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CMakeLists.txt
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project(otclient)
# *****************************************************************************
# Options
# *****************************************************************************
option(TOGGLE_FRAMEWORK_SOUND "Use SOUND " ON)
option(TOGGLE_FRAMEWORK_XML "Use XML " ON)
option(TOGGLE_FRAMEWORK_NET "Use NET " ON)
option(TOGGLE_FRAMEWORK_EDITOR "Use Editor " OFF)
option(TOGGLE_DIRECTX "Use DX9 support" OFF)
option(TOGGLE_BIN_FOLDER "Use build/bin folder for generate compilation files" OFF)
option(TOGGLE_BOT_PROTECTION "Use bot protection" ON)
option(DEBUG_LOG "Enable Debug Log" OFF)
option(ASAN_ENABLED "Build this target with AddressSanitizer" OFF)
option(BUILD_STATIC_LIBRARY "Build using static libraries" OFF)
option(TOGGLE_PRE_COMPILED_HEADER "Use precompiled header (speed up compile)" ON)
option(SPEED_UP_BUILD_UNITY "Compile using build unity for speed up build" ON)
# *****************************************************************************
# Cmake Features
# *****************************************************************************
set(GNUCXX_MINIMUM_VERSION 9)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
# Make will print more details
set(CMAKE_VERBOSE_MAKEFILE OFF)
# Generate compile_commands.json
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
# *****************************************************************************
# Client
# *****************************************************************************
if (MSVC)
add_executable(${PROJECT_NAME} "" ../cmake/icon/otcicon.rc)
elseif(ANDROID)
add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES})
else()
add_executable(${PROJECT_NAME} "")
endif()
# *****************************************************************************
# Options Code
# *****************************************************************************
# Define Framework options for use in compilation
set(FRAMEWORK_DEFINITIONS "")
if (TOGGLE_FRAMEWORK_SOUND)
set(FRAMEWORK_DEFINITIONS ${FRAMEWORK_DEFINITIONS} -DFRAMEWORK_SOUND)
endif()
if (TOGGLE_FRAMEWORK_XML)
set(FRAMEWORK_DEFINITIONS ${FRAMEWORK_DEFINITIONS} -DFRAMEWORK_XML)
endif()
if (TOGGLE_FRAMEWORK_NET)
set(FRAMEWORK_DEFINITIONS ${FRAMEWORK_DEFINITIONS} -DFRAMEWORK_NET)
endif()
if (TOGGLE_FRAMEWORK_EDITOR)
set(FRAMEWORK_DEFINITIONS ${FRAMEWORK_DEFINITIONS} -DFRAMEWORK_EDITOR)
endif()
if (ANDROID)
set(FRAMEWORK_DEFINITIONS ${FRAMEWORK_DEFINITIONS} -DOPENGL_ES=2)
endif()
# Set for use bot protection
if(TOGGLE_BOT_PROTECTION)
message(STATUS "Bot protection: ON")
else(TOGGLE_BOT_PROTECTION)
message(STATUS "Bot protection: OFF")
endif(TOGGLE_BOT_PROTECTION)
# Set for use precompiled header
if(TOGGLE_PRE_COMPILED_HEADER)
# === PRECOMPILED HEADER ===
target_precompile_headers(${PROJECT_NAME} PRIVATE framework/pch.h)
message(STATUS "Use precompiled header: ON")
else()
message(STATUS "Use precompiled header: OFF")
endif(TOGGLE_PRE_COMPILED_HEADER)
# === UNITY BUILD (compile time reducer) ===
if(SPEED_UP_BUILD_UNITY)
set_target_properties(${PROJECT_NAME} PROPERTIES UNITY_BUILD ON)
log_option_enabled("Build unity for speed up compilation")
endif(SPEED_UP_BUILD_UNITY)
set(VERSION "1.0.0")
# *****************************************************************************
# Build flags
# *****************************************************************************
if (NOT MSVC)
if (CMAKE_COMPILER_IS_GNUCXX)
target_compile_options(${PROJECT_NAME} PRIVATE -Wno-deprecated-declarations)
endif()
endif()
if(THREADS_HAVE_PTHREAD_ARG)
target_compile_options(${PROJECT_NAME} PUBLIC "-pthread")
endif()
if(CMAKE_BUILD_TYPE STREQUAL "Release")
add_definitions(-DNDEBUG)
endif()
# *****************************************************************************
# Definitions code
# *****************************************************************************
# === ASAN ===
if(ASAN_ENABLED)
log_option_enabled("asan")
if(MSVC)
target_compile_options(${PROJECT_NAME} PUBLIC /fsanitize=address)
else()
target_compile_options(${PROJECT_NAME} PUBLIC -fsanitize=address)
target_link_options(${PROJECT_NAME} PUBLIC -fsanitize=address)
endif()
else()
log_option_disabled("asan")
endif()
