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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.21)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64")
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
project(geode-mods)
if (NOT DEFINED ENV{GEODE_SDK})
message(FATAL_ERROR "Unable to find Geode SDK! Please define GEODE_SDK environment variable to point to Geode")
else()
message(STATUS "Found Geode: $ENV{GEODE_SDK}")
endif()
add_subdirectory($ENV{GEODE_SDK} ${CMAKE_CURRENT_BINARY_DIR}/geode)
CPMAddPackage("gh:camila314/uibuilder#3d10e3d")
add_subdirectory(nodes)
if (WIN32)
# # add_subdirectory(fast-format)
add_subdirectory(draw-divide)
# add_subdirectory(jump-key)
add_subdirectory(max-window)
add_subdirectory(ingame-screenshot)
endif()
add_subdirectory(run-info)
# TODO: macos still sucks
if (NOT APPLE)
add_subdirectory(scroll-zoom)
# add_subdirectory(physics-btns)
add_subdirectory(circle-tool)
add_subdirectory(reference-image)
# add_subdirectory(song-search)
add_subdirectory(song-preview)
endif()