gpu/d3d11] p016 => 2 planes 2x2 16/0 [r16/rg16] (r/gb) [unorm] [ 0.454][d][vo/gpu/d3d11] p016be [ 0.455][d][vo/gpu/d3d11] gray9be [ 0.455][d][vo/gpu/d3d11] gray9 => 1 planes 1x1 16/-7 [r16] (r) [unorm] [ 0.456][d][vo/gpu/d3d11] gbrpf32be [ 0.456][d][vo/gpu/d3d11] gbrpf32 => 3 planes 1x1 32/0 [r32f/r32f/r32f] (g/b/r) [float] [ 0.457][d][vo/gpu/d3d11] gbrapf32be [ 0.458][d][vo/gpu/d3d11] gbrapf32 => 4 planes 1x1 32/0 [r32f/r32f/r32f/r32f] (g/b/r/a) [float] [ 0.458][d][vo/gpu/d3d11] opencl [ 0.459][d][vo/gpu/d3d11] gray14be [ 0.459][d][vo/gpu/d3d11] gray14 => 1 planes 1x1 16/-2 [r16] (r) [unorm] [ 0.460][d][vo/gpu/d3d11] grayf32be [ 0.460][d][vo/gpu/d3d11] grayf32 => 1 planes 1x1 32/0 [r32f] (r) [float] [ 0.460][d][vo/gpu/d3d11] yuva422p12be [ 0.461][d][vo/gpu/d3d11] yuva422p12 => 4 planes 2x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.461][d][vo/gpu/d3d11] yuva444p12be [ 0.462][d][vo/gpu/d3d11] yuva444p12 => 4 planes 1x1 16/-4 [r16/r16/r16/r16] (r/g/b/a) [unorm] [ 0.462][d][vo/gpu/d3d11] nv24 => 2 planes 1x1 8/0 [r8/rg8] (r/gb) [unorm] [ 0.466][d][vo/gpu/d3d11] nv42 => 2 planes 1x1 8/0 [r8/rg8] (r/bg) [unorm] [ 0.467][d][vo/gpu/d3d11] vulkan [ 0.467][d][vo/gpu/d3d11] y210be [ 0.468][d][vo/gpu/d3d11] y210 [ 0.468][d][vo/gpu/d3d11] x2rgb10be [ 0.469][d][vo/gpu/d3d11] x2bgr10 [ 0.469][d][vo/gpu/d3d11] x2bgr10be [ 0.470][d][vo/gpu/d3d11] p210be [ 0.470][d][vo/gpu/d3d11] p210 => 2 planes 2x1 16/6 [r16/rg16] (r/gb) [unorm] [ 0.471][d][vo/gpu/d3d11] p410be [ 0.471][d][vo/gpu/d3d11] p410 => 2 planes 1x1 16/6 [r16/rg16] (r/gb) [unorm] [ 0.472][d][vo/gpu/d3d11] p216be [ 0.472][d][vo/gpu/d3d11] p216 => 2 planes 2x1 16/0 [r16/rg16] (r/gb) [unorm] [ 0.473][d][vo/gpu/d3d11] p416be [ 0.473][d][vo/gpu/d3d11] p416 => 2 planes 1x1 16/0 [r16/rg16] (r/gb) [unorm] [ 0.474][d][vo/gpu/d3d11] vuya => 1 planes 1x1 8/0 [rgba8] (bgra) [unorm] [ 0.474][d][vo/gpu/d3d11] rgbaf16be [ 0.475][d][vo/gpu/d3d11] rgbaf16 => 1 planes 1x1 16/0 [rgba16hf] (rgba) [float] [ 0.475][d][vo/gpu/d3d11] vuyx => 1 planes 1x1 8/0 [rgba8] (bgr) [unorm] [ 0.476][d][vo/gpu/d3d11] p012 => 2 planes 2x2 16/4 [r16/rg16] (r/gb) [unorm] [ 0.476][d][vo/gpu/d3d11] p012be [ 0.477][d][vo/gpu/d3d11] y212be [ 0.477][d][vo/gpu/d3d11] y212 [ 0.478][d][vo/gpu/d3d11] xv30be [ 0.481][d][vo/gpu/d3d11] xv30 [ 0.482][d][vo/gpu/d3d11] xv36be [ 0.482][d][vo/gpu/d3d11] xv36 => 1 planes 1x1 16/4 [rgba16] (grb) [unorm] [ 0.483][d][vo/gpu/d3d11] rgbf32be [ 0.483][d][vo/gpu/d3d11] rgbf32 [ 0.484][d][vo/gpu/d3d11] rgbaf32be [ 0.484][d][vo/gpu/d3d11] rgbaf32 [ 0.485][v][vo/gpu] Testing FBO format rgba16hf [ 0.485][d][vo/gpu] Resizing texture: 16x16 [ 0.486][v][vo/gpu] Using FBO format rgba16hf. [ 0.486][v][vo/gpu] No advanced processing required. Enabling