# === DEBUG LOG ===
# cmake -DDEBUG_LOG=ON ..
if(CMAKE_BUILD_TYPE MATCHES Debug)
target_compile_definitions(${PROJECT_NAME} PRIVATE -DDEBUG_LOG=ON )
log_option_enabled("DEBUG LOG")
else()
log_option_disabled("DEBUG LOG")
endif(CMAKE_BUILD_TYPE MATCHES Debug)
# *****************************************************************************
# Sanity Check
# *****************************************************************************
# === GCC Minimum Version ===
if (CMAKE_COMPILER_IS_GNUCXX)
if (CMAKE_CXX_COMPILER_VERSION VERSION_LESS GNUCXX_MINIMUM_VERSION)
message(FATAL_ERROR "GCC version must be at least ${GNUCXX_MINIMUM_VERSION}!")
endif()
endif()
# Multiprocessor compiller
if(CMake_MSVC_PARALLEL)
if(CMake_MSVC_PARALLEL GREATER 0)
add_definitions(/MP${CMake_MSVC_PARALLEL})
else()
add_definitions(/MP)
endif()
endif()
# Client options
add_definitions(-DCLIENT)
# Set bot protection
if(TOGGLE_BOT_PROTECTION)
add_definitions(-DBOT_PROTECTION)
endif(TOGGLE_BOT_PROTECTION)
add_definitions(-D_WIN32_WINNT=0x0501)
add_definitions(${FRAMEWORK_DEFINITIONS})
add_definitions(-D"VERSION=${VERSION}")
# === Build options ===
message(STATUS "Build type: " ${CMAKE_BUILD_TYPE})
add_definitions(-D"BUILD_TYPE=\\\"${CMAKE_BUILD_TYPE}\\\"")
message(STATUS "Build commit: ${BUILD_COMMIT}")
add_definitions(-D"BUILD_COMMIT=\\\"${BUILD_COMMIT}\\\"")
message(STATUS "Build revision: ${BUILD_REVISION}")
add_definitions(-D"BUILD_REVISION=\\\"${BUILD_REVISION}\\\"")
# *****************************************************************************
# Packages / Libs
# *****************************************************************************
find_package(OpenSSL QUIET)
find_package(PhysFS REQUIRED)
find_package(ZLIB REQUIRED)
find_package(Protobuf REQUIRED)
find_package(LibLZMA REQUIRED)
find_package(nlohmann_json REQUIRED)
find_package(asio REQUIRED)
find_package(Threads REQUIRED)
find_package(STDUUID CONFIG REQUIRED)
find_package(pugixml CONFIG REQUIRED)
if(APPLE)
# Required for Physfs
find_library(FOUNDATION Foundation REQUIRED)
find_library(IOKIT IOKit REQUIRED)
endif()
if(UNIX AND NOT ANDROID)
find_package(X11 REQUIRED)
endif()
if(WIN32)
find_package(DbgHelp REQUIRED)
endif(WIN32)
if(NOT OPENSSL_FOUND)
find_package(GMP REQUIRED)
endif()
if(TOGGLE_DIRECTX)
find_package(DirectX REQUIRED)
endif()
if(TOGGLE_FRAMEWORK_SOUND)
find_package(OpenAL CONFIG REQUIRED)
find_package(VorbisFile REQUIRED)
find_package(Vorbis CONFIG REQUIRED)
find_package(Ogg CONFIG REQUIRED)
endif()
if(ANDROID)
set(LUA_LIBRARY ${LUA_LIBRARY} ${Android_LIBRARIES}/liblua.a)
set(LUAJIT_INCLUDE_DIR ${LUAJIT_LIBRARY} ${Android_INCLUDES}/luajit)
set(LUAJIT_LIBRARY ${LUAJIT_LIBRARY} ${Android_LIBRARIES}/libluajit.a)
set(OpenAL_LIBRARY ${OpenAL_LIBRARY} ${Android_LIBRARIES}/libopenal.a)
set(MINIZIP_INCLUDE_DIR ${MINIZIP_INCLUDE_DIR} ${Android_INCLUDES}/minizip)
set(MINIZIP_LIBRARY ${MINIZIP_LIBRARY} ${Android_LIBRARIES}/libminizip.a)
find_package(game-activity REQUIRED CONFIG)
find_package(EGL REQUIRED)
else()
