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intel.c
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intel.c
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/* wld: intel.c
*
* Copyright (c) 2013, 2014 Michael Forney
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "drm-private.h"
#include "drm.h"
#include "intel/batch.h"
#include "intel/blt.h"
#include "wld-private.h"
#include <i915_drm.h>
#include <intel_bufmgr.h>
#include <unistd.h>
struct intel_context {
struct wld_context base;
drm_intel_bufmgr *bufmgr;
};
struct intel_renderer {
struct wld_renderer base;
struct intel_batch batch;
struct intel_buffer *target;
};
struct intel_buffer {
struct buffer base;
struct wld_exporter exporter;
drm_intel_bo *bo;
};
#include "interface/buffer.h"
#include "interface/context.h"
#include "interface/renderer.h"
#define DRM_DRIVER_NAME intel
#include "interface/drm.h"
IMPL(intel_context, wld_context)
IMPL(intel_renderer, wld_renderer)
IMPL(intel_buffer, wld_buffer)
/**** DRM driver ****/
bool
driver_device_supported(uint32_t vendor_id, uint32_t device_id)
{
return vendor_id == 0x8086;
}
struct wld_context *
driver_create_context(int drm_fd)
{
struct intel_context *context;
context = malloc(sizeof *context);
if (!context)
goto error0;
context_initialize(&context->base, &wld_context_impl);
context->bufmgr = drm_intel_bufmgr_gem_init(drm_fd, INTEL_BATCH_SIZE);
if (!context->bufmgr)
goto error1;
return &context->base;
error1:
free(context);
error0:
return NULL;
}
/**** Context ****/
struct wld_renderer *
context_create_renderer(struct wld_context *base)
{
struct intel_context *context = intel_context(base);
struct intel_renderer *renderer;
if (!(renderer = malloc(sizeof *renderer)))
goto error0;
if (!(intel_batch_initialize(&renderer->batch, context->bufmgr)))
goto error1;
renderer_initialize(&renderer->base, &wld_renderer_impl);
return &renderer->base;
error1:
free(renderer);
error0:
return NULL;
}
static bool export(struct wld_exporter *exporter, struct wld_buffer *base,
uint32_t type, union wld_object *object)
{
struct intel_buffer *buffer = intel_buffer(base);
switch (type) {
case WLD_DRM_OBJECT_HANDLE:
object->u32 = buffer->bo->handle;
return true;
case WLD_DRM_OBJECT_PRIME_FD:
if (drm_intel_bo_gem_export_to_prime(buffer->bo, &object->i) != 0)
return false;
return true;
default:
return false;
}
}
static struct buffer *
new_buffer(uint32_t width, uint32_t height,
uint32_t format, uint32_t pitch,
drm_intel_bo *bo)
{
struct intel_buffer *buffer;
if (!(buffer = malloc(sizeof *buffer)))
return NULL;
buffer_initialize(&buffer->base, &wld_buffer_impl,
width, height, format, pitch);
buffer->bo = bo;
buffer->exporter.export = &export;
wld_buffer_add_exporter(&buffer->base.base, &buffer->exporter);
return &buffer->base;
}
struct buffer *
context_create_buffer(struct wld_context *base,
uint32_t width, uint32_t height,
uint32_t format, uint32_t flags)
{
struct intel_context *context = intel_context(base);
struct buffer *buffer;
drm_intel_bo *bo;
uint32_t tiling_mode = width >= 128 && !(flags & WLD_FLAG_CURSOR) ? I915_TILING_X : I915_TILING_NONE;
unsigned long pitch;
bo = drm_intel_bo_alloc_tiled(context->bufmgr, "buffer", width, height, 4,
&tiling_mode, &pitch, 0);
if (!bo)
goto error0;
if (!(buffer = new_buffer(width, height, format, pitch, bo)))
goto error1;
return buffer;
error1:
drm_intel_bo_unreference(bo);
error0:
return NULL;
}
struct buffer *
context_import_buffer(struct wld_context *base,
uint32_t type, union wld_object object,
uint32_t width, uint32_t height,
uint32_t format, uint32_t pitch)
{
struct intel_context *context = intel_context(base);
struct buffer *buffer;
drm_intel_bo *bo;
switch (type) {
case WLD_DRM_OBJECT_PRIME_FD: {
uint32_t size = width * height * format_bytes_per_pixel(format);
bo = drm_intel_bo_gem_create_from_prime(context->bufmgr,
object.i, size);
break;
}
default:
bo = NULL;
};
if (!bo)
goto error0;
if (!(buffer = new_buffer(width, height, format, pitch, bo)))
goto error1;
return buffer;
error1:
drm_intel_bo_unreference(bo);
error0:
return NULL;