dumb mode. [ 0.487][v][vo/gpu/win32] DPI detected from the new API: 120 [ 0.487][v][vo/gpu/win32] display-fps: 60.052440 [ 0.491][v][vo/gpu/win32] color-profile: C:\WINDOWS\system32\spool\drivers\color\sRGB Color Space Profile.icm [ 0.491][v][vo/gpu] Assuming 60.052440 FPS for display sync. [ 0.492][v][vd] Container reported FPS: 23.976024 [ 0.496][v][vd] Codec list: [ 0.498][v][vd] h264 - H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 [ 0.498][v][vd] h264_qsv (h264) - H264 video (Intel Quick Sync Video acceleration) [ 0.499][v][vd] h264_cuvid (h264) - Nvidia CUVID H264 decoder [ 0.499][v][vd] Opening decoder h264 [ 0.500][v][vd] No hardware decoding requested. [ 0.501][v][vd] Using software decoding. [ 0.502][v][vd] Detected 8 logical cores. [ 0.502][v][vd] Requesting 9 threads for decoding. [ 0.508][d][ffmpeg/video] h264: Reinit context to 1920x1088, pix_fmt: yuv420p [ 0.509][d][vd] DR parameter change to 1920x1090 yuv420p align=64 [ 0.511][d][vd] Allocating new (host-cached) DR image... [ 0.511][d][vd] ...failed.. [ 0.514][v][vd] DR failed - disabling. [ 0.531][v][vd] Selected codec: h264 (H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10) [ 0.533][v][vf] User filter list: [ 0.537][v][vf] (empty) [ 0.539][v][cplayer] Starting playback... [ 0.541][d][ffmpeg/video] h264: Reinit context to 1920x1088, pix_fmt: yuv420p [ 0.595][v][vd] Using software decoding. [ 0.596][v][vd] Decoder format: 1920x1080 yuv420p auto/auto/auto/auto/auto CL=mpeg2/4/h264 [ 0.596][v][vd] Using container aspect ratio. [ 0.597][v][vf] [in] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.598][v][vf] [userdeint] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.599][v][vf] [userdeint] (disabled) [ 0.599][v][vf] [autorotate] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.600][v][vf] [autorotate] (disabled) [ 0.601][v][vf] [convert] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.601][v][vf] [convert] (disabled) [ 0.602][v][vf] [out] 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.603][i][cplayer] VO: [gpu] 1920x1080 yuv420p [ 0.604][v][cplayer] VO: Description: Shader-based GPU Renderer [ 0.604][v][vo/gpu] reconfig to 1920x1080 yuv420p bt.709/bt.709/bt.1886/limited/display SP=1.000000 CL=mpeg2/4/h264 [ 0.605][d][vo/gpu] max content size: 1902x983 [ 0.605][d][vo/gpu] monitor size: 1920x1080 [ 0.606][v][vo/gpu/win32] reset window bounds: -240:-145:2400:1350 [ 0.607][v][vo/gpu/win32] adjusted window bounds: 87:39:1747:983 [ 0.608][d][vo/gpu/win32] move window: 87:39 [ 0.608][v][vo/gpu/win32] resize window: 1747:983 [ 0.615][v][vo/gpu/win32] resize window: 1747:983 [ 0.615][d][vo/gpu/win32] move window: 87:39 [ 0.622][v][vo/gpu] Resize: 2400x1350 [ 0.623][v][vo/gpu] Window size: 2400x1350 (Borders: l=0 t=0 r=0 b=0) [ 0.628][v][vo/gpu] Video source: 1920x1080 (1:1) [ 0.634][v][vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 0) 2400x1350 [ 0.636][v][vo/gpu] Video scale: 1.250000/1.250000 [ 0.637][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0 [ 0.638][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0 [ 0.639][v][vo/gpu] Reported display depth: 8 [ 0.640][v][vo/gpu] Texture for plane 0: 1920x1080 [ 0.642][v][vo/gpu] Texture for plane 1: 960x540 [ 0.645][v][vo/gpu] Texture for plane 2: 960x540 [ 0.646][v][vo/gpu] Testing FBO format rgba16hf [ 0.646][d][vo/gpu] Resizing texture: 16x16 [ 0.647][v][vo/gpu] Using FBO format rgba16hf. [ 0.649][v][vo/gpu] No advanced processing required. Enabling dumb mode. [ 0.651][v][vo/gpu] Resize: 1747x983 [ 0.652][v][vo/gpu] Window size: 1747x983 (Borders: l=0 t=0 r=0 b=0) [ 0.652][v][vo/gpu] Video source: 1920x1080 (1:1) [ 0.653][v][vo/gpu] Video display: (0, 0) 1920x1080 -> (0, 0) 1747x983 [ 0.653][v][vo/gpu] Video scale: 0.909896/0.910185 [ 0.654][v][vo/gpu] OSD borders: l=0 t=0 r=0 b=0 [ 0.654][v][vo/gpu] Video borders: l=0 t=0 r=0 b=0 [ 0.655][v][vo/gpu] Reported display depth: 8 [ 0.768][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings) [ 0.772][v][vo/gpu/d3d11] Compiled a vertex shader in 109558us [ 0.773][v][vo/gpu/d3d11] shaderc: 107144us, SPIRV-Cross: 588us, D3DCompile: 1826us [ 0.774][d][vo/gpu/d3d11] GLSL source: [ 0.776][d][vo/gpu/d3d11] [ 1] #version 450 [ 0.782][d][vo/gpu/d3d11] [ 2] #define tex1D texture [ 0.783][d][vo/gpu/d3d11] [ 3] #define tex3D texture [ 0.786][d][vo/gpu/d3d11] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x)) [ 0.788][d][vo/gpu/d3d11] [ 5] layout(location=0) in vec2 vertex_position; [ 0.789][d][vo/gpu/d3d11] [ 6] layout(location=1) in vec2 vertex_texcoord0; [ 0.790][d][vo/gpu/d3d11] [ 7] layout(location=1) out vec2 texcoord0; [ 0.790][d][vo/gpu/d3d11] [ 8] layout(location=2) in vec2 vertex_texcoord1; [ 0.798][d][vo/gpu/d3d11] [ 9] layout(location=2) out vec2 texcoord1; [ 0.799][d][vo/gpu/d3d11] [ 10] layout(location=3) in vec2 vertex_texcoord2; [ 0.802][d][vo/gpu/d3d11] [ 11] layout(location=3) out vec2 texcoord2; [ 0.802][d][vo/gpu/d3d11] [ 12] void main() { [ 0.803][d][vo/gpu/d3d11] [ 13] gl_Position = vec4(vertex_position, 1.0, 1.0); [ 0.803][d][vo/gpu/d3d11] [ 14] texcoord0 = vertex_texcoord0; [ 0.804][d][vo/gpu/d3d11] [ 15] texcoord1 = vertex_texcoord1; [ 0.804][d][vo/gpu/d3d11] [ 16] texcoord2 = vertex_texcoord2; [ 0.805][d][vo/gpu/d3d11] [ 17] } [ 0.805][d][vo/gpu/d3d11] HLSL source: [ 0.806][d][vo/gpu/d3d11] [ 1] static float4 gl_Position; [ 0.806][d][vo/gpu/d3d11] [ 2] static float2 _18; [ 0.807][d][vo/gpu/d3d11] [ 3] static float2 _27; [ 