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buffered_surface.c
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buffered_surface.c
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/* wld: buffered_surface.c
*
* Copyright (c) 2013, 2014 Michael Forney
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "wld-private.h"
#include "interface/surface.h"
IMPL(buffered_surface, wld_surface)
struct buffer_entry {
struct buffer *buffer;
bool busy;
};
struct buffered_surface {
struct wld_surface base;
struct wld_context *context;
struct buffer_entry *entries, *back;
unsigned entries_size, entries_capacity;
struct buffer_socket *buffer_socket;
uint32_t width, height;
enum wld_format format;
uint32_t flags;
};
struct wld_surface *
buffered_surface_create(struct wld_context *context, uint32_t width, uint32_t height,
uint32_t format, uint32_t flags, struct buffer_socket *buffer_socket)
{
struct buffered_surface *surface;
if (!(surface = malloc(sizeof *surface)))
return NULL;
surface_initialize(&surface->base, &wld_surface_impl);
surface->context = context;
surface->entries = NULL;
surface->back = NULL;
surface->entries_size = 0;
surface->entries_capacity = 0;
surface->buffer_socket = buffer_socket;
surface->width = width;
surface->height = height;
surface->format = format;
surface->flags = flags;
return &surface->base;
}
pixman_region32_t *
surface_damage(struct wld_surface *base, pixman_region32_t *new_damage)
{
struct buffered_surface *surface = buffered_surface(base);
struct buffer *back_buffer;
unsigned index;
if (pixman_region32_not_empty(new_damage)) {
for (index = 0; index < surface->entries_size; ++index) {
pixman_region32_union(&surface->entries[index].buffer->base.damage,
&surface->entries[index].buffer->base.damage,
new_damage);
}
}
if (!(back_buffer = surface_back(base)))
return NULL;
return &back_buffer->base.damage;
}
struct buffer *
surface_back(struct wld_surface *base)
{
struct buffered_surface *surface = buffered_surface(base);
unsigned index;
if (surface->back)
return surface->back->buffer;
/* The buffer socket may need to process any incoming buffer releases. */
if (surface->buffer_socket)
surface->buffer_socket->impl->process(surface->buffer_socket);
for (index = 0; index < surface->entries_size; ++index) {
if (!surface->entries[index].busy) {
surface->back = &surface->entries[index];
return surface->back->buffer;
}
}
/* If there are no free buffers, we need to allocate another one. */
struct buffer *buffer;
buffer = surface->context->impl->create_buffer(surface->context, surface->width, surface->height,
surface->format, surface->flags);
if (!buffer)
goto error0;
if (surface->entries_size == surface->entries_capacity) {
struct buffer_entry *new_entries;
size_t new_capacity = surface->entries_capacity * 2 + 1;
new_entries = realloc(surface->entries,
new_capacity * sizeof surface->entries[0]);
if (!new_entries)
goto error1;
surface->entries = new_entries;
surface->entries_capacity = new_capacity;
}
surface->back = &surface->entries[surface->entries_size++];
*surface->back = (struct buffer_entry){
.buffer = buffer,
.busy = false
};
return buffer;
error1:
wld_buffer_unreference(&buffer->base);
error0:
return NULL;
}
struct buffer *
surface_take(struct wld_surface *base)
{
struct buffered_surface *surface = buffered_surface(base);
struct buffer *buffer;
if (!(buffer = surface_back(base)))
return NULL;
surface->back->busy = true;
surface->back = NULL;
pixman_region32_clear(&buffer->base.damage);
return buffer;
}
bool
surface_release(struct wld_surface *base, struct buffer *buffer)
{
struct buffered_surface *surface = buffered_surface(base);
unsigned index;
for (index = 0; index < surface->entries_size; ++index) {
if (surface->entries[index].buffer == buffer) {
surface->entries[index].busy = false;
return true;
}
}
return false;
}
bool
surface_swap(struct wld_surface *base)
{
struct buffered_surface *surface = buffered_surface(base);
struct buffer *buffer;
if (!surface->buffer_socket)
return false;
if (!(buffer = surface_back(base)))
return false;
if (!surface->buffer_socket->impl->attach(surface->buffer_socket, buffer))
return false;
surface->back->busy = true;
surface->back = NULL;
pixman_region32_clear(&buffer->base.damage);
return true;
}
void
surface_destroy(struct wld_surface *base)
{
struct buffered_surface *surface = buffered_surface(base);
unsigned index;
if (surface->buffer_socket)
surface->buffer_socket->impl->destroy(surface->buffer_socket);
for (index = 0; index < surface->entries_size; ++index)
wld_buffer_unreference(&surface->entries[index].buffer->base);
free(surface->entries);
free(surface);
}