-
Notifications
You must be signed in to change notification settings - Fork 19
/
context.c
76 lines (69 loc) · 2.47 KB
/
context.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
/* wld: context.c
*
* Copyright (c) 2013, 2014 Michael Forney
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "wld-private.h"
void
context_initialize(struct wld_context *context, const struct wld_context_impl *impl)
{
*((const struct wld_context_impl **)&context->impl) = impl;
}
EXPORT
struct wld_renderer *
wld_create_renderer(struct wld_context *context)
{
return context->impl->create_renderer(context);
}
EXPORT
struct wld_buffer *
wld_create_buffer(struct wld_context *context,
uint32_t width, uint32_t height,
uint32_t format, uint32_t flags)
{
return &context->impl->create_buffer(context, width, height,
format, flags)
->base;
}
EXPORT
struct wld_buffer *
wld_import_buffer(struct wld_context *context,
uint32_t type, union wld_object object,
uint32_t width, uint32_t height,
uint32_t format, uint32_t pitch)
{
return &context->impl->import_buffer(context, type, object,
width, height, format, pitch)
->base;
}
EXPORT
struct wld_surface *
wld_create_surface(struct wld_context *context,
uint32_t width, uint32_t height,
uint32_t format, uint32_t flags)
{
return context->impl->create_surface(context, width, height, format, flags);
}
EXPORT
void
wld_destroy_context(struct wld_context *context)
{
context->impl->destroy(context);
}