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Spawned Node child process hangs when starting parent with debugger #95381
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Do you have either of the settings |
I do have one of those Should I turn it off? |
Turning it off should fix the issue for you. I'll try to reproduce this tomorrow and, if successful, apply a fix to the preview debugger for tomorrow's nightly build. |
Thank you! |
@filipmares can you provide your launch config for debugging and share how you're spawning the child process? Trying to reproduce this using the electron-quick-start repo with a dummy child process and our sample launch.json works for me. |
Will DM on Teams. :) |
This is similar to #95128, I put a workaround for in microsoft/vscode-js-debug@6538f20 that should resolve it. Please let me know if you run into more issues. /duplicate #95128 |
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Issue Type: Bug
We have a main Electron Node process which we start with the debugger. It seems one of our child processes also gets the debugger attached and hangs when starting. This was repreoduced by verifying non-insider build doesn't hang.
VS Code version: Code - Insiders 1.45.0-insider (1c36d74, 2020-04-15T05:40:02.537Z)
OS version: Darwin x64 19.4.0
System Info
flash_3d: enabled
flash_stage3d: enabled
flash_stage3d_baseline: enabled
gpu_compositing: enabled
metal: disabled_off
multiple_raster_threads: enabled_on
oop_rasterization: disabled_off
protected_video_decode: unavailable_off
rasterization: enabled
skia_renderer: disabled_off_ok
video_decode: enabled
viz_display_compositor: enabled_on
viz_hit_test_surface_layer: disabled_off_ok
webgl: enabled
webgl2: enabled
Extensions (13)
(2 theme extensions excluded)
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