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History.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Merthsoft.TokenIDE {
class History<T> {
List<T> history = new List<T>();
public int HistoryPosition { get; private set; }
public int HistorySize { get { return history.Count; } }
public History() {
HistoryPosition = 0;
}
public History(IEnumerable<T> history) : this() {
this.history = history.ToList();
}
public void Push(T item) {
if (HistoryPosition != history.Count) {
history.RemoveRange(HistoryPosition, history.Count - HistoryPosition);
}
history.Add(item);
HistoryPosition = history.Count;
}
public void Clear() {
history.Clear();
HistoryPosition = 0;
}
public T Undo() {
if (HistoryPosition == 0) {
throw new IndexOutOfRangeException("Cannot Undo when there's no history.");
}
return history[--HistoryPosition];
}
public T Redo() {
if (HistoryPosition == HistorySize) {
throw new IndexOutOfRangeException("Cannot Redo when at the end of the history.");
}
return history[++HistoryPosition];
}
}
}