You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The description to the function moveByVelocityBodyFrameAsync() is:
As the docs say, the parameter z is the desired $z$ value in local NED frame of the vehicle. So when I was trying to use this function to control the drone to fly in a fixed height, I set z=0. However, this makes the drone fall right to the ground. After I changed z to the height of the global NED frame, the flight performed just as I expected.
So I wondered if the description to the parameter z is wrong (sorry if it was for my poor English or understanding :P)
How can the issue be reproduced?
Just take off the drone and call the function with parameter z=0
The text was updated successfully, but these errors were encountered:
Bug report
What's the issue you encountered?
The description to the function moveByVelocityBodyFrameAsync() is:
$z$ value in local NED frame of the vehicle. So when I was trying to use this function to control the drone to fly in a fixed height, I set
As the docs say, the parameter
z
is the desiredz=0
. However, this makes the drone fall right to the ground. After I changedz
to the height of the global NED frame, the flight performed just as I expected.So I wondered if the description to the parameter
z
is wrong (sorry if it was for my poor English or understanding :P)How can the issue be reproduced?
Just take off the drone and call the function with parameter
z=0
The text was updated successfully, but these errors were encountered: