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Copy pathOpenGLMeshLoader.vcxproj.filters
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OpenGLMeshLoader.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<None Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{6c45f8fb-d770-4f7d-b3c8-da1caae30faa}</UniqueIdentifier>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{20bcb72d-7769-48b8-ab13-db35047ab7b4}</UniqueIdentifier>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{7202bdcb-f5fd-45ba-a360-d78d8317aa29}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="GLTexture.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Model_3DS.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="UA07-Zombieland.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="GLTexture.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Model_3DS.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>