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Comment on license section #13
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Let me rephrase one of my thoughts from above:
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This is a very good point. I added a TL;DR via 3f2f2e8. I will leave this issue open because (1) I am interested whether this adequately addresses your second bullet point, and (2) your third bullet point still needs to be addressed. |
Regarding (2), I added the following statement as an example to the TL;DR via 45c8a91:
@FlorianPargent do you think all your points are now addressed? The problem with "just using CC0" is that it explicitly reserves patents (i.e., does not grant patent rights) and, for example, Fedora removed CC0 from its allowed licenses for code. So I think it's better to always dual-license by default. |
I have done some reading and now better understand the problem of licensing code under CC0. I think you should explicitly mention this in your section on dual-licensing. Perhaps something like: "In theory it could be dangerous to use code published under CC0, because there could still be a patent on the code and the patent holder could try to sue you for royalties if you used the CC0 licensed code in your own software project." |
I factored out the part on dual-licensing in a separate tip via e71addf and added the relevant bit about patents in a footnote. I would like to focus on licensing own material, as using and adapting material by others is such a large separate topic (although of course, the tutorial already touches on it). |
Thinking about this again, your example sentence...
...belongs to the section where it is explained when people can use existing material. Currently it says that either free or open is sufficient, but I could add a note to exercise caution if a license is not both (as is the case with CC0). |
If I find the time, I will add a note about using work by others (see #22). Apart from that, I think this issue can be closed. |
I have just read the license section and learned a lot! Unfortunately, I think it is quite intimidating and I fear it is still not clear for the average reader with the average project what to do (it also is not fully clear to myself, as I have not spent enough time thinking about licenses myself). I try to list some of my thoughts:
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