Quite a few clients and tools have a need to preview a room:
- matrix.to may want to show avatar and name of a room.
- Nextcloud may want to list the names and avatars of your
/joined_rooms
when asking where to share the media. - A client may want to preview a room, when hovering a room alias, id or after clicking on it.
- A client may want to preview a room, when the user is trying to knock on it or to show pending knocks.
- A traveller bot may use that to show a room summary on demand without actually keeping the whole room state around and having to subscribe to /sync (or using the appservice API).
- A client can use this to knock on a room instead of joining it when the user tries to join my room alias or link.
- External services can use this API to preview rooms like shields.io.
There are a few ways to request a room summary, but they only support some of
the use cases. The spaces hierarchy API only provides
limited control over what rooms to summarize and returns a lot more data than
necessary. {roomid}/initialSync
and {roomid}/state/{event_type}
don't work
over federation and are much heavier than necessary or need a lot of http calls
for each room.
A new client-server API, which allows you to fetch a summary of a room by id or alias.
The API returns a summary of the given room, provided the user is either already
a member, or has the necessary permissions to join. (For example, the user may
be a member of a room mentioned in an allow
condition in the join rules of a
restricted room.)
For unauthenticated requests a response should only be returned if the room is publicly accessible; specifically, that means either:
- the room has
join_rule: public
orjoin_rule: knock
, or: - the room has
history_visibility: world_readable
.
Note that rooms the user has been invited to or knocked at might result in outdated or partial information, since the the homeserver may not have access to the current state of the room.
A request could look like this:
GET /_matrix/client/v1/room_summary/{roomIdOrAlias}?
via=matrix.org&
via=neko.dev
(This is not under /rooms
, because it can be used with an alias.)
roomIdOrAlias
can be the roomid or an alias to a room.via
are servers that should be tried to request a summary from, if it can't be generated locally. These can be from a matrix URI, matrix.to link or am.space.child
event for example.
A successful 200
response includes the stripped state in the following format:
{
room_id: "!ol19s:bleecker.street",
avatar_url: "mxc://bleecker.street/CHEDDARandBRIE",
guest_can_join: false,
name: "CHEESE",
num_joined_members: 37,
topic: "Tasty tasty cheese",
world_readable: true,
join_rule: "public",
room_type: "m.space",
membership: "invite",
encryption: "m.megolm.v100",
room_version: "9001",
}
These are the same fields as those returned by /publicRooms
or
/hierarchy
, with a few additions: membership
, room_version
,
encryption
and allowed_room_ids
.
room_version
and encryption
are already accessible as part of
the stripped state according to
https://spec.matrix.org/v1.13/client-server-api/#stripped-state . The
membership
is not, but a client could access that in various different ways
already. This API just makes this more convenient.
allowed_room_ids
is already part of the federation hierarchy
API and
necessary for distinguishing possible join modes for knock_restricted
rooms.
fieldname | description | rationale |
---|---|---|
room_id | Required. Id of the room | Useful when the API is called with an alias. |
avatar_url | Optional. Avatar of the room | Copied from publicRooms . |
guest_can_join | Required. If guests can join the room. | Copied from publicRooms . |
name | Optional. Name of the room | Copied from publicRooms . |
num_joined_members | Required. Member count of the room | Copied from publicRooms . |
topic | Optional. Topic of the room | Copied from publicRooms . |
world_readable | Required. If the room history can be read without joining. | Copied from publicRooms . |
join_rule | Optional. Join rules of the room | Copied from publicRooms . |
allowed_room_ids | Optional. Room ids allows in restricted joins. | Copied from GET /_matrix/federation/v1/hierarchy/{roomId} . Necessary to distinguish if the room can be joined or only knocked at. |
room_type | Optional. Type of the room, if any, i.e. m.space |
Used to distinguish rooms from spaces. |
room_version | Optional (for historical reasons (2)). Version of the room. | Can be used by clients to show incompatibilities with a room early. |
membership | Optional (1). The current membership of this user in the room. Usually leave if the room is fetched over federation. |
Useful to distinguish invites and knocks from joined rooms. |
encryption | Optional. If the room is encrypted this specified the algorithm used for this room. This is already accessible as stripped state. | Some users may only want to join encrypted rooms or clients may want to filter out encrypted rooms, if they don't support encryption or not this algorithm. |
It should be possible to call this API without authentication, but servers may rate limit how often they fetch information over federation more heavily, if the user is unauthenticated. Being able to call this API unauthenticated is beneficial to avoid third parties registering guest users for one-shot API calls. Restricting this API to guests only would provide no security benefit.
This API should be accessible to guest users (as it is already accessible without authentication).
If the room cannot be found, the server should return a 404
HTTP status code along with an M_NOT_FOUND
error code. The server should
NOT return M_UNAUTHORIZED
or otherwise divulge existence of a room, that
requires authentication to preview, if the request is unauthenticated or
authenticated by a user without access to the room.
