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Notice that even with /Zpc flag, we store {1, 2, 3, 4} to the raw buffer instead of {1, 3, 2, 4}
/Zpc
cmd: dxc.exe /E main /T vs_6_5 /Zpc
RWByteAddressBuffer buffer; void main() { float2x2 t = {1,2,3,4}; buffer.Store(0, t); }
target datalayout = "e-m:e-p:32:32-i1:32-i8:32-i16:32-i32:32-i64:64-f16:32-f32:32-f64:64-n8:16:32:64" target triple = "dxil-ms-dx" %dx.types.Handle = type { i8* } %struct.RWByteAddressBuffer = type { i32 } define void @main() { %1 = call %dx.types.Handle @dx.op.createHandle(i32 57, i8 1, i32 0, i32 0, i1 false) ; CreateHandle(resourceClass,rangeId,index,nonUniformIndex) call void @dx.op.rawBufferStore.f32(i32 140, %dx.types.Handle %1, i32 0, i32 undef, float 1.000000e+00, float 2.000000e+00, float 3.000000e+00, float 4.000000e+00, i8 15, i32 4) ; RawBufferStore(uav,index,elementOffset,value0,value1,value2,value3,mask,alignment) ret void }
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Related: #3370 #3371
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vcsharma
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Notice that even with
/Zpc
flag, we store {1, 2, 3, 4} to the raw buffer instead of {1, 3, 2, 4}cmd: dxc.exe /E main /T vs_6_5 /Zpc
The text was updated successfully, but these errors were encountered: