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README.html
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<html>
<body>
<h1>Softimage WebGL Exporter</h1>
<p>====================================</p>
<h2>Description</h2>
<p>
Let you export a Autodesk Softimage scene into a WebGL project.<br>
The project is written as a SoftImage C++ plugin and the the export<br>
will create a WebGL project (json, html, javascript and images).
</p><p>
The project contains a simple WebGL renderer written in javascript.
</p>
<h2>Installation (Softimage)</h2>
<p>
The current project requires Autodesk Softimage 2011 64-bit on Windows. <br>
(If you are using a different version the code must be recompiled)
</p><p>
Install plugin
<ul>
<li>Install Visual C++ Redistributable Package (Downloaded from either Microsofts or http://faux.uwcs.co.uk/vcredist/ )</li>
<li>Open Softimage</li>
<li>Go the the menu <b>File -> Plug-in Manager</b></li>
<li>Choose the second tab '<b>Workgroups</b>'</li>
<li>Click on the '<b>Connect...</b>'-button</li>
<li>Add the workgroup folder (located in the same directory as this file)</li>
<li>The plugin should now be installed and the menu item '<b>WebGL Export</b>' should appear.</li>
</ul>
</p>
<h2>Usage</h2>
<p>Checkout the help videos located in the folder '<b>help_videos</b>'</p>
<p>For more documentation on how to use exporter, open the <b>WebGL Export -> WebGL Exporter wizard</b> and click on the questionmark next to WebGLExportProp.</p>
<h2>Compilation</h2>
<p>
The environment variable XSISDK_ROOT needs to be set to 'C:\Program Files\Autodesk\Softimage 2011\XSISDK' (or where ever SoftImage XSISDK is installed).<br>
Microsoft Visual Studio 2010 will be used for compiling the project.
</p>
<p>
The MSVC project file is located here: <br>
<b>workgroup\Addons\WebGLExport\cppsrc\WebGLExport.vcxproj</b>
</p>
<h2>Known issues</h2>
<p>
<ul>
<li>WebGL renderer: Mouse movement in browser: Sometimes mouse key events are lost and movement continues</li>
<li>WebGL renderer: Mouse movement in browser: Vertical movement does not always work.</li>
<li>Softimage plugin: The exporter ignores everything it doesn't understand. Instead it should give error messages in some situations.</li>
<li>Softimage plugin: Should verify that the texture dimensions is valid.</li>
<li>Softimage plugin: More shaders should be better supported (Lambert and constant shader)</li>
</ul>
</p>
<h2>License</h2>
<p>
License: Creative Commons Attribution 3.0 Unported ( http://creativecommons.org/licenses/by/3.0/ )<br>
Copyright: 2011 Morten Nobel-Joergensen / Vaida Laganeckiene<br>
<a href="https://github.com/mortennobel/SoftimageWebGLExport">https://github.com/mortennobel/SoftimageWebGLExport</a>
</p>
</body>
</html>