From 0c51badef45af2a1025ab42fe38d1b3f07ab493e Mon Sep 17 00:00:00 2001 From: Masahiro Masuda Date: Thu, 7 Apr 2022 06:12:39 +0900 Subject: [PATCH] remove log --- src/meta_schedule/schedule_rule/multi_level_tiling.cc | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/meta_schedule/schedule_rule/multi_level_tiling.cc b/src/meta_schedule/schedule_rule/multi_level_tiling.cc index c3ef8523c46c..16284009c64d 100644 --- a/src/meta_schedule/schedule_rule/multi_level_tiling.cc +++ b/src/meta_schedule/schedule_rule/multi_level_tiling.cc @@ -391,7 +391,6 @@ class MultiLevelTilingNode : public ScheduleRuleNode { } sch->Annotate(block_rv, tir::attr::meta_schedule_tiling_structure, structure); - LOG(INFO) << "Doing multi level tiling"; std::vector states{State(sch, block_rv)}; states = SubRule(std::move(states), [&](State state) { return TileForVNNI(state); }); states = SubRule(std::move(states), [&](State state) { return TileLoopNest(state); }); @@ -518,7 +517,6 @@ inline std::vector MultiLevelTilingNode::TileLoopNest(State state) const // Step 2. For each loop axis, tile it int64_t spatial_loop_product = 1; std::vector> tiles(s_indices_.size() + r_indices_.size()); - LOG(INFO) << "Tile loops: " << loops.size(); for (int i = 0, n = loops.size(); i < n; ++i) { LoopRV loop = loops[i]; const std::vector* idx = nullptr;