(1) The membership
field will not be present when called unauthenticated, but
is required when called authenticated. It should be leave
if the server
doesn't know about the room, since for all other membership states the server
would know about the room already.
(2) Prior to this MSC, /_matrix/federation/v1/hierarchy/{roomId}
doesn't
return the room version, so room_version
may be unavailable for remote
rooms.
For symmetry the room_version
, allowed_room_ids
and encryption
fields are
also added to the /hierarchy
API.
For fetching room summaries of a room a server is not joined to, the federation API of the
/hierarchy
endpoint is reused. This provides (with a few changes) all the information
needed in this MSC, but it also provides a few additional fields and one level
of children of this room.
Additionally the encryption
and room_version
fields are added to the
responses for each room.
In theory one could also add the max_depth
parameter with allowed values of 0
and 1, so that child rooms are excluded, but this performance optimization does
not seem necessary at this time and could be added at any later point while
degrading gracefully.
(Originally there was a separate federation API for this, but it was decided by the author that lowering the duplication on the federation side is the way to go.)
Clients may start calling this API very often instead of using the
/hierarchy
for spaces or caching the state received via /sync
.
Looking up all the state events required for this API may cause performance
issues in that case.
To mitigate that, servers are recommended to cache the response for this API and apply rate limiting if necessary.
The
/hierarchy
API could be used, but it returns more data than necessary by default (but it
can be limited to just 1 room) such as all the m.space.child
events in a
space, but also is missing the room version, membership and the encryption
field.
Additionally the /hierarchy
API doesn't work using aliases. This currently
doesn't allow users to preview rooms not known to the local server over
federation. While the user can resolve the alias and then call the /hierarchy
API using the resolved roomid, a roomid is not a routable entity, so the server
never receives the information which servers to ask about the requested rooms.
This MSC resolves that by providing a way to pass server names to ask for the
room as well as the alias directly.
For server to server communication the efficiency is not as important, which is
why we use the same API as the /hierarchy
API to fetch the data over
federation.
For joined rooms, the /sync
API can be used to get a summary for all joined
rooms. Apart from not working for unjoined rooms, like knocks, invites and space
children, /sync
is very heavy for the server and the client needs to cobble
together information from the state
, timeline
and
summary
sections to
calculate the room name, topic and other fields provided in this MSC.
Furthermore, the membership counts in the summary field are only included, if
the client is using lazy loading. This MSC provides similar information as
calling /sync
, but to allow it to work for unjoined rooms it only uses information
from the stripped state. Additionally, it excludes m.heroes
as well as membership
events, since those are not included in the stripped state of a room. (A client
can call /joined_members
to receive those if needed. It may still make sense
to include heroes so that clients could construct a human-friendly room display
name in case both the name and the canonical alias are absent; but solving the
security implications with that may better be left to a separate MSC.)
The /state
API could be used, but the response is much bigger than needed,
can't be cached as easily and may need more requests. This also doesn't work
over federation (yet). The variant of this API, which returns the full state of
a room, also does not return stripped events, which prevents it from being used
by non-members. The event for specific events DOES return stripped events, but
could not provide a member count for a room.
Peeking could solve this too, but with additional overhead and MSC2753 is much more complex. You need to add a peek and remember to remove it. For many usecases you just want to do one request to get info about a room, no history and no updates. This MSC solves that by reusing the existing hierarchy APIs, returns a lightweight response and provides a convenient API instead.
This API could take a list of rooms with included via
s for each room instead
of a single room (as a POST request). This may have performance benefits for the
federation API and a client could then easily request a summary of all joined
rooms. It could still request the summary of a single room by just including
only a single room in the POST or a convenience GET could be provided by the
server (that looks like this proposal).
MSC3429 is an alternative implementation, but it chooses a different layout. While this layout might make sense in the future, it is inconsistent with the APIs already in use, harder to use for clients (iterate array over directly including the interesting fields) and can't reuse the federation API. In my opinion an MSC in the future, that bases all summary APIs on a list of stripped events seems like the more reasonable approach to me and would make the APIs more extensible.
This API may leak data, if implemented incorrectly or malicious servers could return wrong results for a summary.
Those are the same concerns as on MSC2946 or MSC3173.
This API could also be used for denial of service type attacks. Appropriate ratelimiting and caching should be able to mitigate that.
This uses the im.nheko.summary
unstable prefix. As such the paths are prefixed
with unstable/im.nheko.summary
.
- the client API will be
/_matrix/client/unstable/im.nheko.summary/summary/{roomIdOrAlias}
.
Some implementations still use
/_matrix/client/unstable/im.nheko.summary/rooms/{roomIdOrAlias}/summary
,
but this was a mistake in this MSC. Endpoints using aliases shouldn't be under /rooms.
Additionally the fields encryption
and room_version
in the summaries are
prefixed with im.nheko.summary
as well since it is new. The latter might still
be called im.nheko.summary.version
in some implementations.