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Build - Thoughts

Source: https://makebook.io/

  • the faster you get your product out, the faster you get feedback (if and how they use it)
  • tools to build fast and minimal exist
  • downsides: probably more bugs, less testing, less maintenance => trade-offs
  • avoid inaction due to perfection (10 meetings, bike-shedding(law of triviality))
  • users love to play around with new features (sure?)
  • perfect what needs to be perfected now
  • BUT: don't make shitty products, users have to be able to use it!
  • minimum needs to be minimum good
  • I like the Earliest Testable/Usable/Lovable Product: https://blog.crisp.se/2016/01/25/henrikkniberg/making-sense-of-mvp
  • Do It Yourself in the beginning can be faster ("I know the problem and I can fix it" vs. "I know the problem, I have to tell it to someone, who's probably busy, then I have to wait for the fix")
  • if you already have the skills, you don't need a team or money
  • DIY => validate => repeat => if it works, monetize => hire/invest
  • VC could lead to skipping validation and a solid business model (because you have VC money)
  • keep your costs down, because you have to earn it later
  • learn to code (good, not excellent, because time)
  • use the tools you already know => trade-offs
  • people discussing nitty-gritty details don't ship
  • if possible, use a boring, battle-tested stack (LAMP, RoR etc.)
  • discussing tools: busy vs. productive (illusion that you ship)
  • don't search for the perfect tool (doesn't exist), use the one that solves the problem
  • learn on-demand (the bit you need now)
  • use a search engine (sounds corny, but important!)
  • build for mobile and web, e.g. React Native Web (you only need one codebase)
  • exception: app that is probably useless on one type, e.g. you probably don't use your bike ride tracking app at home, only on smartphone
  • no money: you keep your costs low, don't get the VC disadvantages
  • no office: lower costs, no commute, bigger pool of talent
  • no coding skills: a lot of "no-code"-tools out there
  • no connections: fly under the radar, more indie
  • landing pages: explain your product, call to action squarespace, carrd, tilda, wix, wordpress, ghost.
  • user data entry: typeform, google forms.
  • processing data: zapier.
  • contacting users: mailchimp, twilio.
  • making tasks: trello.
  • charging users: stripe, paypal.
  • there are a lot of APIs to build business on top of => trade-offs