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rgbGuesser.js
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var numSquares = 6
var colors = [];
var pickedColor;
var squares = document.querySelectorAll(".square");
var colorDisplay = document.getElementById("colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.querySelector("#reset");
var modeButtons = document.querySelectorAll(".mode");
init();
// initialization function to run when page loads
function init(){
setModeButtons();
setSquares();
reset();
}
function reset(){
// generate new colors
colors = generateRandomColors(numSquares);
//pick new color
pickedColor = pickColor();
colorDisplay.textContent = pickedColor;
messageDisplay.textContent = "";
resetButton.textContent = "Neue Farben";
// change square colors
for (var i = 0; i < squares.length; i++){
if (colors[i]){
squares[i].style.display = "block";
squares[i].style.backgroundColor = colors[i];
} else {
squares[i].style.display = "none";
}
}
h1.style.backgroundColor = "steelblue";
}
function setModeButtons(){
// mode buttons event listeners
for (var i = 0; i < modeButtons.length; i++){
modeButtons[i].addEventListener("click", function(){
modeButtons[0].classList.remove("selected");
modeButtons[1].classList.remove("selected");
this.classList.add("selected");
if (this.textContent === "Easy"){
numSquares = 3;
} else {
numSquares = 6;
}
reset();
});
}
}
function setSquares(){
// square event listeners
for (var i = 0; i < squares.length; i++){
// add event listeners to each square
squares[i].addEventListener("click", function(){
// grab color of clicked square
var clickedColor = this.style.backgroundColor;
//compare to pickerColor
if (clickedColor === pickedColor){
messageDisplay.textContent = "Correct!";
resetButton.textContent = "Play Again?";
changeColors(clickedColor);
h1.style.backgroundColor = clickedColor;
} else {
this.style.backgroundColor = "#232323";
messageDisplay.textContent = "Try Again";
}
});
}
}
resetButton.addEventListener("click", function(){
reset();
});
function changeColors(color){
//loop through all squares
for (var i = 0; i < squares.length; i++){
// change color to give color
squares[i].style.backgroundColor = color;
}
}
function pickColor(){
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num){
var arr = [];
for (var i = 0; i < num; i++){
arr.push(randomColor());
}
return arr;
}
function randomColor(){
var r = Math.floor(Math.random() * 256);
var g = Math.floor(Math.random() * 256);
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")"
}