Releases: metallicafan212/UE2SelectionFixes
Red Orchestra Alpha 3
Nothing really has changed functionality-wise, but the patch was unified internally between all games.
Make a backup of the existing D3DDrv.dll.
Extract to the game's system folder.
Killing Floor Alpha 3
Initial alpha release for Killing Floor, based on the Red Orchestra version.
Make a backup of the existing D3DDrv.dll.
Extract to the game's system folder.
UT 2004 Alpha 3
Nothing really has changed functionality-wise, but the patch was unified internally between all games.
Make a backup of the existing D3DDrv.dll.
Extract to the game's system folder.
Red Orchestra Alpha 2
I have rewritten the entire way that the driver handles selection.
Things that should be fixed:
- Skyboxes render as they should now, and will not cause them to take priority over all other selections
- Right clicking the void will now bring up the context menu
- Selecting combiners and other modifiers shouldn't crash
- Selection is much more stable, in regards to icons and the like
Extract to the game's system folder, and replace the existing D3DDrv.dll.
UT 2004 Alpha 2
I have rewritten the entire way that the driver handles selection.
Things that should be fixed:
- Skyboxes render as they should now, and will not cause them to take priority over all other selections
- Right clicking the void will now bring up the context menu
- Selecting combiners and other modifiers shouldn't crash
- Selection is much more stable, in regards to icons and the like
Extract to the game's system folder, and replace the existing D3DDrv.dll.
Red Orchestra Alpha 1
Initial version for Red Orchestra. Extract to the game's system folder, and replace the existing D3DDrv.dll.
UT 2004 Alpha 1
Initial version for UT 2004. Extract to the game's system folder, and replace the existing D3DDrv.dll.