(started 16/12/2021)
Status:
As good as done. Can always add more features but I need to move on.
Code is fugly but I'll just do better next time - waste of time to re-organize it now.
Todo-list:
- Leaks!
- Got still reachables - these HAVE to be mlx since I don't use globals or statics.
- [EDIT] Nope - when you exit(0) instead of return(0), all definitely losts are counted as still reachable
- All remaining leaks are mlx and directx
- Got a weird error I never had before, Syscall param writev points to uninitialised byte(s) - this might be mlx...
- Can't get it again at home.
- Check at school before turning in
- Got still reachables - these HAVE to be mlx since I don't use globals or statics.
- Add burning ship, and maybe mandel power 100?
- Nope - just turn in at this point, took too much time
Cut content:
- Better colors (like log scale colors to avoid rainbow pukes)
- Cleaning up code
- Reason : lazy
- Test several configurations to optimize rendering time... mults instead of adds in complex loops... less variables... and try to optimize code where possible
- Reason : no time and multithreading already more than made up for optimization problems
- Implement a way to time how long last frame took to render
- Reason : not enough payoff, need to finish this quick
- Moving by holding RMB
- Reason : I can call a function when RMB is pressed down and released and when the cursor moves while RMB is held, but how do I make a function get called when RMB is pressed down and wait for RMB releasing? Since idk how and it'll take too much time to figure out, this is cut.
- Drawing a rectangle by holding LMB
- Reason : same as above plus the fact that there is no transparency in mlx so it'd be super hard to draw the outlines of a moving rectangle. Too much effort.
- Multiple windows
- Reason : too hard to make at this point, should've structured my program around it from the start
- A way to save locations and load them up so when you find something cool you can get back to it quickly
- Reason : came up with this already really late in the project and I just wanna be done with it, but this is actually pretty doable (have to write to a file and parse it though...)
https://harm-smits.github.io/42docs/libs/minilibx
https://en.wikipedia.org/wiki/Plotting_algorithms_for_the_Mandelbrot_set (complicated math for drawing mandelbrot fractals)