find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
find_package(LuaJIT REQUIRED)
endif()
# *****************************************************************************
# OTClient source files configuration
# *****************************************************************************
set(SOURCE_FILES
framework/core/adaptativeframecounter.cpp
framework/core/application.cpp
framework/core/asyncdispatcher.cpp
framework/core/binarytree.cpp
framework/core/clock.cpp
framework/core/config.cpp
framework/core/configmanager.cpp
framework/core/event.cpp
framework/core/eventdispatcher.cpp
framework/core/filestream.cpp
framework/core/graphicalapplication.cpp
framework/core/logger.cpp
framework/core/module.cpp
framework/core/modulemanager.cpp
framework/core/resourcemanager.cpp
framework/core/scheduledevent.cpp
framework/core/unzipper.cpp
framework/core/unzipper.h
framework/core/timer.cpp
framework/discord/discord.cpp
framework/graphics/animatedtexture.cpp
framework/graphics/apngloader.cpp
framework/graphics/bitmapfont.cpp
framework/graphics/cachedtext.cpp
framework/graphics/coordsbuffer.cpp
framework/graphics/drawpool.cpp
framework/graphics/drawpoolmanager.cpp
framework/graphics/fontmanager.cpp
framework/graphics/framebuffer.cpp
framework/graphics/framebuffermanager.cpp
framework/graphics/graphics.cpp
framework/graphics/hardwarebuffer.cpp
framework/graphics/image.cpp
framework/graphics/painter.cpp
framework/graphics/paintershaderprogram.cpp
framework/graphics/particle.cpp
framework/graphics/particleaffector.cpp
framework/graphics/particleeffect.cpp
framework/graphics/particleemitter.cpp
framework/graphics/particlemanager.cpp
framework/graphics/particlesystem.cpp
framework/graphics/particletype.cpp
framework/graphics/shader.cpp
framework/graphics/shaderprogram.cpp
framework/graphics/texture.cpp
framework/graphics/texturemanager.cpp
framework/input/mouse.cpp
framework/luaengine/luaexception.cpp
framework/luaengine/luainterface.cpp
framework/luaengine/luaobject.cpp
framework/luaengine/luavaluecasts.cpp
framework/luafunctions.cpp
framework/net/connection.cpp
framework/net/inputmessage.cpp
framework/net/outputmessage.cpp
framework/net/protocol.cpp
framework/net/protocolhttp.cpp
framework/net/server.cpp
framework/otml//otmldocument.cpp
framework/otml//otmlemitter.cpp
framework/otml//otmlexception.cpp
framework/otml//otmlnode.cpp
framework/otml//otmlparser.cpp
framework/platform/androidgameactivity.cpp
framework/platform/androidmanager.cpp
framework/platform/androidmanager.h
framework/platform/androidwindow.cpp
framework/platform/androidwindow.h
framework/platform/platform.cpp
framework/platform/platformwindow.cpp
framework/platform/unixcrashhandler.cpp
framework/platform/unixplatform.cpp
framework/platform/win32crashhandler.cpp
framework/platform/win32platform.cpp
framework/platform/win32window.cpp
framework/platform/x11window.cpp
framework/stdext/demangle.cpp
framework/stdext/math.cpp
framework/stdext/net.cpp
framework/stdext/string.cpp
framework/stdext/time.cpp
framework/stdext/uri.cpp
framework/stdext/qrcodegen.cpp
framework/ui/uianchorlayout.cpp
framework/ui/uiboxlayout.cpp
framework/ui/uigridlayout.cpp
framework/ui/uihorizontallayout.cpp
framework/ui/uilayout.cpp
framework/ui/uimanager.cpp
framework/ui/uiparticles.cpp
framework/ui/uitextedit.cpp
framework/ui/uitranslator.cpp
framework/ui/uiverticallayout.cpp
framework/ui/uiwidget.cpp
framework/ui/uiwidgetbasestyle.cpp
framework/ui/uiwidgetimage.cpp
framework/ui/uiwidgettext.cpp
framework/util/color.cpp
framework/util/crypt.cpp
client/animatedtext.cpp
client/animator.cpp
client/attachableobject.cpp
client/attachedeffect.cpp
client/attachedeffectmanager.cpp
client/client.cpp
client/container.cpp
client/creature.cpp
client/creatures.cpp
client/effect.cpp
client/game.cpp
client/gameconfig.cpp
client/houses.cpp
client/item.cpp
client/itemtype.cpp
client/lightview.cpp
client/localplayer.cpp
client/luafunctions.cpp
client/luavaluecasts.cpp
client/map.cpp
client/mapio.cpp
client/mapview.cpp
client/minimap.cpp
client/missile.cpp
client/outfit.cpp
client/player.cpp
client/position.cpp
client/protocolcodes.cpp
client/protocolgame.cpp
client/protocolgameparse.cpp
client/protocolgamesend.cpp
client/shadermanager.cpp
client/spriteappearances.cpp
client/spritemanager.cpp
client/statictext.cpp
client/thing.cpp
client/thingtype.cpp
client/thingtypemanager.cpp
client/tile.cpp
client/towns.cpp
client/uicreature.cpp
client/uiitem.cpp
client/uimap.cpp
client/uimapanchorlayout.cpp
client/uiminimap.cpp
client/uiprogressrect.cpp
client/uisprite.cpp
protobuf/appearances.pb.cc
main.cpp
androidmain.cpp
)
if (TOGGLE_FRAMEWORK_SOUND)
set(SOURCE_FILES ${SOURCE_FILES}
framework/sound/combinedsoundsource.cpp
framework/sound/oggsoundfile.cpp
framework/sound/soundbuffer.cpp
framework/sound/soundchannel.cpp
framework/sound/soundfile.cpp
framework/sound/soundmanager.cpp
framework/sound/soundsource.cpp
framework/sound/streamsoundsource.cpp
)
endif()
target_sources(${PROJECT_NAME} PRIVATE ${SOURCE_FILES})
# *****************************************************************************
# Includes and librarys
# *****************************************************************************
if(MSVC)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
elseif(CMAKE_BUILD_TYPE STREQUAL "Release")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE}")
string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
elseif(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
endif()
if(BUILD_STATIC_LIBRARY)
log_option_enabled("STATIC_LIBRARY")
set(CMAKE_FIND_LIBRARY_SUFFIXES ".lib")
find_package(Vorbis REQUIRED)
set_property(TARGET ${PROJECT_NAME} PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
else()
log_option_disabled("STATIC_LIBRARY")
target_compile_options(${PROJECT_NAME} PUBLIC /MP /FS /Zf /EHsc )
endif()
target_include_directories(${PROJECT_NAME}
PRIVATE
${CMAKE_SOURCE_DIR}/src
${LUAJIT_INCLUDE_DIR}
${Protobuf_INCLUDE_DIRS}
${VORBISFILE_INCLUDE_DIR}
${GMP_INCLUDE_DIR}
${OPENSSL_INCLUDE_DIR}
${PHYSFS_INCLUDE_DIR}
${PARALLEL_HASHMAP_INCLUDE_DIRS}