0.807][d][vo/gpu/d3d11] [ 4] static float2 _28; [ 0.807][d][vo/gpu/d3d11] [ 5] static float2 _30; [ 0.815][d][vo/gpu/d3d11] [ 6] static float2 _31; [ 0.815][d][vo/gpu/d3d11] [ 7] static float2 _33; [ 0.817][d][vo/gpu/d3d11] [ 8] static float2 _34; [ 0.817][d][vo/gpu/d3d11] [ 9] [ 0.817][d][vo/gpu/d3d11] [ 10] struct SPIRV_Cross_Input [ 0.818][d][vo/gpu/d3d11] [ 11] { [ 0.818][d][vo/gpu/d3d11] [ 12] float2 _18 : TEXCOORD0; [ 0.819][d][vo/gpu/d3d11] [ 13] float2 _28 : TEXCOORD1; [ 0.819][d][vo/gpu/d3d11] [ 14] float2 _31 : TEXCOORD2; [ 0.820][d][vo/gpu/d3d11] [ 15] float2 _34 : TEXCOORD3; [ 0.820][d][vo/gpu/d3d11] [ 16] }; [ 0.820][d][vo/gpu/d3d11] [ 17] [ 0.821][d][vo/gpu/d3d11] [ 18] struct SPIRV_Cross_Output [ 0.821][d][vo/gpu/d3d11] [ 19] { [ 0.822][d][vo/gpu/d3d11] [ 20] float2 _27 : TEXCOORD1; [ 0.822][d][vo/gpu/d3d11] [ 21] float2 _30 : TEXCOORD2; [ 0.823][d][vo/gpu/d3d11] [ 22] float2 _33 : TEXCOORD3; [ 0.824][d][vo/gpu/d3d11] [ 23] float4 gl_Position : SV_Position; [ 0.831][d][vo/gpu/d3d11] [ 24] }; [ 0.832][d][vo/gpu/d3d11] [ 25] [ 0.833][d][vo/gpu/d3d11] [ 26] void vert_main() [ 0.833][d][vo/gpu/d3d11] [ 27] { [ 0.834][d][vo/gpu/d3d11] [ 28] gl_Position = float4(_18, 1.0f, 1.0f); [ 0.834][d][vo/gpu/d3d11] [ 29] _27 = _28; [ 0.835][d][vo/gpu/d3d11] [ 30] _30 = _31; [ 0.835][d][vo/gpu/d3d11] [ 31] _33 = _34; [ 0.836][d][vo/gpu/d3d11] [ 32] gl_Position.y = -gl_Position.y; [ 0.836][d][vo/gpu/d3d11] [ 33] } [ 0.836][d][vo/gpu/d3d11] [ 34] [ 0.837][d][vo/gpu/d3d11] [ 35] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input) [ 0.837][d][vo/gpu/d3d11] [ 36] { [ 0.838][d][vo/gpu/d3d11] [ 37] _18 = stage_input._18; [ 0.838][d][vo/gpu/d3d11] [ 38] _28 = stage_input._28; [ 0.839][d][vo/gpu/d3d11] [ 39] _31 = stage_input._31; [ 0.839][d][vo/gpu/d3d11] [ 40] _34 = stage_input._34; [ 0.840][d][vo/gpu/d3d11] [ 41] vert_main(); [ 0.840][d][vo/gpu/d3d11] [ 42] SPIRV_Cross_Output stage_output; [ 0.841][d][vo/gpu/d3d11] [ 43] stage_output.gl_Position = gl_Position; [ 0.848][d][vo/gpu/d3d11] [ 44] stage_output._27 = _27; [ 0.849][d][vo/gpu/d3d11] [ 45] stage_output._30 = _30; [ 0.850][d][vo/gpu/d3d11] [ 46] stage_output._33 = _33; [ 0.851][d][vo/gpu/d3d11] [ 47] return stage_output; [ 0.851][d][vo/gpu/d3d11] [ 48] } [ 0.857][v][vo/gpu/d3d11] shaderc compile status 'success' (0 errors, 0 warnings) [ 0.864][v][vo/gpu/d3d11] Compiled a fragment shader in 11513us [ 0.864][v][vo/gpu/d3d11] shaderc: 5956us, SPIRV-Cross: 752us, D3DCompile: 4805us [ 0.865][d][vo/gpu/d3d11] GLSL source: [ 0.866][d][vo/gpu/d3d11] [ 1] #version 450 [ 0.868][d][vo/gpu/d3d11] [ 2] #define tex1D texture [ 0.868][d][vo/gpu/d3d11] [ 3] #define tex3D texture [ 0.871][d][vo/gpu/d3d11] [ 4] #define LUT_POS(x, lut_size) mix(0.5 / (lut_size), 1.0 - 0.5 / (lut_size), (x)) [ 0.872][d][vo/gpu/d3d11] [ 5] layout(location=0) out vec4 out_color; [ 0.872][d][vo/gpu/d3d11] [ 6] layout(location=1) in vec2 texcoord0; [ 0.873][d][vo/gpu/d3d11] [ 7] layout(location=2) in vec2 texcoord1; [ 0.873][d][vo/gpu/d3d11] [ 8] layout(location=3) in vec2 texcoord2; [ 0.874][d][vo/gpu/d3d11] [ 9] layout(std140, binding=0) uniform UBO { [ 0.880][d][vo/gpu/d3d11] [ 10] layout(offset=0) mat3 colormatrix; [ 0.881][d][vo/gpu/d3d11] [ 11] layout(offset=48) vec3 colormatrix_c; [ 0.882][d][vo/gpu/d3d11] [ 12] layout(offset=64) vec3 src_luma; [ 0.882][d][vo/gpu/d3d11] [ 13] layout(offset=80) vec3 dst_luma; [ 0.883][d][vo/gpu/d3d11] [ 14] layout(offset=96) vec2 texture_size0; [ 0.884][d][vo/gpu/d3d11] [ 15] layout(offset=112) mat2 texture_rot0; [ 0.884][d][vo/gpu/d3d11] [ 16] layout(offset=144) vec2 texture_off0; [ 0.884][d][vo/gpu/d3d11] [ 17] layout(offset=152) vec2 pixel_size0; [ 0.885][d][vo/gpu/d3d11] [ 18] layout(offset=160) vec2 texture_size1; [ 0.885][d][vo/gpu/d3d11] [ 19] layout(offset=176) mat2 texture_rot1; [ 0.886][d][vo/gpu/d3d11] [ 20] layout(offset=208) vec2 texture_off1; [ 0.886][d][vo/gpu/d3d11] [ 21] layout(offset=216) vec2 pixel_size1; [ 0.889][d][vo/gpu/d3d11] [ 22] layout(offset=224) vec2 texture_size2; [ 0.889][d][vo/gpu/d3d11] [ 23] layout(offset=240) mat2 texture_rot2; [ 0.896][d][vo/gpu/d3d11] [ 24] layout(offset=272) vec2 texture_off2; [ 0.897][d][vo/gpu/d3d11] [ 25] layout(offset=280) vec2 pixel_size2; [ 0.897][d][vo/gpu/d3d11] [ 26] }; [ 0.898][d][vo/gpu/d3d11] [ 27] layout(binding=0) uniform sampler2D texture0; [ 0.898][d][vo/gpu/d3d11] [ 28] layout(binding=1) uniform sampler2D texture1; [ 0.899][d][vo/gpu/d3d11] [ 29] layout(binding=2) uniform sampler2D texture2; [ 0.899][d][vo/gpu/d3d11] [ 30] void main() { [ 0.900][d][vo/gpu/d3d11] [ 31] vec4 color = vec4(0.0, 0.0, 0.0, 1.0); [ 0.900][d][vo/gpu/d3d11] [ 32] color.r = 1.000000 * vec4(texture(texture0, texcoord0)).r; [ 0.900][d][vo/gpu/d3d11] [ 33] color.g = 1.000000 * vec4(texture(texture1, texcoord1)).r; [ 0.901][d][vo/gpu/d3d11] [ 34] color.b = 1.000000 * vec4(texture(texture2, texcoord2)).r; [ 0.901][d][vo/gpu/d3d11] [ 35] color = color.rgbr; [ 0.902][d][vo/gpu/d3d11] [ 36] color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; [ 0.902][d][vo/gpu/d3d11] [ 37] color.a = 1.0; [ 0.903][d][vo/gpu/d3d11] [ 38] // color mapping [ 0.903][d][vo/gpu/d3d11] [ 39] color.rgb *= vec3(1.000000); [ 0.904][d][vo/gpu/d3d11] [ 40] color.rgb *= vec3(1.000000); [ 0.904][d][vo/gpu/d3d11] [ 41] out_color = color; [ 0.904][d][vo/gpu/d3d11] [ 42] } [ 0.905][d][vo/gpu/d3d11] HLSL source: [ 0.905][d][vo/gpu/d3d11] [ 1] static float4 _145; [ 0.906][d][vo/gpu/d3d11] [ 2] [ 