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Add missing files. Update .gitignore
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*.userprefs | ||
obj | ||
bin |
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#region License | ||
// | ||
// The Open Toolkit Library License | ||
// | ||
// Copyright (c) 2006 - 2009 the Open Toolkit library. | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a copy | ||
// of this software and associated documentation files (the "Software"), to deal | ||
// in the Software without restriction, including without limitation the rights to | ||
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of | ||
// the Software, and to permit persons to whom the Software is furnished to do | ||
// so, subject to the following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included in all | ||
// copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES | ||
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | ||
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | ||
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
// OTHER DEALINGS IN THE SOFTWARE. | ||
// | ||
#endregion | ||
|
||
using System; | ||
using System.Collections.Generic; | ||
using System.Text; | ||
using System.Diagnostics; | ||
|
||
namespace OpenTK.Graphics.ES30 | ||
{ | ||
// Used in debug-mode only, for automatic OpenGL error-checking. | ||
// | ||
// Works like this: an instance is created before each OpenGL function is called. | ||
// The constructor resets the OpenGL error state. Once the native function returns, | ||
// the error state is checked again, raising the relevant exceptions. | ||
// | ||
// A using-region is used to ensure Dispose() is called. | ||
// | ||
// Make sure that no error checking is added to the GetError function, | ||
// as that would cause infinite recursion! | ||
struct ErrorHelper : IDisposable | ||
{ | ||
#region Fields | ||
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static readonly object SyncRoot = new object(); | ||
static readonly Dictionary<GraphicsContext, List<ErrorCode>> ContextErrors = | ||
new Dictionary<GraphicsContext, List<ErrorCode>>(); | ||
readonly GraphicsContext Context; | ||
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#endregion | ||
|
||
#region Constructors | ||
|
||
public ErrorHelper(IGraphicsContext context) | ||
{ | ||
if (context == null) | ||
throw new GraphicsContextMissingException(); | ||
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Context = (GraphicsContext)context; | ||
lock (SyncRoot) | ||
{ | ||
if (!ContextErrors.ContainsKey(Context)) | ||
ContextErrors.Add(Context, new List<ErrorCode>()); | ||
} | ||
ResetErrors(); | ||
} | ||
|
||
#endregion | ||
|
||
#region Public Members | ||
|
||
// Retrieve all OpenGL errors to clear the error list. | ||
// See http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/geterror.html | ||
[Conditional("DEBUG")] | ||
internal void ResetErrors() | ||
{ | ||
if (Context.ErrorChecking) | ||
{ | ||
while ((ErrorCode)GL.GetError() != ErrorCode.NoError) | ||
{ } | ||
} | ||
} | ||
|
||
// Retrieve all OpenGL errors and throw an exception if anything other than NoError is returned. | ||
[Conditional("DEBUG")] | ||
internal void CheckErrors() | ||
{ | ||
if (Context.ErrorChecking) | ||
{ | ||
List<ErrorCode> error_list = ContextErrors[Context]; | ||
error_list.Clear(); | ||
ErrorCode error; | ||
do | ||
{ | ||
error = (ErrorCode)GL.GetError(); | ||
error_list.Add(error); | ||
} while (error != ErrorCode.NoError); | ||
|
||
if (error_list.Count != 1) | ||
{ | ||
StringBuilder sb = new StringBuilder(); | ||
foreach (ErrorCode e in error_list) | ||
{ | ||
if (e != ErrorCode.NoError) | ||
{ | ||
sb.Append(e.ToString()); | ||
sb.Append(", "); | ||
} | ||
else | ||
break; | ||
} | ||
sb.Remove(sb.Length - 2, 2); // Remove the last comma | ||
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throw new GraphicsErrorException(sb.ToString()); | ||
} | ||
} | ||
} | ||
|
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#endregion | ||
|
||
#region IDisposable Members | ||
