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Crash/Error on bsd #625
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That assertion failing makes no sense. What is PATH_MAX defined to on PC-BSD? Do you have a backtrace? |
I don't know how to find that. But a quick search on google i found this which might be relevant http://lists.freebsd.org/pipermail/freebsd-bugs/2013-November/054530.html gdb shows me nothing. it just says Program exited with code 02. and bt says No stack. |
grep PATH_MAX /usr/include/sys/syslimits.h |
I've pushed a commit which should give you a SIGABRT when the assertion fails. You should be able to generate a backtrace then. |
thanks maister. got a backtrace now. this first one is launching a core and game through command line. this second one is through rgui I hope that helps. |
Ok, I see what can go wrong. Try building latest commit and see if it works now. |
Yep that fixed it. Thanks for looking in to it and getting it fixed. |
This is the error I'm getting on PC-BSD 10.0 (FreeBSD).
RetroArch [ERROR] :: Assertion failed at file_path.c:673.
RetroArch RGUI runs fine up until I select a game. After I click on whatever I want in Load Content (core name) screen. It Crashes. The same thing happens if I try entering everything in cli. and that error above is the last thing mentioned in the terminal.
I've ran retroarch before in the past on pc-bsd 9.2 like 6 months ago or so. So I'm not sure if it is something that changed in FreeBSD 9 to 10 or something that changed in retroarch during that time.
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