0.907][d][vo/gpu/d3d11] [ 3] cbuffer _67_69 : register(b0) [ 0.913][d][vo/gpu/d3d11] [ 4] { [ 0.915][d][vo/gpu/d3d11] [ 5] row_major float3x3 _69_m0 : packoffset(c0); [ 0.916][d][vo/gpu/d3d11] [ 6] float3 _69_m1 : packoffset(c3); [ 0.916][d][vo/gpu/d3d11] [ 7] float3 _69_m2 : packoffset(c4); [ 0.916][d][vo/gpu/d3d11] [ 8] float3 _69_m3 : packoffset(c5); [ 0.917][d][vo/gpu/d3d11] [ 9] float2 _69_m4 : packoffset(c6); [ 0.917][d][vo/gpu/d3d11] [ 10] row_major float2x2 _69_m5 : packoffset(c7); [ 0.918][d][vo/gpu/d3d11] [ 11] float2 _69_m6 : packoffset(c9); [ 0.918][d][vo/gpu/d3d11] [ 12] float2 _69_m7 : packoffset(c9.z); [ 0.919][d][vo/gpu/d3d11] [ 13] float2 _69_m8 : packoffset(c10); [ 0.919][d][vo/gpu/d3d11] [ 14] row_major float2x2 _69_m9 : packoffset(c11); [ 0.920][d][vo/gpu/d3d11] [ 15] float2 _69_m10 : packoffset(c13); [ 0.920][d][vo/gpu/d3d11] [ 16] float2 _69_m11 : packoffset(c13.z); [ 0.920][d][vo/gpu/d3d11] [ 17] float2 _69_m12 : packoffset(c14); [ 0.921][d][vo/gpu/d3d11] [ 18] row_major float2x2 _69_m13 : packoffset(c15); [ 0.921][d][vo/gpu/d3d11] [ 19] float2 _69_m14 : packoffset(c17); [ 0.922][d][vo/gpu/d3d11] [ 20] float2 _69_m15 : packoffset(c17.z); [ 0.922][d][vo/gpu/d3d11] [ 21] }; [ 0.923][d][vo/gpu/d3d11] [ 22] [ 0.923][d][vo/gpu/d3d11] [ 23] Texture2D _16 : register(t0); [ 0.929][d][vo/gpu/d3d11] [ 24] SamplerState __16_sampler : register(s0); [ 0.930][d][vo/gpu/d3d11] [ 25] Texture2D _34 : register(t1); [ 0.931][d][vo/gpu/d3d11] [ 26] SamplerState __34_sampler : register(s1); [ 0.931][d][vo/gpu/d3d11] [ 27] Texture2D _48 : register(t2); [ 0.932][d][vo/gpu/d3d11] [ 28] SamplerState __48_sampler : register(s2); [ 0.932][d][vo/gpu/d3d11] [ 29] [ 0.933][d][vo/gpu/d3d11] [ 30] static float2 _20; [ 0.933][d][vo/gpu/d3d11] [ 31] static float2 _36; [ 0.934][d][vo/gpu/d3d11] [ 32] static float2 _50; [ 0.934][d][vo/gpu/d3d11] [ 33] static float4 _115; [ 0.934][d][vo/gpu/d3d11] [ 34] [ 0.935][d][vo/gpu/d3d11] [ 35] struct SPIRV_Cross_Input [ 0.935][d][vo/gpu/d3d11] [ 36] { [ 0.936][d][vo/gpu/d3d11] [ 37] float2 _20 : TEXCOORD1; [ 0.936][d][vo/gpu/d3d11] [ 38] float2 _36 : TEXCOORD2; [ 0.937][d][vo/gpu/d3d11] [ 39] float2 _50 : TEXCOORD3; [ 0.937][d][vo/gpu/d3d11] [ 40] }; [ 0.938][d][vo/gpu/d3d11] [ 41] [ 0.938][d][vo/gpu/d3d11] [ 42] struct SPIRV_Cross_Output [ 0.938][d][vo/gpu/d3d11] [ 43] { [ 0.939][d][vo/gpu/d3d11] [ 44] float4 _115 : SV_Target0; [ 0.939][d][vo/gpu/d3d11] [ 45] }; [ 0.940][d][vo/gpu/d3d11] [ 46] [ 0.942][d][vo/gpu/d3d11] [ 47] void frag_main() [ 0.942][d][vo/gpu/d3d11] [ 48] { [ 0.942][d][vo/gpu/d3d11] [ 49] float4 _118; [ 0.943][d][vo/gpu/d3d11] [ 50] _118.x = _16.Sample(__16_sampler, _20).x; [ 0.943][d][vo/gpu/d3d11] [ 51] _118.y = _34.Sample(__34_sampler, _36).x; [ 