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arena.c
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#include <stdio.h>
#include <assert.h>
#include <err.h>
#include <stdlib.h>
#include <string.h>
#include "arena.h"
#define ARENA_BLOCK_SIZE (256 * 1024)
void
arena_init(struct arena_info* arena)
{
memset(arena, 0, sizeof(*arena));
}
void
arena_free(struct arena_info* arena)
{
arena_reset (arena);
free(arena->data);
memset(arena, 0, sizeof(*arena));
}
void
arena_reset(struct arena_info* arena)
{
struct arena_info* node;
node = arena->next;
while(node)
{
struct arena_info* tmp;
tmp = node;
node = node->next;
free(tmp->data);
free(tmp);
}
arena->used = 0;
arena->next = 0;
arena->last = 0;
}
void*
arena_alloc(struct arena_info* arena, size_t size)
{
void* result;
struct arena_info* node;
if(!size)
return 0;
size = (size + 3) & ~3;
if(size > ARENA_BLOCK_SIZE)
{
struct arena_info* new_arena;
new_arena = malloc(sizeof(*new_arena));
if(!new_arena)
err(EXIT_SUCCESS, "failed to allocate memory for arena object");
new_arena->data = malloc(size);
if(!new_arena->data)
err(EXIT_SUCCESS, "failed to allocate memory for arena data");
new_arena->size = size;
new_arena->used = size;
new_arena->next = 0;
if(!arena->last)
{
arena->next = new_arena;
arena->last = new_arena;
}
else
{
arena->last->next = new_arena;
arena->last = new_arena;
}
return new_arena->data;
}
if(arena->last)
node = arena->last;
else
{
if(!arena->data)
{
arena->data = malloc(ARENA_BLOCK_SIZE);
if(!arena->data)
err(EXIT_SUCCESS, "failed to allocate memory for arena data");
arena->size = ARENA_BLOCK_SIZE;
}
node = arena;
}
if(size > node->size - node->used)
{
struct arena_info* new_arena;
new_arena = malloc(sizeof(*new_arena));
if(!new_arena)
err(EXIT_SUCCESS, "failed to allocate memory for arena object");
new_arena->data = malloc(ARENA_BLOCK_SIZE);
if(!new_arena->data)
err(EXIT_SUCCESS, "failed to allocate memory for arena data");
new_arena->size = ARENA_BLOCK_SIZE;
new_arena->used = 0;
new_arena->next = 0;
if(!arena->last)
{
arena->next = new_arena;
arena->last = new_arena;
}
else
{
arena->last->next = new_arena;
arena->last = new_arena;
}
node = new_arena;
}
assert(node->size == ARENA_BLOCK_SIZE);
assert(node->used < node->size);
assert(size <= node->size - node->used);
result = (char*) node->data + node->used;
node->used += size;
return result;
}
void*
arena_calloc(struct arena_info* arena, size_t size)
{
void* result;
result = arena_alloc(arena, size);
memset(result, 0, size);
return result;
}
char*
arena_strdup(struct arena_info* arena, const char* string)
{
char* result;
result = arena_alloc(arena, strlen(string) + 1);
strcpy(result, string);
return result;
}
char*
arena_strndup(struct arena_info* arena, const char* string, size_t length)
{
char* result;
result = arena_alloc(arena, length + 1);
memcpy(result, string, length);
result[length] = 0;
return result;
}