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Copy pathDogGL.vcxproj.filters
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DogGL.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Source Files\imgui">
<UniqueIdentifier>{17294157-aadd-44a1-8054-c8ebdb3b4f08}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="ObjectGL.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Scene.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Floor.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui.cpp">
<Filter>Source Files\imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_demo.cpp">
<Filter>Source Files\imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_draw.cpp">
<Filter>Source Files\imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_impl_glut.cpp">
<Filter>Source Files\imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_impl_opengl2.cpp">
<Filter>Source Files\imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_widgets.cpp">
<Filter>Source Files\imgui</Filter>
</ClCompile>
<ClCompile Include="Light.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Dog.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Walls.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="main.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="ObjectGL.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Scene.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Floor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imconfig.h">
<Filter>Source Files\imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imgui.h">
<Filter>Source Files\imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imgui_impl_glut.h">
<Filter>Source Files\imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imgui_impl_opengl2.h">
<Filter>Source Files\imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imgui_internal.h">
<Filter>Source Files\imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imstb_textedit.h">
<Filter>Source Files\imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imstb_rectpack.h">
<Filter>Source Files\imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imstb_truetype.h">
<Filter>Source Files\imgui</Filter>
</ClInclude>
<ClInclude Include="Light.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Dog.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Walls.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>