}
void
context_destroy(struct wld_context *base)
{
struct intel_context *context = intel_context(base);
drm_intel_bufmgr_destroy(context->bufmgr);
free(context);
}
/**** Renderer ****/
uint32_t
renderer_capabilities(struct wld_renderer *renderer, struct buffer *buffer)
{
if (buffer->base.impl == &wld_buffer_impl)
return WLD_CAPABILITY_READ | WLD_CAPABILITY_WRITE;
return 0;
}
bool
renderer_set_target(struct wld_renderer *base, struct buffer *buffer)
{
struct intel_renderer *renderer = intel_renderer(base);
if (buffer && buffer->base.impl != &wld_buffer_impl)
return false;
renderer->target = buffer ? intel_buffer(&buffer->base) : NULL;
return true;
}
void
renderer_fill_rectangle(struct wld_renderer *base, uint32_t color,
int32_t x, int32_t y,
uint32_t width, uint32_t height)
{
struct intel_renderer *renderer = intel_renderer(base);
struct intel_buffer *dst = renderer->target;
xy_color_blt(&renderer->batch, dst->bo, dst->base.base.pitch,
x, y, x + width, y + height, color);
}
void
renderer_copy_rectangle(struct wld_renderer *base,
struct buffer *buffer_base,
int32_t dst_x, int32_t dst_y,
int32_t src_x, int32_t src_y,
uint32_t width, uint32_t height)
{
struct intel_renderer *renderer = intel_renderer(base);
if (buffer_base->base.impl != &wld_buffer_impl)
return;
struct intel_buffer *src = intel_buffer(&buffer_base->base),
*dst = renderer->target;
xy_src_copy_blt(&renderer->batch,
src->bo, src->base.base.pitch, src_x, src_y,
dst->bo, dst->base.base.pitch, dst_x, dst_y, width, height);
}
void
renderer_draw_text(struct wld_renderer *base,
struct font *font, uint32_t color,
int32_t x, int32_t y, const char *text,
uint32_t length, struct wld_extents *extents)
{
struct intel_renderer *renderer = intel_renderer(base);
struct intel_buffer *dst = renderer->target;
int ret;
struct glyph *glyph;
uint32_t row;
FT_UInt glyph_index;
uint32_t c;
uint8_t immediate[512];
uint8_t *byte;
int32_t origin_x = x;
xy_setup_blt(&renderer->batch, true, BLT_RASTER_OPERATION_SRC,
0, color, dst->bo, dst->base.base.pitch);
if (length == -1)
length = strlen(text);
while ((ret = FcUtf8ToUcs4((FcChar8 *)text, &c, length)) > 0 && c != '\0') {
text += ret;
length -= ret;
glyph_index = FT_Get_Char_Index(font->face, c);
if (!font_ensure_glyph(font, glyph_index))
continue;
glyph = font->glyphs[glyph_index];
if (glyph->bitmap.width == 0 || glyph->bitmap.rows == 0)
goto advance;
byte = immediate;
/* XY_TEXT_IMMEDIATE requires a pitch with no extra bytes */
for (row = 0; row < glyph->bitmap.rows; ++row) {
memcpy(byte, glyph->bitmap.buffer + (row * glyph->bitmap.pitch),
(glyph->bitmap.width + 7) / 8);
byte += (glyph->bitmap.width + 7) / 8;
}
retry:
ret = xy_text_immediate_blt(&renderer->batch, dst->bo,
origin_x + glyph->x, y + glyph->y,
origin_x + glyph->x + glyph->bitmap.width,
y + glyph->y + glyph->bitmap.rows,
(byte - immediate + 3) / 4,
(uint32_t *)immediate);
if (ret == INTEL_BATCH_NO_SPACE) {
intel_batch_flush(&renderer->batch);
xy_setup_blt(&renderer->batch, true, BLT_RASTER_OPERATION_SRC,
0, color, dst->bo, dst->base.base.pitch);
goto retry;
}
advance:
origin_x += glyph->advance;
}
if (extents)
extents->advance = origin_x - x;
}
void
renderer_flush(struct wld_renderer *base)
{
struct intel_renderer *renderer = intel_renderer(base);
intel_batch_flush(&renderer->batch);
}
void
renderer_destroy(struct wld_renderer *base)
{
struct intel_renderer *renderer = intel_renderer(base);
intel_batch_finalize(&renderer->batch);
free(renderer);
}
/**** Buffer ****/
bool
buffer_map(struct buffer *base)
{
struct intel_buffer *buffer = intel_buffer(&base->base);
if (drm_intel_gem_bo_map_gtt(buffer->bo) != 0)
return false;
buffer->base.base.map = buffer->bo->virtual;
return true;
}
bool
buffer_unmap(struct buffer *base)
{
struct intel_buffer *buffer = intel_buffer(&base->base);
if (drm_intel_gem_bo_unmap_gtt(buffer->bo) != 0)
return false;
buffer->base.base.map = NULL;
return true;
}
void
buffer_destroy(struct buffer *base)
{
struct intel_buffer *buffer = intel_buffer(&base->base);
drm_intel_bo_unreference(buffer->bo);
free(buffer);
}