|
||
public void Dispose() | ||
{ | ||
CheckErrors(); | ||
} | ||
|
||
#endregion | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,134 @@ | ||
#region License | ||
// | ||
// The Open Toolkit Library License | ||
// | ||
// Copyright (c) 2006 - 2009 the Open Toolkit library. | ||
// | ||
// Permission is hereby granted, free of charge, to any person obtaining a copy | ||
// of this software and associated documentation files (the "Software"), to deal | ||
// in the Software without restriction, including without limitation the rights to | ||
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of | ||
// the Software, and to permit persons to whom the Software is furnished to do | ||
// so, subject to the following conditions: | ||
// | ||
// The above copyright notice and this permission notice shall be included in all | ||
// copies or substantial portions of the Software. | ||
// | ||
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES | ||
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT | ||
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, | ||
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | ||
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
// OTHER DEALINGS IN THE SOFTWARE. | ||
// | ||
#endregion | ||
|
||
using System; | ||
using System.Collections.Generic; | ||
using System.Text; | ||
using System.Diagnostics; | ||
|
||
namespace OpenTK.Graphics.ES31 | ||
{ | ||
// Used in debug-mode only, for automatic OpenGL error-checking. | ||
// | ||
// Works like this: an instance is created before each OpenGL function is called. | ||
// The constructor resets the OpenGL error state. Once the native function returns, | ||
// the error state is checked again, raising the relevant exceptions. | ||
// | ||
// A using-region is used to ensure Dispose() is called. | ||
// | ||
// Make sure that no error checking is added to the GetError function, | ||
// as that would cause infinite recursion! | ||
struct ErrorHelper : IDisposable | ||
{ | ||
#region Fields | ||
|
||
static readonly object SyncRoot = new object(); | ||
static readonly Dictionary<GraphicsContext, List<ErrorCode>> ContextErrors = | ||
new Dictionary<GraphicsContext, List<ErrorCode>>(); | ||
readonly GraphicsContext Context; | ||
|
||
#endregion | ||
|
||
#region Constructors | ||
|
||
public ErrorHelper(IGraphicsContext context) | ||
{ | ||
if (context == null) | ||
throw new GraphicsContextMissingException(); | ||
|
||
Context = (GraphicsContext)context; | ||
lock (SyncRoot) | ||
{ | ||
if (!ContextErrors.ContainsKey(Context)) | ||
ContextErrors.Add(Context, new List<ErrorCode>()); | ||
} | ||
ResetErrors(); | ||
} | ||
|
||
#endregion | ||
|
||
#region Public Members | ||
|
||
// Retrieve all OpenGL errors to clear the error list. | ||
// See http://www.opengl.org/documentation/specs/man_pages/hardcopy/GL/html/gl/geterror.html | ||
[Conditional("DEBUG")] | ||
internal void ResetErrors() | ||
{ | ||
if (Context.ErrorChecking) | ||
{ | ||
while ((ErrorCode)GL.GetError() != ErrorCode.NoError) | ||
{ } | ||
} | ||
} | ||
|
||
// Retrieve all OpenGL errors and throw an exception if anything other than NoError is returned. | ||
[Conditional("DEBUG")] | ||
internal void CheckErrors() | ||
{ | ||
if (Context.ErrorChecking) | ||
{ | ||
List<ErrorCode> error_list = ContextErrors[Context]; | ||
error_list.Clear(); | ||
ErrorCode error; | ||
do | ||
{ | ||
error = (ErrorCode)GL.GetError(); | ||
error_list.Add(error); | ||
} while (error != ErrorCode.NoError); | ||
|
||
if (error_list.Count != 1) | ||
{ | ||
StringBuilder sb = new StringBuilder(); | ||
foreach (ErrorCode e in error_list) | ||
{ | ||
if (e != ErrorCode.NoError) | ||
{ | ||
sb.Append(e.ToString()); | ||
sb.Append(", "); | ||
} | ||
else | ||
break; | ||
} | ||
sb.Remove(sb.Length - 2, 2); // Remove the last comma | ||
|
||
throw new GraphicsErrorException(sb.ToString()); | ||
} | ||
} | ||
} | ||
|
||
#endregion | ||
|
||
#region IDisposable Members | ||
|
||
public void Dispose() | ||
{ | ||
CheckErrors(); | ||
} | ||
|
||
#endregion | ||
} | ||
} |