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I'm running the Blocks environment, and the render seems to be strange after I add the TimeOfDay to settings.json. with the pictures I uploaded ,the shadow of objects became chaos, and it moved with camera. I think there might be something wrong with the TimeOfDay settings, result it the wrong scene.
Settings
Here is the settings.json I used for Blocks environment.
settings.json { "SettingsVersion": 1.2, "ClockSpeed": 1, "SimMode": "Car", "TimeOfDay": { "Enabled": true, "StartDateTime": "", "CelestialClockSpeed": 1, "StartDateTimeDst": false, "UpdateIntervalSecs": 60 }, "Vehicles": { "Car1": { "VehicleType": "PhysXCar", "AutoCreate": true, "Sensors": { "Distance": { "SensorType": 5, "Enabled" : true, "DrawDebugPoints": true } } } } }
How can the issue be reproduced?
1.build Blocks environment as the tutorial
2.use the settings.json above.
3.you can find the strange scene.
Include full error message in text form
What's better than filing an issue? Filing a pull request :).
The text was updated successfully, but these errors were encountered:
Bug report
What's the issue you encountered?
I'm running the Blocks environment, and the render seems to be strange after I add the
TimeOfDay
to settings.json. with the pictures I uploaded ,the shadow of objects became chaos, and it moved with camera. I think there might be something wrong with theTimeOfDay
settings, result it the wrong scene.Settings
Here is the settings.json I used for Blocks environment.
settings.json
{ "SettingsVersion": 1.2, "ClockSpeed": 1, "SimMode": "Car", "TimeOfDay": { "Enabled": true, "StartDateTime": "", "CelestialClockSpeed": 1, "StartDateTimeDst": false, "UpdateIntervalSecs": 60 }, "Vehicles": { "Car1": { "VehicleType": "PhysXCar", "AutoCreate": true, "Sensors": { "Distance": { "SensorType": 5, "Enabled" : true, "DrawDebugPoints": true } } } } }
How can the issue be reproduced?
1.build Blocks environment as the tutorial
2.use the settings.json above.
3.you can find the strange scene.
Include full error message in text form
What's better than filing an issue? Filing a pull request :).
The text was updated successfully, but these errors were encountered: