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Alien_Red.cpp
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#include "Alien_Red.h"
int Alien_Red::num_aliens(0);
int Alien_Red::points_(50);
Image Alien_Red::image_("images/galaxian/GalaxianRedAlien.gif");
void Alien_Red::build()
{
rect_.y = 100;
rect_.x = W / 2 - (rect_.w / 2);
}
void Alien_Red::draw()
{
if (alive_)
surface_.put_image(image_, rect_);
}
void Alien_Red::move(int direction)
{
rect_.x += direction;
}
void Alien_Red::alive(bool alive)
{
alive_ = alive;
}
bool Alien_Red::alive() const
{
return alive_;
}
void Alien_Red::x(int x)
{
rect_.x = x;
}
int Alien_Red::x() const
{
return rect_.x;
//return 200;
}
void Alien_Red::y(int y)
{
rect_.y = y;
}
int Alien_Red::y() const
{
return rect_.y;
}
void Alien_Red::h(int h)
{
rect_.h = h;
}
int Alien_Red::h() const
{
return rect_.h;
}
void Alien_Red::w(int w)
{
rect_.w = w;
}
int Alien_Red::w() const
{
return rect_.w;
}
int Alien_Red::gun_x() const
{
return ((rect_.x + (rect_.x + rect_.w)) / 2);
}
int Alien_Red::gun_y() const
{
return rect_.y;
}