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Bit Serializer

Latest version Documentation MIT Apache

Serialize data with control of every bit. Contains auxiliary methods for most basic types and varint encoding for integer types.

Usage

let mut writer = BitWriter::default();

// You can write bools and they use only one bit
writer.write_bool(true).unwrap();

// You can write values with how many bits you wish
// Write the value 3 with only 2 bits
let value: u32 = 3;
writer.write_bits(value, 2).unwrap();

// You can also write write basic types
writer.write_u8(0).unwrap(); // uses 8 bits
writer.write_u16(1).unwrap(); // uses 16 bits
writer.write_u32(2).unwrap(); // uses 32 bits
writer.write_u64(3).unwrap(); // uses 64 bits
writer.write_i64(-1).unwrap(); // uses 16 bits
writer.write_i32(-2).unwrap(); // uses 32 bits
writer.write_i64(-3).unwrap(); // uses 64 bits

// But you can also use the varint encoding variation
// That tries to use the least number of bits to encode the value
writer.write_varint_u16(1).unwrap(); // uses 8 bits
writer.write_varint_u32(2).unwrap(); // uses 8 bits
writer.write_varint_u64(3).unwrap(); // uses 8 bits
writer.write_varint_i16(-1).unwrap(); // uses 8 bits
writer.write_varint_i32(-2).unwrap(); // uses 8 bits
writer.write_varint_i64(-3).unwrap(); // uses 8 bits

// Bigger values will use more than one byte

// Float types
writer.write_f32(1.0).unwrap(); // uses 32 bits
writer.write_f64(2.0).unwrap(); // uses 64 bits

// Since the serializers impl Write/Read, we can use bincode
// Or write/read bytes directly to/from them
let bytes = vec![7u8; 20];
writer.write_all(&bytes).unwrap();

#[derive(Debug, PartialEq, Eq, Serialize, Deserialize)]
struct SimpleStruct {
    value: u64,
    string: String,
    array: [u16; 12],
}

let message = SimpleStruct {
    value: 999999999999,
    string: "some text to serialize".to_owned(),
    array: [500; 12],
};

// Serialize using bincode passing a writer
bincode::serialize_into(&mut writer, &message).unwrap();

// Consume the writer to get the buffer, so we can create the reader
let writer_bytes = writer.consume().unwrap();
let mut reader = BitReader::new(&writer_bytes).unwrap();

// Now to the reading, just replace write for read, and do it in the same order :)
assert!(reader.read_bool().unwrap());
assert_eq!(reader.read_bits(2).unwrap(), 3);

assert_eq!(reader.read_u8().unwrap(), 0);
assert_eq!(reader.read_u16().unwrap(), 1);
assert_eq!(reader.read_u32().unwrap(), 2);
assert_eq!(reader.read_u64().unwrap(), 3);
assert_eq!(reader.read_i64().unwrap(), -1);
assert_eq!(reader.read_i32().unwrap(), -2);
assert_eq!(reader.read_i64().unwrap(), -3);

assert_eq!(reader.read_varint_u16().unwrap(), 1);
assert_eq!(reader.read_varint_u32().unwrap(), 2);
assert_eq!(reader.read_varint_u64().unwrap(), 3);
assert_eq!(reader.read_varint_i16().unwrap(), -1);
assert_eq!(reader.read_varint_i32().unwrap(), -2);
assert_eq!(reader.read_varint_i64().unwrap(), -3);

assert_eq!(reader.read_f32().unwrap(), 1.0);
assert_eq!(reader.read_f64().unwrap(), 2.0);

let mut new_bytes = vec![0u8; bytes.len()];
reader.read_exact(&mut new_bytes).unwrap();
assert_eq!(bytes, new_bytes);

let de_message: SimpleStruct = bincode::deserialize_from(&mut reader).unwrap();
assert_eq!(message, de_message);