${NLOHMANN_JSON_INCLUDE_DIR}
)
target_link_libraries(${PROJECT_NAME}
PRIVATE
${LUAJIT_LIBRARY}
${CMAKE_THREAD_LIBS_INIT}
${PHYSFS_LIBRARY}
${ZLIB_LIBRARY}
${PROTOBUF_LIBRARY}
${NLOHMANN_JSON_LIBRARY}
${OPENGL_LIBRARIES}
${DirectX_LIBRARY}
${DirectX_LIBRARIES}
${VORBISFILE_LIBRARY}
${VORBIS_LIBRARY}
${OGG_LIBRARY}
${GMP_LIBRARY}
${OPENSSL_LIBRARIES}
${DBGHELP_LIBRARY}
${STDUUID}
Threads::Threads
GLEW::GLEW
asio::asio
OpenAL::OpenAL
LibLZMA::LibLZMA
winmm.lib
pugixml::pugixml
)
elseif(ANDROID)
target_include_directories(${PROJECT_NAME}
PRIVATE
${CMAKE_SOURCE_DIR}/src
${LUAJIT_INCLUDE_DIR}
${CMAKE_THREAD_LIBS_INIT}
${Protobuf_INCLUDE_DIRS}
${GMP_INCLUDE_DIR}
${OPENSSL_INCLUDE_DIR}
${PHYSFS_INCLUDE_DIR}
${EGL_INCLUDE_DIR}
${PARALLEL_HASHMAP_INCLUDE_DIRS}
${NLOHMANN_JSON_INCLUDE_DIR}
${MINIZIP_INCLUDE_DIR}
)
target_link_libraries(${PROJECT_NAME}
PRIVATE
${LUA_LIBRARY}
${LUAJIT_LIBRARY}
${PHYSFS_LIBRARY}
${ZLIB_LIBRARY}
${PROTOBUF_LIBRARY}
${NLOHMANN_JSON_LIBRARY}
${EGL_LIBRARY}
${OGG_LIBRARY}
${GMP_LIBRARY}
${OpenAL_LIBRARY}
${OPENSSL_LIBRARIES}
${STDUUID}
${MINIZIP_LIBRARY}
Threads::Threads
asio::asio
OpenSLES
Vorbis::vorbis
Vorbis::vorbisfile
LibLZMA::LibLZMA
game-activity::game-activity
GLESv3
android
log
pugixml::pugixml
)
else()
target_include_directories(${PROJECT_NAME}
PRIVATE
${CMAKE_SOURCE_DIR}/src
${LUAJIT_INCLUDE_DIR}
${CMAKE_THREAD_LIBS_INIT}
${Protobuf_INCLUDE_DIRS}
${GMP_INCLUDE_DIR}
${OPENSSL_INCLUDE_DIR}
${PHYSFS_INCLUDE_DIR}
${GLEW_INCLUDE_DIR}
${PARALLEL_HASHMAP_INCLUDE_DIRS}
${NLOHMANN_JSON_INCLUDE_DIR}
)
target_link_libraries(${PROJECT_NAME}
PRIVATE
${LUAJIT_LIBRARY}
${PHYSFS_LIBRARY}
${ZLIB_LIBRARY}
${PROTOBUF_LIBRARY}
${NLOHMANN_JSON_LIBRARY}
${GLEW_LIBRARY}
${OPENGL_LIBRARIES}
${DirectX_LIBRARY}
${DirectX_LIBRARIES}
${OGG_LIBRARY}
${GMP_LIBRARY}
${OPENSSL_LIBRARIES}
${STDUUID}
${FOUNDATION}
${IOKIT}
Threads::Threads
X11::X11
asio::asio
OpenAL::OpenAL
Vorbis::vorbis
Vorbis::vorbisfile
LibLZMA::LibLZMA
pugixml::pugixml
)
endif()
# *****************************************************************************
# Enable otclient console only for debug build
# *****************************************************************************
if(WIN32)
set_target_properties(${PROJECT_NAME}
PROPERTIES
LINK_FLAGS_DEBUG "/SUBSYSTEM:CONSOLE"
LINK_FLAGS_RELEASE "/SUBSYSTEM:windows /ENTRY:mainCRTStartup"
LINK_FLAGS_RELWITHDEBINFO "/SUBSYSTEM:windows /ENTRY:mainCRTStartup"
LINK_FLAGS_MINSIZEREL "/SUBSYSTEM:windows /ENTRY:mainCRTStartup"
)
endif(WIN32)
# *****************************************************************************
# Link compilation files folder
# *****************************************************************************
## Link compilation files to build/bin folder, else link to the main dir
if (TOGGLE_BIN_FOLDER)
set_target_properties(${PROJECT_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin"
)
else()
set_target_properties(${PROJECT_NAME}
PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "${CMAKE_SOURCE_DIR}/"
)
endif()