0.944][d][vo/gpu/d3d11] [ 52] _118.z = _48.Sample(__48_sampler, _50).x; [ 0.944][d][vo/gpu/d3d11] [ 53] float3 _86 = mul(_118.xyz, _69_m0) + _69_m1; [ 0.945][d][vo/gpu/d3d11] [ 54] float _88 = _86.x; [ 0.945][d][vo/gpu/d3d11] [ 55] float4 _144 = float4(_88, _86.yz, 1.0f); [ 0.946][d][vo/gpu/d3d11] [ 56] _144.x = _88; [ 0.946][d][vo/gpu/d3d11] [ 57] _144.y = _86.y; [ 0.947][d][vo/gpu/d3d11] [ 58] _144.z = _86.z; [ 0.950][d][vo/gpu/d3d11] [ 59] _115 = _144; [ 0.950][d][vo/gpu/d3d11] [ 60] } [ 0.951][d][vo/gpu/d3d11] [ 61] [ 0.952][d][vo/gpu/d3d11] [ 62] SPIRV_Cross_Output main(SPIRV_Cross_Input stage_input) [ 0.952][d][vo/gpu/d3d11] [ 63] { [ 0.953][d][vo/gpu/d3d11] [ 64] _20 = stage_input._20; [ 0.953][d][vo/gpu/d3d11] [ 65] _36 = stage_input._36; [ 0.954][d][vo/gpu/d3d11] [ 66] _50 = stage_input._50; [ 0.954][d][vo/gpu/d3d11] [ 67] frag_main(); [ 0.955][d][vo/gpu/d3d11] [ 68] SPIRV_Cross_Output stage_output; [ 0.955][d][vo/gpu/d3d11] [ 69] stage_output._115 = _115; [ 0.955][d][vo/gpu/d3d11] [ 70] return stage_output; [ 0.956][d][vo/gpu/d3d11] [ 71] } [ 0.959][v][cplayer] first video frame after restart shown [ 0.961][d][cplayer] starting video playback [ 0.962][v][cplayer] playback restart complete @ 0.000000, audio=eof, video=playing [ 0.972][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.973][v][cplayer] Set property: shared-script-properties -> 1 [ 0.973][v][cplayer] Set property: user-data/osc/margins={"b":0,"r":0,"l":0,"t":0} -> 1 [ 0.975][d][osc] osc_init [ 0.984][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="append", value="osc-margins=0.000000,0.000000,0.000000,0.000000"] [ 0.987][v][cplayer] Set property: shared-script-properties -> 1 [ 0.994][v][cplayer] Set property: user-data/osc/margins={"b":0,"r":0,"l":0,"t":0} -> 1 [ 4.718][v][mkv] EOF reached. [ 6.264][v][vf] filter input EOF [ 6.266][v][vf] filter output EOF [ 6.307][v][cplayer] video EOF reached [ 6.309][d][cplayer] video EOF (status=4) [ 6.313][v][cplayer] EOF code: 1 [ 6.316][d][vd] Uninit decoder. [ 6.333][d][cplayer] Terminating demuxers... [ 6.336][d][cplayer] Done terminating demuxers. [ 6.338][v][cplayer] finished playback, success (reason 0) [ 6.341][i][cplayer] [ 6.343][i][cplayer] Exiting... (End of file) [ 6.347][d][ytdl_hook] Exiting... [ 6.348][d][console] Exiting... [ 6.352][d][stats] Exiting... [ 6.354][d][cplayer] Run command: change-list, flags=64, args=[name="shared-script-properties", operation="remove", value="osc-margins"] [ 6.354][v][cplayer] Set property: shared-script-properties -> 1 [ 6.355][d][cplayer] Run command: del, flags=64, args=[name="user-data/osc"] [ 6.356][d][osc] Exiting... [ 6.359][d][vo/gpu] flushing shader cache [ 6.389][v][vo/gpu/win32] uninit