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Physically correct distance-attenuation #19

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mbillingr opened this issue Jan 5, 2023 · 0 comments
Open
3 tasks

Physically correct distance-attenuation #19

mbillingr opened this issue Jan 5, 2023 · 0 comments
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enhancement New feature or request

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@mbillingr
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mbillingr commented Jan 5, 2023

The current distance-attenuation is just an ad-hoc 1 / d^2 formula with a cap for small distances.

Of course, attenuation depends on the medium the sound travels in and on the scene geometry (compare an open space vs. inside a narrow pipe). Some simplifications will be required.

Furthermore, it may be necessary to introduce a proper loudness model (power, sound pressure level, etc) in order to clarify what attenuation actually means.

TODO

  • rehearse sound propagation physics
  • define a simple/fast and physically correctish model
  • Pull Request
@mbillingr mbillingr added the enhancement New feature or request label Jan 5, 2023
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